BattleTech - The Board Game of Armored Combat

BattleTech Player Boards => Fan Designs and Rules => BattleMechs => Topic started by: mbear on 19 July 2017, 06:47:05

Title: Marian Hegemony Hornet Refit
Post by: mbear on 19 July 2017, 06:47:05
This design was inspired by WorkTroll's Marian Cohort (http://bg.battletech.com/forums/index.php?topic=58008.0) in the Minis forum. The Hornet was one of two mechs that didn't have Rocket Launchers, and that struck me as wrong. So here's one possible refit. I was going to use Ferro-Fibrous too, but that really didn't improve protection at all. Then I thought about changing to use fewer tons of FF, but that only freed half a ton.  :-\ So I'm going to leave the armor as is.


Hornet-MH HNT-151

Mass: 20 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: All Eras (non-canon)
Tech Rating/Era Availability: D/X-X-D-A
Production Year: 0
Cost: 1,284,700 C-Bills
Battle Value: 539

Chassis: Unknown Standard
Power Plant: Unknown 100 Fusion Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Unknown
    Jump Capacity: 150 meters
Armor: Unknown Standard Armor
Armament:
    1  Medium Laser
    3  Rocket Launcher 15s
    1  Small Laser
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

Overview:
This Hornet in lost its LRM in service to II Cohort, IV Legio, Marian Armed Forces. As a replacement wasn't available,
the techs installed several spare Rocket Launcher 15s in the torso.


================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      33 points                2.00
Engine:             Fusion Engine                100                       3.00
    Walking MP: 5
    Running MP: 8
    Jumping MP: 5 Standard
    Jump Jet Locations: 1 CT, 2 LL, 2 RL                                   2.50
Heat Sinks:         Single Heat Sink             10                        0.00
    Heat Sink Locations: 3 LT, 3 RT
Gyro:               Standard                                               1.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Standard Armor               AV -  64                  4.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            8         
                                        Center Torso     6            8         
                                 Center Torso (rear)                  4         
                                           L/R Torso     5            8         
                                    L/R Torso (rear)                  2         
                                             L/R Arm     3            6         
                                             L/R Leg     4            6         

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Medium Laser                                 RA        3         1         1.00
Small Laser                                  LA        1         1         0.50
Rocket Launcher 15                           RT        4         2         1.00
2 Rocket Launcher 15s                        LT        8         4         2.00
                                            Free Critical Slots: 32

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      2    Points: 5
5j         2       1       0       0      1     0   Structure:  2
Special Abilities: SRCH, ES, SEAL, SOA

Title: Re: Marian Hegemony Hornet Refit
Post by: Giovanni Blasini on 21 July 2017, 01:44:47
Wow, that's really, really neat. About the only thing I would consider changing would be to swap an RL-15 to a pair of RL-10s.
Title: Re: Marian Hegemony Hornet Refit
Post by: Sharpnel on 21 July 2017, 02:29:46
Wow, that's really, really neat. About the only thing I would consider changing would be to swap an RL-15 to a pair of RL-10s.

 O0 This works as the RL-10s give a bit more reach in a surprise attack.
Title: Re: Marian Hegemony Hornet Refit
Post by: mbear on 21 July 2017, 07:54:47
Wow, that's really, really neat. About the only thing I would consider changing would be to swap an RL-15 to a pair of RL-10s.

I thought about that, but the other members of the century had RL-15s and RL-20s, so I assumed that those were what the techs had on hand. IMHO they'd be more likely to use the on-hand supplies rather than get another weapon system they had to maintain. Of course if this Hornet was  a depot level refit, you can put on whatever RLs you like. :)