Following up on my above post, this will give all of the unit designs I'll be using.
First things first, I set equipment limits, so here's what I'm putting in my kit:
Chassis: Limited to 4 mech, 4 vehicle, 3 infantry, 3 small aerospace, 1 DropShip, 1 Jump Ship types.
Mech: 100t 3/5 Vizier, 75t 4/6 Bey, 50t 6/9 Pasha, 30t 10/20 Sipahi
Vehicle: 70t 4/6 Kadi(tracked), 60t 3/5 Tophane(tracked), 35t 12/18 Timariot(hover), 35t 7/11 Galata(support wheeled)
Infantry: Foot, Jump, Battle Armour
Small Aero: 75t 6/9 Emir(fighter), 30t 12/18 Celebi(fighter), 120t 6/9 Vali(small craft)
DropShip: Sultan
JumpShip: Prophet
Weapons and Ammo: Limited to 8 weapons and 8 ammunition types.
- ER Large Laser (no ammo)
- Medium Laser (no ammo)
- Plasma Rifle w/ ammo
- LB-10X autocannon, w/ cluster and slug
- MML-7 w/ semi-guided LRM and standard SRM
- LRM-15 w/ semi-guided LRM(same as MML-7, so doesn't count as new ammo type)
- Long Tom w/ standard and Copperhead
- Laser-Guided Bombs
Equipment, Gyros, and Armour: Limited to 8 types of equipment, 3 engines, 2 gyros, 2 types of armour
Equipment: Double Heat Sinks, Endo Steel, C3 Master, C3 Slave, TAG, MASC, Guardian ECM, 0.5 ton Jump Jets
Engines: 300 XL Fusion, 245 XL Fusion(=240, as they're the same weight), 180 ICE(=14 tons when used in support vehicles), [4th engine not used]
Gyros: 3 ton standard, 1.5 ton XL
Armour: Standard, Heavy Ferro-Aluminum
So, with that settled, on to the designs:
Mechs
Vizier Assault Mech: 100 tons, 3/5 movement, XL engine, XL gyro, 304 points standard armour, 12 double heat sinks. Remaining space: 55 tons, 39 crits.
- Command: 3 LRM-15(6t ammo), ER Large Laser, LB-10X(2t ammo), 3 Medium Laser, C3 Master, 2 double heat sink
- Combat: 2 LB-10X(4t), 2 MML-7(4t), ER Large Laser, Plasma Rifle(2t), TAG, C3 Slave, double heat sink
Bey Heavy Mech: 75 tons, 4/6 movement, XL engine, Endo Steel, 224 points standard armour, 12 double heat sinks. Remaining space: 39.5 tons, 27 crits.
- Command: ER Large Laser, 2 LRM-15(4t ammo), Plasma Rifle(2t ammo), 2 Medium Laser, ECM, C3 Master
- Combat: ER Large Laser, LB-10X(2t ammo), 2 Plasma Rifle(3t ammo), 2 Medium Laser, TAG, ECM, C3 Slave, double heat sink
Pasha Medium Mech (base): 50 tons, 6/9 movement, XL engine, XL gyro, Endo Steel, 168 points standard armour, 10 double heat sinks. Remaining space: 23 tons, 25 crits.
- Command: LRM-15(2t ammo), ER Large Laser, Medium Laser, 6 Jump Jets, C3 Master
- Combat: 2 MML-7(2t ammo), Plasma Rifle(2t ammo), 6 Jump Jets, C3 Slave
Sipahi Light Mech (base): 30 tons, 10/15[20] movement w/MASC, XL engine, XL gyro, Endo Steel, 88 points standard armour, 10 double heat sinks. Remaining space: 7 tons, 23 crits.
- Combat: 6 Medium Laser, C3 Slave
- Scout: 10 Jump Jets, TAG, C3 Slave
Combat Vehicles
Kadi Tank: 60 tons, tracked, 4/6 movement, XL engine, 216 points standard armour, 10 heat sinks, 2-ton turret. Remaining space: 26.5 tons
- Command: 2 LRM-15(4t ammo), 2 Medium Laser, C3 Master, Guardian ECM
- Combat: Plasma Rifle(2t ammo), 3 MML-7(4t ammo), C3 Slave
Tophane Heavy Support Vehicle: 60 tons, tracked, 3/5 movement, ICE engine, 48 points standard armour, no heat sinks, no turret. Remaining space: 34 tons.
- Artillery: Long Tom(4t ammo)
(Support variants described below)
Timariot Hover Tank: 35 tons, hover, 12/18 movement, XL engine, 104 points standard armour, 10 heat sinks, 1-ton turret, Guardian ECM. Remaining space: 8 tons
- Combat: Plasma Rifle(1t ammo), C3 Slave
- APC: Medium Laser, TAG, 6 tons infantry bay space(=2 foot platoons)
(Support variant described below)
Support Vehicles
Galata Support Vehicle (base): 35 tons, wheeled, 7/11 movement, ICE engine(14 tons+1 ton fuel), 48 points standard armour. Remaining space: 12 tons.
- Supply Truck: Lift Hoist, 9 tons cargo
- Fuel Truck: Fluid Suction System, 11 tons liquid cargo(=10 tons fuel capacity)
- MASH Truck: 5.5 tons MASH, 6.5 tons cargo(=3 operating theaters)
- Field Kitchen: 2x field kitchen, 6 tons cargo(=up to 300 troops fed)
- Engineering Vehicle: Bulldozer, Heavy Bridgelayer, Lift Hoist, 1 ton cargo
- Field Headquarters: 12 tons communications equipment
There are also some combat vehicles with non-combat variants:
- Tophane (Recovery): 4x Lift Hoist, Bulldozer, 20 tons cargo (=carry vehicles up to 50 tons with no movement penalty, up to 80 tons with -1 move speed, max 120 tons with -2 move speed. This assumes cargo space is used to offset unit weight and that I understand the lift hoist rules properly)
- Tophane (Mobile Field Base): Mobile Field Base, 14 tons cargo
- Timariot (Ambulance): 6 tons infantry bay space, 2 tons paramedic supplies
Infantry
Foot Infantry: 4 squads of 7 men each. 1/1 movement, 5x Laser Rifle (Federated-Barrett M61A w/ Inferno grenades) Primary, 2x Rifle(Radium Sniper) Secondary = 3/6/9 range, 14.36 theoretical damage, flame-based.
Jump Infantry: 4 squads of 7 men each. 1/1/3 movement, 6x Laser Rifle (Mauser 1200 LSS) Primary, 1x AA Weapon (Mk. 2 Man-Portable) Secondary = 2/4/6 range, 18.84 theoretical damage.
Janissary Battle Armour: 5-man points, 1500kg. 1/1/3 movement(w/ jump booster), small laser, SRM-5(OS), light TAG, battle claw, 8 points standard armour.
Aerospace
Prophet JumpShip: 400,000 tons. 222 tons(89 capital-scale points) standard armour, 500 tons(=126 days) fuel, 3x 250m grav deck, first-class quarters for all crew, 18 escape pods/lifeboats, 4 docking collars, 6000 tons cargo capacity.
Weaponry(per facing): 2 MML-7(2t ammo each), 2 Plasma Rifle(2t ammo each), 2 ER Large Laser, 2 LB-10X(2t ammo each)
Sultan DropShip: 45,000-ton spheroid, 3/5 movement, 90 SI, 324 tons(4377 points) heavy ferro-aluminum armour, 832 heat capacity.
Carrying Capacity:
> 9000 tons cargo, 2 doors (note that 5215 tons of that is support vehicles packed into cargo, and that a single ammo reload for all carried units is 261 tons)
> 36 mechs, 2 doors
> 16 fighters, 1 door
> 8 shuttles, 1 door
> 13 light combat vehicles and 27 heavy combat vehicles, 1 door
> 8 foot infantry platoon bays, 8 jump infantry platoon bays, 120 battle armour suit bays, 1 door
> 120 total crew quarters(40 officer), 34 "foot infantry platoon bays" holding admin staff, 309 escape pods/lifeboats
Weaponry(per facing):
> Fore/Aft: 8 MML-7(2t ammo each), 4 Plasma Rifle(2t ammo each), 7 ER Large Laser, 4 LB-10X(2t ammo each), 14 tons control equipment
> Fore-Left/Fore-Right/Aft-Left/Aft-Right: 8 MML-7(2t ammo each), 4 Plasma Rifle(2t ammo each), 4 ER Large Laser, 4 LB-10X(2t ammo each), 3 Long Tom(6t ammo each), 21.5 tons control equipment
Vali Shuttle: 120 ton aerodyne, 4/6 movement, 6 tons fuel, 30 ton battle armour compartment(=6 points BA), 6 SI, 525 points heavy ferro-aluminum armour
Emir Heavy Fighter: 75 tons, 6/9 movement, 2 tons fuel, 297 points heavy ferro-aluminum armour, 30 heat capacity, 3 MML-7(4t ammo), LB-10X(2t ammo), ER Large Laser, 5 Medium Laser(2 rear)
Celebi Light Fighter: 30 tons, 12/18 movement, 2 tons fuel, 148 points heavy ferro-aluminum armour, 20 heat capacity, ER Large Laser, 3 Medium Laser(1 rear)