Pg 27, Forced Withdrawal
The rule for forced withdrawal states that "if the withdrawing unit is immobilized before it can reach the map edge, its crew will abandon the unit, and it is considered destroyed". However, under the "Crippling Damage" header on the same page, it states that one of the conditions that can initiate forced withdrawal is "The unit has been immobilized through Critical Hit Effects".
What happens to a vehicle that is immobilizing when using the Forced Withdrawal rule? I could see a few interpretations:
- Immediately removed as destroyed (Crippled triggers Forced Withdrawal, Crippled when in Forced Withdrawal == destroyed)
- Removed as destroyed in the subsequent movement phase (i.e Forced Withdrawal effect activates in the movement phase, and removes the unit when they are unable to comply. This would allow the unit to act in the next Combat Phase if it became immobilized by driving into a minefield).
- Unit remains on field immobilized. Mobility is a prerequisite for the Forced Withdrawal state, and the effects of being unable to comply with Forced Withdrawal do not apply.
It sounds like #1 is correct, but this does make vehicles even more fragile under these rules.