BattleTech - The Board Game of Armored Combat

Catalyst Game Labs => BattleTech Game Rules Questions => Alpha Strike => Topic started by: CarcosanDawn on 28 February 2024, 19:27:37

Title: (Answered) Alpha Strike Companion Conversion Rules
Post by: CarcosanDawn on 28 February 2024, 19:27:37
In the final determination of a unit's cost, a unit that has a 2-5" move gets a discount (-25%) if it only has Medium-range weapons (and shorter) - does it "deliver damage" at long range.

Technically, a 0* damage is the "ability to deliver damage" but isn't actually really delivering much damage. Does a unit with 4" of movement and only 0* damage outside medium see any difference? Or would it be best to just leave such weapons off?
Title: Re: Alpha Strike Companion Conversion Rules
Post by: nckestrel on 29 February 2024, 06:48:08
0* is damage and therefore disqualifies the unit from getting the brawler discount.