Author Topic: WoBM characters??  (Read 4679 times)

Deathknight69

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WoBM characters??
« on: 04 March 2013, 00:01:15 »
WoBM characters: Has anybody attempted/made any????

If your willing, Post them here please. I'm looking for the "in's and out's" of their creation.

Thx in advance,

D69


"Remember kids, Ammo explosion's are as much fun as friendly fire and incoming fire has the right-of-way." - ShadowSeraph
Avatar by Wombat, Thanks again to the blue fuzzy marsupial of wanton destruction.
"SRM Carrier. It's actual combat value is irrelevant; the face of a player when one of their 'mechs takes a point-blank shot from one is priceless!  ^-^" - Fireangel
"What's a little canon-deviation amongst friends and enemies" - Self
Quote from: DarkSpade on August 10, 2022, 15:23:40
If you think about it, the perfect merc lives long enough to complete the objective, but not long enough to get paid.
Well, there's an Obi-Wan level point of view comment for you ...  xp
« Last Edit: August 10, 2022, 15:35:06 by Wolf72 »

Maelwys

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Re: WoBM characters??
« Reply #1 on: 04 March 2013, 04:34:49 »
I created one as a thought experiment (and to learn how to work the ATOW system), but unfortunately that was on the old board. I basically made a simple WoB Militia Infantryman. Nothing too wild, though I tried to keep all his gear rather hightech (so all weapons were laser weapons, vibroblades, etc).

There are two things to remember (or atleast two things that I'm remembering) about character generation.

The first is that the dual Affiliation rules don't apply to ComStar/WoB. You pick your original faction, then tack on the WoB affiliation to that, you don't split them in half as detailed on page 53 under "Changing Affiliations." If you want a FedSuns born WoB Adept, you get the complete FedSuns and WoB Affiliations.

The second thing involves the Real Life Module "ComStar/WoB Service." Its not mandatory. Anyone from CS/WoB can take it, no matter what their function is. It has some nice bonuses (like +100 to Equipped/Vehicle or Wealth), but its not mandatory, and if you're looking for a more combat orientated character, you might want to consider a Tour of Duty instead. Again, its not that the WoB Service path is bad. Its not. Just be aware you have options :)

WoB's infantry kit is high high high tech. You may want to try to con the GM into letting that be a freebie or "issued" gear rather than having to purchase it. Otherwise you're going to need to max out the Equipped trait at +8, with a +2 in wealth (atleast. That's just for the Armor kit, doesn't take into account weapons). If you want a Mauser 1200 LSS and an WoB Infantry Kit, and you're buying it yourself, you're looking at +8 Equipped and atleast +4 Wealth. Something to keep in mind when figuring out your traits (The CS/WoB MechWarrior kit is just as bad. 20,000 c-bills, though not as heavy on the tech as the infantry kit amusingly).

ABADDON

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Re: WoBM characters??
« Reply #2 on: 04 March 2013, 06:01:56 »
It's actually hardly credible that the WoB would force their soldiers to buy there own stuff. So I agree that it would be a good idea to have the GM hand it out for free.

Acolyte

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Re: WoBM characters??
« Reply #3 on: 04 March 2013, 06:59:43 »
If they are still part of that group. If they've left for any reason, they'd have to pay for it.

   - Shane
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It is by the coffee that my thoughts acquire speed
My teeth acquire stains
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It is by caffeine alone that I set my mind in motion.

Maelwys

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Re: WoBM characters??
« Reply #4 on: 04 March 2013, 14:41:02 »
It's actually hardly credible that the WoB would force their soldiers to buy there own stuff. So I agree that it would be a good idea to have the GM hand it out for free.

If they are still part of that group. If they've left for any reason, they'd have to pay for it.

Yeah, the issued gear rule (with modifications) can come in handy if you're playing a game where everyone is part of the same affiliation/organization.  Weapons, uniforms, etc can really make the game more flavorful, and in some cases the trait requirements are pretty hefty (CS/WoB characters with +8 to get their uniform for one).

But if they're going to have gone rogue, better spend that Equipped and Wealth to show that you bought it (or have a really good story for the GM I suppose).

Deathknight69

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Re: WoBM characters??
« Reply #5 on: 05 March 2013, 17:21:18 »
Any chance of seeing some stat's please??
"Remember kids, Ammo explosion's are as much fun as friendly fire and incoming fire has the right-of-way." - ShadowSeraph
Avatar by Wombat, Thanks again to the blue fuzzy marsupial of wanton destruction.
"SRM Carrier. It's actual combat value is irrelevant; the face of a player when one of their 'mechs takes a point-blank shot from one is priceless!  ^-^" - Fireangel
"What's a little canon-deviation amongst friends and enemies" - Self
Quote from: DarkSpade on August 10, 2022, 15:23:40
If you think about it, the perfect merc lives long enough to complete the objective, but not long enough to get paid.
Well, there's an Obi-Wan level point of view comment for you ...  xp
« Last Edit: August 10, 2022, 15:35:06 by Wolf72 »

idea weenie

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Re: WoBM characters??
« Reply #6 on: 05 March 2013, 18:10:48 »
But if they're going to have gone rogue, better spend that Equipped and Wealth to show that you bought it (or have a really good story for the GM I suppose).

Add in the following:
Enemy: Comstar: (you originally stole it from Comstar when you left to join WoB)
Enemy: Word of Blake (you stole it from the Word of Blake when you went rogue)

That should take care of points requirements, and make sure the character never steps outside the Dropship when they land on any planet with an HPG.   ;D

Maelwys

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Re: WoBM characters??
« Reply #7 on: 06 March 2013, 00:39:46 »
Add in the following:
Enemy: Comstar: (you originally stole it from Comstar when you left to join WoB)
Enemy: Word of Blake (you stole it from the Word of Blake when you went rogue)

Man, those aren't added in, those are pretty much default for a character :)

Any chance of seeing some stat's please??


If I can find it, I might repost the infantryman I had. Maybe I'll do a "how-to" `MechWarrior build as well.

Deathknight69

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Re: WoBM characters??
« Reply #8 on: 06 March 2013, 19:39:46 »
Thanks for the comments gang, @Maelwys: Most appreciated. @Idea Weenie, Fun-nee, Lol. It is funny though.
"Remember kids, Ammo explosion's are as much fun as friendly fire and incoming fire has the right-of-way." - ShadowSeraph
Avatar by Wombat, Thanks again to the blue fuzzy marsupial of wanton destruction.
"SRM Carrier. It's actual combat value is irrelevant; the face of a player when one of their 'mechs takes a point-blank shot from one is priceless!  ^-^" - Fireangel
"What's a little canon-deviation amongst friends and enemies" - Self
Quote from: DarkSpade on August 10, 2022, 15:23:40
If you think about it, the perfect merc lives long enough to complete the objective, but not long enough to get paid.
Well, there's an Obi-Wan level point of view comment for you ...  xp
« Last Edit: August 10, 2022, 15:35:06 by Wolf72 »

Maelwys

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Re: WoBM characters??
« Reply #9 on: 07 March 2013, 02:52:56 »
This is the infantryman I did a while back. I think these are the final stats, but I have to admit, my notes on him are kind of sparse. I do believe I abused the hell out of the assigned gear rule to give him the WoB Armor Kit and Mauser 1200 LSS. Otherwise I'd need another 400 points of Equipped and atleast another 100 points towards Wealth. Its also a character I did a while back, so I might have been wrong :)

Might work on the MechWarrior tomorrow.

Afilliation   Terran/Martian/WoB      
Stage 1   Blue Collar      10
Stage 2   Military School      16
Stage 3   Military Enlistment, Basic,Infantry,Anti-mech      19
Stage 4   Tour of Duty IS      22

STR 6
BOD 5
RFL 5
DEX 5
INT 4
WIL 6
CHA 3
EDG 2

Traits
Compulsion/Distrust of nonTerrans -2
Equipped 4
Wealth 3
Enemy -2
Rank 2
Connections 1
Enemy/Comstar -3
Unlucky -2

Language/English   2
Language/German   0
Perception   3
Negotiation   1
Survival/Martian Desert   0
Martial Arts   4
Zero-G Operations   0
Communications/Conventional    2
Interest/Writings of Jerome Blake   2
Interest/Writings of the Master   1
Protocol/Word of Blake   3
Technician/Weapons   0
Career/Soldier   3
Computers   1
Interest/Military History   1
Leadership   1
Medtech   2
Melee Weapons   0
Running   1
Small Arms   5
Swimming   2
Navigation Ground   2
Acrobatics/Free Fall   2
Artillery   1
Climbing   1
Support Weapons   2
Tactics/Infantry   3
Acrobatics/Gymnastics   1
Demolitions   1
Security/Systems/Electronic   1
Technician/Mechanical   1
Technician/Myomer   1

Mauser 1200 LSS
WoB Standard Armor Kit
Vibroblade
Laser Pistol
JAF-05 Flash Suppressor
Laser Sight
2x Holster
Load-Bearing Vest
Load-Bearing Pack
Load-Bearing Packframe
GrappleRod
Military Communicator
Noteputer
Rangefinder Binoculars
10xHC Power Pack
10xHC Micro Power Pac
5xMilitary Power Pack
Solar Recharger
Energy Weapon Kit
Advanced Field Kit
Electronic Compass
Bubble Tent
C8 Satchel Charge

Obviously they wouldn't be carrying all the gear around all the time, that would just be silly, but I had over 5000 c-bills left to spend, so I might as well buy some extras just incase something gets lost. I also tried to keep anything that they might need as an infantryman, rather than relying on issued gear.

Maelwys

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Re: WoBM characters??
« Reply #10 on: 07 March 2013, 03:38:57 »
Man, I was going over some ideas for the `MechWarrior (had a really good idea for the character concept), and I found out one thing.

You don't want to be a Terran. Well, okay, maybe you do, but its a pretty hefty hit right off that you're going to have to buy off eventually. -250 Edge. That's a heck of a hole to dig yourself out of right off.

Maelwys

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Re: WoBM characters??
« Reply #11 on: 07 March 2013, 16:14:01 »
One thing I've been thinking...how do you do a Chaos March character in ATOW? If the game is set during Mid Jihad (3075 or so) with a 18 year old character, how do you do a character from the Chaos March? Its possible they've spent most of their lives either in the chaos March, or Blakist Protectorate. So what would your affiliation be?

I'm thinking you either have to kind of flip flop between FedSuns/Lyran or Cappie, or maybe the Independent Affiliation with the Generic SubAffiliation. Am I missing anything obvious?

Maelwys

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Re: WoBM characters??
« Reply #12 on: 08 March 2013, 15:24:13 »
Wow. The MechWarrior kind of went in an odd direction. I think I'm going to have to do it through a separate post, step by step. Its kind of...odd.

Col Toda

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Re: WoBM characters??
« Reply #13 on: 01 April 2013, 06:14:03 »
The best option is the straight point buy optional rules with the life path packages as guidelines.
With the Time of War Companion's help .  It allows a roll to see if you start with more or less
points than the base 5000 . You use the guidelines to buy at least a 0 skill level in  most
of the skills the life path packages suggest .  Then buy up the more relevant and active
skill to the higher levels you can afford .  The GM may limit your initial gunnery and piloting.
The quick way around this limit is to be within 3 EXP from a higher skill level the other
method is to take the Dex and/or  Ref and be within 3 Exp of 7  or BOTH . This means in about
3 Game session you could improve gunnery and piloting by 2 really quickly . It best if only
on player sacrifices like this and has the Instructor skill .  This allow others to catch up with
simulator training while traveling to the job. A very high percentage of A Time of War Character's
time is spent just traveling . A Time of War starting character at age 21 for IS and 18 for Clan
I have seen be as pricey as 6000 base points and 1200 pt of negative traits allowing for
a 7200 pt character with a great deal of baggage. With the various special skills sets requiring
a minimum Int or dex or other stat you should specialise somewhat. Create a strength and
go for it .