Just wanted to drop in and say—so that I can get some form of release—that we have lots of neat stuff in development and production. But—as many of you know—CGL culture has grown so used to keeping their cards close to their vest until the last minute, that even the writers, artists, and devs that work for me are always like "naw Ray, you can't show/talk about this yet," and I kick the nearest can and go sulk in the corner.
We expect in April and May you'll finally start hearing about a few things.