Author Topic: Super-Secondline mechs  (Read 20883 times)

Iron Mongoose

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Re: Super-Secondline mechs
« Reply #30 on: 16 February 2011, 17:49:25 »
When it comes to Clan Mongoose, Era Report Golden Age pretty much quintupled what we know about the Clan, so its as good a time as any to jump on board (I don't know how long that was out for, but no one told me, and I only recently stumbled onto it.  What the heck, guys?).  The Great Wyrm thing is generaly my little joke, since as far as I know its the only Mongoose mech, and its actualy pretty sub par, if eminantly usable.

As to the lists in general, what we're not looking for are mechs that are good.  What we're not looking for are mechs that you enjoy.

What we do want to see are mechs that, when you look at the omni kings, the mechs you've chousen are better.

The Incubus is one of my picks, so let's put it to that test.  The nearest very fast lights are either smaller like the Fire Moth, or slower like the Hellion.  The Phantom has the same speed, but it gains tonnage, and it still dosent manage to be better, unless you've got a tactical situation where you can make the brutal C work.  Even if you go to the Ice Ferret, which is still slower and much larger, you've got big gun veriants with either a PPC or ER LL, and the PPC one's got no secondaries.  I'd take the PPC Incubus over it, and the LPL model over either.  Against the Hellion, again the Incubus has the advantage in speed, and the best Hellion models tend to be geared twards more power in the middle ranges vs accurate power at range, so its a bit of a wash, but the combination of speed, accuracy and range is very compelling.  You can't easily point to a front line omni that is better, or even on par, with this second line mech.  Granted, the LPL is a big seller here, and a custom Ice Ferret or Hellion or whatever could mount its own LPL can top it, but they don't.  And even then, they'd still be slower.

Can this be said of some of the other mechs?  Is the Guillotine IIC, which is a very popular pick, better than the Night Gyr?  Or the Nova Cat?  Or the Timber Wolf?  Or is it just a good mech that's fun to use, but still overshadowed by its more powerful brothers?  People said that about the Shadow Hawk, you know.
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Guardsman

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Re: Super-Secondline mechs
« Reply #31 on: 16 February 2011, 18:38:24 »
One 'Mech I've found surprisingly useful is the Matador. Managed to take out a number of Omnis from a variety of weights using a star of them.
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Johnny 'NKH' Leyland

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Re: Super-Secondline mechs
« Reply #32 on: 16 February 2011, 18:56:16 »
What we do want to see are mechs that, when you look at the omni kings, the mechs you've chousen are better.

Fair point on calling people out for just posting mechs they happen to like, but what you originally said was 'as good as or better', not just better.

Quote
Can this be said of some of the other mechs?  Is the Guillotine IIC, which is a very popular pick, better than the Night Gyr?  Or the Nova Cat?  Or the Timber Wolf?  Or is it just a good mech that's fun to use, but still overshadowed by its more powerful brothers?  People said that about the Shadow Hawk, you know.

Not better, but I'd put the Guillotine IIC in the same league as those mechs. Certainly in the same as the 70 tonners. It's about equal to a Nova Cat and better than a Summoner.

E. Icaza

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Re: Super-Secondline mechs
« Reply #33 on: 16 February 2011, 20:44:38 »
When it comes to Clan Mongoose, Era Report Golden Age pretty much quintupled what we know about the Clan, so its as good a time as any to jump on board (I don't know how long that was out for, but no one told me, and I only recently stumbled onto it.  What the heck, guys?).  The Great Wyrm thing is generaly my little joke, since as far as I know its the only Mongoose mech, and its actualy pretty sub par, if eminantly usable.

My only real complaint about the Great Wyrm is that it only has 7 points of head armor, which means that a PPC, AC/10 or Clan ERLL can headshot the thing.  Then again, while you love it for the fact that it is the only known Mongoose 'Mech, I love it because of the paired UAC/2's.
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Hellraiser

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Re: Super-Secondline mechs
« Reply #34 on: 18 February 2011, 12:49:39 »
  The Great Wyrm thing is generaly my little joke, since as far as I know its the only Mongoose mech, and its actualy pretty sub par, if eminantly usable.
Are you kidding me ?
Bro, I'm pretty sure the Gooses were the original makers of the Locust-IIC.
Check out TRO3055U Project Phoenix for that info, IIRC.
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Edit.  Corrected TRO
« Last Edit: 18 February 2011, 12:53:38 by Hellraiser »
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Hellraiser

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Re: Super-Secondline mechs
« Reply #35 on: 18 February 2011, 12:55:06 »
Then again, while you love it for the fact that it is the only known Mongoose 'Mech, I love it because of the paired UAC/2's.
I like it because it uses standard structure, engine, & armor, making it very easy to produce, just add clan tech weapons.
3041: General Lance Hawkins: The Equalizers
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"I don't shoot Urbanmechs, I walk up, stomp on their foot, wait for the head to pop open & drop in a hand grenade (or Elemental)" - Joel47
Against mechs, infantry have two options: Run screaming from Godzilla, or giggle under your breath as the arrogant fools blunder into your trap. - Weirdo

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Re: Super-Secondline mechs
« Reply #36 on: 18 February 2011, 14:05:01 »
Are you kidding me ?
Bro, I'm pretty sure the Gooses were the original makers of the Locust-IIC.
Check out TRO3055U Project Phoenix for that info, IIRC.
Yep, I just went and pulled out PP from the bottom of the TRO stack.
Introduced by the Geese and taken from them by the Jags when they claimed their Circe enclave.


Edit.  Corrected TRO

He is not talking about the Locust IIC.  He is talking about the Great Wyrm which was created by Clan Mongoose.


It holds a special place for me as well since I was the one that designed the Great Wyrm 2. :)
From a 'Mech grave he rose, snarling
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Stalking the Falcon Khans, who would remake us
His actions, the Wolf incarnate
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Guardsman

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Re: Super-Secondline mechs
« Reply #37 on: 18 February 2011, 14:06:30 »
He is not talking about the Locust IIC.  He is talking about the Great Wyrm which was created by Clan Mongoose.


It holds a special place for me as well since I was the one that designed the Great Wyrm 2. :)

Did Clan Burrock create any 'Mechs? So far the only one I've found was the front line Executioner, and they only designed it. The Bears tweaked it before it went into production.
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Wolf Lancer 4

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Re: Super-Secondline mechs
« Reply #38 on: 18 February 2011, 14:09:04 »
Not sure off the top of me head.
From a 'Mech grave he rose, snarling
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Stalking the Falcon Khans, who would remake us
His actions, the Wolf incarnate
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Hellraiser

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Re: Super-Secondline mechs
« Reply #39 on: 19 February 2011, 00:52:57 »
He is not talking about the Locust IIC.  He is talking about the Great Wyrm which was created by Clan Mongoose.

It holds a special place for me as well since I was the one that designed the Great Wyrm 2. :)
I know what he's talking about.
I'm TELLING HIM there is a SECOND mech designed by the Geese (CLAN MONGOOSE).
That would be the Locust-IIC.
Which I think is a much better machine than the Wyrm, and as such he should be even HAPPIER to have it in his stable than he already is about the Wyrm.

3041: General Lance Hawkins: The Equalizers
3053: Star Colonel Rexor Kerensky: The Silver Wolves

"I don't shoot Urbanmechs, I walk up, stomp on their foot, wait for the head to pop open & drop in a hand grenade (or Elemental)" - Joel47
Against mechs, infantry have two options: Run screaming from Godzilla, or giggle under your breath as the arrogant fools blunder into your trap. - Weirdo

Hellraiser

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Re: Super-Secondline mechs
« Reply #40 on: 19 February 2011, 00:53:53 »
Did Clan Burrock create any 'Mechs? So far the only one I've found was the front line Executioner, and they only designed it. The Bears tweaked it before it went into production.
Not sure about mechs but I do believe they created 1 or more Omnifighters.

3041: General Lance Hawkins: The Equalizers
3053: Star Colonel Rexor Kerensky: The Silver Wolves

"I don't shoot Urbanmechs, I walk up, stomp on their foot, wait for the head to pop open & drop in a hand grenade (or Elemental)" - Joel47
Against mechs, infantry have two options: Run screaming from Godzilla, or giggle under your breath as the arrogant fools blunder into your trap. - Weirdo

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Re: Super-Secondline mechs
« Reply #41 on: 19 February 2011, 01:01:22 »
I know what he's talking about.
I'm TELLING HIM there is a SECOND mech designed by the Geese (CLAN MONGOOSE).
That would be the Locust-IIC.
Which I think is a much better machine than the Wyrm, and as such he should be even HAPPIER to have it in his stable than he already is about the Wyrm.



Ah it seems I misunderstood you.  I have never seen or even heard of Clan Mongoose being referred to as "geese."  When I read "geese" I thought of one of the bird Clans and thus thought you had gotten mechs mixed up.
From a 'Mech grave he rose, snarling
Ready to do battle for his vanquished Clan
Stalking the Falcon Khans, who would remake us
His actions, the Wolf incarnate
  -The Remembrance(Clan Wolf), Passage 412, Verse 10, Lines 9-12

Hellraiser

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Re: Super-Secondline mechs
« Reply #42 on: 19 February 2011, 01:21:23 »
One Goose, Many Geese.

One Mongoose, Many Mongeese.   :D

No worries, my attempts at humor are often lacking and only recognized by me.  #P
3041: General Lance Hawkins: The Equalizers
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"I don't shoot Urbanmechs, I walk up, stomp on their foot, wait for the head to pop open & drop in a hand grenade (or Elemental)" - Joel47
Against mechs, infantry have two options: Run screaming from Godzilla, or giggle under your breath as the arrogant fools blunder into your trap. - Weirdo

Iron Mongoose

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Re: Super-Secondline mechs
« Reply #43 on: 19 February 2011, 02:34:38 »
I feel like I knew about the Locust, somewhere in the back of my mind.  But even still, I don't have the over flowing love for it, in part because its a refit and not a new mech (well, sort of, since its based on the Dragon) and in part because its actualy pretty good, unlike the Wyrm, which is a hell of a lot better than people think it is, but people think its pretty damn useless (save me and Eric, who are a bit off). 

Though since the Mongeese invented the Clan tech Ultra AC and the Targeting Computer, I get to like mechs with thouse as well, which opens up some excelent possibilities.
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Hellraiser

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Re: Super-Secondline mechs
« Reply #44 on: 19 February 2011, 13:13:42 »
I like the both myself.
Sure, with not one but TWO of the weakest AC out there, the Wyrm is not optimized for the tonnage.
But, for the BV it can put a decent amount of damage down range every turn and with the lasers is no slouch up close either.
To many people use the most optimized designs and fail to see that all that optimization, while good on a tonnage basis is often painful on a BV scale.
When 90% of the games you play are balanced by BV, you start to look at where the real value is.




The Locust-IIC on the other hand, while not the best Zell mech, is one of my favorites of all time for a Non-Zell fight,  nothing can withstand the speed a massed small lasers of 3-5 of those things at once.  You litterally tear through a medium/heavy mech every turn with a pack of them.
And a big enough pack tears through a few bigger mechs.
I still remember taking a company of them (1st SLDF Regiment) against a Star Medium/Heavy star.
Turn 1, long range fire, minor armor damage to 5 Locusts.
Turn 2, the swarm hits 3 Omnis with a Lance each..... 1 Locust dies, 3 Omnis die.
Turn 3, remaining 11 Locusts eat last 2 Omnis, more Locust armor damage.
Turn 4, the "Plague" moves on to look for more omni stars.
« Last Edit: 19 February 2011, 13:19:46 by Hellraiser »
3041: General Lance Hawkins: The Equalizers
3053: Star Colonel Rexor Kerensky: The Silver Wolves

"I don't shoot Urbanmechs, I walk up, stomp on their foot, wait for the head to pop open & drop in a hand grenade (or Elemental)" - Joel47
Against mechs, infantry have two options: Run screaming from Godzilla, or giggle under your breath as the arrogant fools blunder into your trap. - Weirdo

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Re: Super-Secondline mechs
« Reply #45 on: 19 February 2011, 13:15:10 »
What do yall think of the Great Wyrm 2?
From a 'Mech grave he rose, snarling
Ready to do battle for his vanquished Clan
Stalking the Falcon Khans, who would remake us
His actions, the Wolf incarnate
  -The Remembrance(Clan Wolf), Passage 412, Verse 10, Lines 9-12

E. Icaza

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Re: Super-Secondline mechs
« Reply #46 on: 19 February 2011, 13:17:31 »
What do yall think of the Great Wyrm 2?
 

Dunno.  What's it got and/or what book is it in?
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Re: Super-Secondline mechs
« Reply #47 on: 19 February 2011, 13:25:29 »
Its in 3060 Record Sheets Unabridged.

Its packing 3 Er Med lasers, HAG 20 with two tons of ammo, and an APGR with one ton of ammo.  The armor was also upgraded.
From a 'Mech grave he rose, snarling
Ready to do battle for his vanquished Clan
Stalking the Falcon Khans, who would remake us
His actions, the Wolf incarnate
  -The Remembrance(Clan Wolf), Passage 412, Verse 10, Lines 9-12

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Re: Super-Secondline mechs
« Reply #48 on: 19 February 2011, 13:48:14 »
Its in 3060 Record Sheets Unabridged.

Its packing 3 Er Med lasers, HAG 20 with two tons of ammo, and an APGR with one ton of ammo.  The armor was also upgraded.

I'm not that big a fan of the HAG and prefer the UAC2 version, but I'm all for upgrading the armor, especially on the Head.
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Johnny 'NKH' Leyland

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Re: Super-Secondline mechs
« Reply #49 on: 19 February 2011, 20:07:26 »
I like it, it's a decent mid-range skirmisher. Better than the original for sure (not hard, it's a pretty terrible mech). Seems to be a Jihad-era Ghost Bear refit.

Hellraiser

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Re: Super-Secondline mechs
« Reply #50 on: 19 February 2011, 20:18:09 »
Sounds interesting but I wonder about the overall loss of long range firepower.

The UA's hit farther out and add in the LRM10 for more damage than the Hag20 at long range

Still, sounds like a solid upgrade.

Is it still SFE, SA, SIS ?
3041: General Lance Hawkins: The Equalizers
3053: Star Colonel Rexor Kerensky: The Silver Wolves

"I don't shoot Urbanmechs, I walk up, stomp on their foot, wait for the head to pop open & drop in a hand grenade (or Elemental)" - Joel47
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Dread Moores

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Re: Super-Secondline mechs
« Reply #51 on: 19 February 2011, 20:18:49 »
I'm a fan of the pretty much all the Cygnus variants. Then again, I'm weird as I like HAGs. :) With the rise of air assets in the last batch of games I played, I see enough value for them to stand apart from LRMs.

I always had success with the Ursus as well.

Johnny 'NKH' Leyland

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Re: Super-Secondline mechs
« Reply #52 on: 19 February 2011, 20:26:01 »
Sounds interesting but I wonder about the overall loss of long range firepower.

The UA's hit farther out and add in the LRM10 for more damage than the Hag20 at long range

The Great Wyrm 2 has a tiny bit more max potential damage. The Great Wyrm can do 18 max (2+2+2+2+10). It all probably averages out about the same due to the HAG cluster penalty for long-range shooting.

Quote
Is it still SFE, SA, SIS ?

Ferro armor now.

Hellraiser

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Re: Super-Secondline mechs
« Reply #53 on: 19 February 2011, 23:23:28 »
The Great Wyrm 2 has a tiny bit more max potential damage. The Great Wyrm can do 18 max (2+2+2+2+10). It all probably averages out about the same due to the HAG cluster penalty for long-range shooting.
I was gonna say, yeah, at 17+ the HAG reduction means it can't do that full 20 IIRC so would be less over all damage.
3041: General Lance Hawkins: The Equalizers
3053: Star Colonel Rexor Kerensky: The Silver Wolves

"I don't shoot Urbanmechs, I walk up, stomp on their foot, wait for the head to pop open & drop in a hand grenade (or Elemental)" - Joel47
Against mechs, infantry have two options: Run screaming from Godzilla, or giggle under your breath as the arrogant fools blunder into your trap. - Weirdo

Wolf Lancer 4

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Re: Super-Secondline mechs
« Reply #54 on: 19 February 2011, 23:52:27 »
Overall the Great Wyrm 2 has a maximum damage potential of 2 more than the original Great Wyrm.

When we were tasked with making the variants we were told to use the new TW weapons.  As such I used the HAG and the APGR.

As for comparing the two weapons...

The HAG does less damage at range yes but more at short range.  It also explodes but it does not jam.

The UAC also has to have both shots hit for it to do its max damage.  It also jams but doesnt explode.

To me its personal preference on the weapon systems.  As well as 6 in one hand half a dozen in the other.

My two cents anyway.
From a 'Mech grave he rose, snarling
Ready to do battle for his vanquished Clan
Stalking the Falcon Khans, who would remake us
His actions, the Wolf incarnate
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Johnny 'NKH' Leyland

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Re: Super-Secondline mechs
« Reply #55 on: 20 February 2011, 00:55:59 »
The UAC also has to have both shots hit for it to do its max damage.  It also jams but doesnt explode.

The UAC/2 won't explode but the ammo bin can!


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Re: Super-Secondline mechs
« Reply #56 on: 20 February 2011, 00:57:59 »
I knew that!  I uh....was....testing you.  Yeah thats right.  You passed!

You win a cookie.
From a 'Mech grave he rose, snarling
Ready to do battle for his vanquished Clan
Stalking the Falcon Khans, who would remake us
His actions, the Wolf incarnate
  -The Remembrance(Clan Wolf), Passage 412, Verse 10, Lines 9-12

Hellraiser

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Re: Super-Secondline mechs
« Reply #57 on: 20 February 2011, 18:07:10 »
As for comparing the two weapons...

The HAG does less damage at range yes but more at short range.  It also explodes but it does not jam.
There is also the Gain AAA & AI, but Lose IDF.
Very similar over all but just a hint of different flavoring.
It works IMHO : )
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3053: Star Colonel Rexor Kerensky: The Silver Wolves

"I don't shoot Urbanmechs, I walk up, stomp on their foot, wait for the head to pop open & drop in a hand grenade (or Elemental)" - Joel47
Against mechs, infantry have two options: Run screaming from Godzilla, or giggle under your breath as the arrogant fools blunder into your trap. - Weirdo

Daishi411

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Re: Super-Secondline mechs
« Reply #58 on: 20 February 2011, 23:40:23 »
can anyone tell me what clans get to use the predator 2?
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Re: Super-Secondline mechs
« Reply #59 on: 20 February 2011, 23:52:18 »
can anyone tell me what clans get to use the predator 2?

according to a Milspec on Battlecorp, the only example of the Predator 2 that they have seen is in the hands of the Diamond Sharks, although it's hard to say where it would be found in the homeworlds, if at all.

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