The Legacy did live longer under the lance's attention than the Seraph (not a Sarath- that was a horrible choice to give two different mechs such similar names) did.
Actually, the Legacy went down because it took 2 SRMs from the Battlemaster into the head, followed by a slug from the Marauder's autocannon. So yeah, we did hit it in the face, repeatedly.
The real thing that was going on with the Blakists was that despite having a pair of Level IIs (one of which was a Shadow Division running Celestials) vs two Lyran Guard assault lances, they weren't really playing aggressively so the Wall of Steel was able to focus terrifying amounts of firepower on individual targets every round. By the time the game was called, the Word had lost six mechs with a seventh crippled to the point of being combat ineffective while the Lyrans were only down the Banshee and Battlemaster, with the Gunslinger, Fafnir, and Zeus (9T) having only sustained superficial damage and the Goliath (4S) being the only one that actually had armor breaches. The Marauder and Atlas (7S2) had some thin armor but were still in fairly good condition.