So this game was actually pretty fun. It was pretty big, 4 centuries or a cohort vs. 2 WoB lvl IIs.
We didn't ballance the game by BV but i think the forces were pretty close.
MH forces;
Century II Spartan NF, Mad II ( rocket launcher version),cataphract-x,centurion,Thunderbolt 7SE
Century III Locust 1V2,saladin,1 BA carrier Karnov,1 RL version karnov,1 saracen,80 foot infantry w/ SRM's and heavy armour
Century IV Goliath,2 von luckners,1 schreck,1 hetzer
Century V ostroc,commando,centurion,i sarasen, griffin 1n
WoB lvl II 1,Malak, malak,lightray,bombardier,lancelot,crab
WoB lvlII 2 kingcrab,archangel,gregory,preta,Deva,saraph
The objective was a downed WoB drop ship. we used 4 maps, we were going to use 6 but i forgot one and no one was going to buy a map pack while we were there...oh well.
The MH won innish and i had the person using the vehicles do a cav charge, where as i was going to follow up with the heavies and assault mechs. Didn't work so well since a bunch of the tanks were 3/5 and 4/6. the Karnovs shot straight to the drop ship and dropped off their infantry who took control of the drop ship( the next turn) The Malaks and lightray charged forward close to the drop ship while the others moved up slowly.
The first turn there was no shooting, no one had range.
second turn we moved out more. the saracesn and saladin got close enough for some shots and the malaks and lightray got in close, coming around the drop ship. The karnovs, having dropped their troops came around the drop ship and got in the middle of the WoB mechs, since one was carrying an ecm suite messing with their c3i. They took a bunch of punishment but neither went down and the periph karnov unloaded his rockets doing some damage. The lead Malak flamed the hex my saracens were in causing their i.c.e. engines to go up. The saladin took enough damage to be taken out but also scored a hit on one of the Maliks, shredding the left torso and giving it 2 engine hits. It had to withdraw.The Commando flanked around the mountains, unseen by the Kingcrab and the Deva.
The 3rd round found us almost almost nose to nose. I failed to hit with both my mechs but took no damage also.The Hetzer was destroyed but not before it hit with a head shot to Saraph. The Commando continued her trip around the mountains and the Bombardier and lancelot continued to back up because i took a ppc shot at the bombardier from the cataphract-x that missed...and the guy playing them was a pussy. I missed with everything from my mechs,nothing much new there,My wife scored some hits with her ostroc and centurion and Rich continued to pound the king crab from range, through mountain peaks with the griffon and Mad II. The 2 luckners and the schreck moved up coming in from around the drop ship. The surviving Malak and lightray continued into our backfield. Surprisingly the lightray managed to shrug off all weapons fired at it for the second round, dancing and piroetting around massed fire. One Karnov was destroyed on the trip back to our backfield. The WoB forces fired at us and managed some nasty hits on the thunderbolt.
Turn 4 with much better target numbers i decided to alpha with my Cataphract-x, aiming at the Gregory and following up with my Spartan. All hit and layed waste to it, to which Dan followed up with the goliath and finished the job. The Thunderbolt took massed fire and would have to leave the battlefield after that round, loosing his main gun and a torso. The remaining Malak took a hip shot but we totally forgot about it as it and the lightray continued to play havok in our backfield but by this time the ecm mounted karnov was there to disrupt their C3i network.This turn the griffon was in range from Kingcrab and took damage, including a 2 pt head shot.The H-2 catapult unloaded it's rockets ripping the armour off a mech but causing no internal damage.The locust 1v2 loosed it's rockets also doing damage to the lancelot but loosing a torso in the exchange.
Round 5 found us winding down. My cataphract had been hit a few times last round but nothing major, the Spartan was almost undamaged.The goliath was untouched but the Mad II was going internal. The commando had come out from around the mountains by round 4 and was sniping the back of the kingcrab with SRM's both rounds, great shooting baby ;) . We had taken out 5 of their mechs to 5 of our tanks and 2 of our mechs( the thud and locust were to withdraw).Nahuris took the Malak off the board because he had forgotten about it's hip actuater out and figured it would have been a sitting duck.Very honorable, i commend him.
We were in charge of the drop ship,and were very close to taking aout a few more WoB mechs. None of ours were in a bad spotor had enough armour off to withdraw. We called the game at the end of round 5, the MH as the winner, taking the salvage.
It was a good game. the board was a bit small, but comfortable. My team did the exact tactics that i asked of them and my plan worked out well. Nahuris, i'm sure and i hope will comment on how he saw things from his side.
Gloria De Emperium