BattleTech - The Board Game of Armored Combat
BattleTech Game Systems => A Time of War => Topic started by: Stallion12 on 24 June 2017, 02:08:09
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When using a board, how many meters do you make each space? I'm not used to such long ranges in games.
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I edited it to be more clear.
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If you are talking person scale each hex should be a meter. Mech/Vehicle scale 30 meters.
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So during your sessions, how do you balance long range guns then? I'm used to games with shorter ranged weapons.
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To be honest at the personal level we don't do hex maps and minis. We just kind of wing it. As a result firefights tend to be rather short ranged.
But cover and concealment are very important in AToW combat and are the best ways to help balance out the longer ranged weapons. Perhaps even going so far as to declare that on top of the range and cover modifiers that because they can only see such small parts of an enemy at range to apply the called shot modifiers as well.
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What page are those on?
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178 and repeated on 399.