I've been playing BTech for a long time, and one of the things that has been... a little less exciting to me is the initiative system as it relates to the weapons phase.
I understand why all weapon exchanges occur at the same time, but I was thinking of trying out alternative wepaons phase initiative where you trade off units to fire and the damage effects are resolved before the next unit fires.
I know some of the impacts this will have on the game, but I'm curious if players have tried this and what they've noticed, flaws, abuses, and if they went back to standard, why?
Also, does anyone use the rules contained in TW/SO to attack out of sequence? I think it's opportunity fire, and some sort of VTOL pop up shot, and maybe one other. Do people use those to get the edge on teh weapons phase often?