Author Topic: Megamek Lab Mauser 960 Value  (Read 1413 times)

Drewbacca

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Megamek Lab Mauser 960 Value
« on: 26 April 2018, 04:26:43 »
I was just designing a Comstar Level I Motorized Hover Level I with the Mauser 960 and it showed the damage per trooper as 0.744, but in the weapons list it is 0.93. When I take  Mauser 960 as support weapons with it, then I get the normal damage. I am using 0.43.7-RC. Is this a bug?

pheonixstorm

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Re: Megamek Lab Mauser 960 Value
« Reply #1 on: 26 April 2018, 05:37:12 »
Did you have any support weapons?

Drewbacca

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Re: Megamek Lab Mauser 960 Value
« Reply #2 on: 26 April 2018, 09:01:07 »
Yes, but they had a higher damage per trooper value.

pheonixstorm

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Re: Megamek Lab Mauser 960 Value
« Reply #3 on: 26 April 2018, 14:41:35 »
What was the crew number needed for those support weapons? If it was pretty high that would be the issue. The higher the crew number for the support weapons the lower the number of non support weapons your unit will have.

Daryk

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Re: Megamek Lab Mauser 960 Value
« Reply #4 on: 26 April 2018, 15:22:51 »
That sounds like a bug... that's not how the rules work in Tech Manual...

Hammer

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Re: Megamek Lab Mauser 960 Value
« Reply #5 on: 26 April 2018, 18:37:07 »
I was just designing a Comstar Level I Motorized Hover Level I with the Mauser 960 and it showed the damage per trooper as 0.744, but in the weapons list it is 0.93. When I take  Mauser 960 as support weapons with it, then I get the normal damage. I am using 0.43.7-RC. Is this a bug?

The Mauser 960 was errated to be .93 damage, when I look at the weapon in RC4 I don't see a .744 number, or a 960 listed as a support weapon.
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Drewbacca

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Re: Megamek Lab Mauser 960 Value
« Reply #6 on: 27 April 2018, 02:24:14 »
The Mauser 960 was errated to be .93 damage, when I look at the weapon in RC4 I don't see a .744 number, or a 960 listed as a support weapon.

I restarted the program and got the correct values, so it seems as if it was just a glitch.

 

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