Author Topic: BattleTech: Clan Invasion Kickstarter Discussion, Vol. 2  (Read 115953 times)

Sartris

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Re: BattleTech: Clan Invasion Kickstarter Discussion, Vol. 2
« Reply #30 on: 22 July 2019, 17:06:16 »
900k reached.   :thumbsup: :thumbsup: :thumbsup:

there goes another $10 to dice...

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Re: BattleTech: Clan Invasion Kickstarter Discussion, Vol. 2
« Reply #31 on: 22 July 2019, 17:06:58 »
If it's a feature, then it's designed to deter grognards like me...

Because the Kickstarter is based around the Clans, so people who refuse to have anything to do with the Clans aren't the target audience.
Warning: this post may contain sarcasm.

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Re: BattleTech: Clan Invasion Kickstarter Discussion, Vol. 2
« Reply #32 on: 22 July 2019, 17:07:54 »
Roger I'm not the target audience... I'm in this to see what I can get...

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Re: BattleTech: Clan Invasion Kickstarter Discussion, Vol. 2
« Reply #33 on: 22 July 2019, 17:16:52 »
Of course, if you just use add-ons to get IS Lances, you only get 4 'mechs for your $20... hence why I'm waiting for IS pledge levels to go above $1.
What do you mean? There are no new pledge levels. We cannot add or alter pledge levels once the campaign has started.

Or is it just sarcasm? If sarcasm, please edit it so you don’t contribute to any confusion.

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Re: BattleTech: Clan Invasion Kickstarter Discussion, Vol. 2
« Reply #34 on: 22 July 2019, 17:18:34 »
Not sarcasm at all... I thought new pledge levels could be added (especially in light of the added Full Kerensky pledges).

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Re: BattleTech: Clan Invasion Kickstarter Discussion, Vol. 2
« Reply #35 on: 22 July 2019, 17:26:10 »
Ah, I see. The quantity of the limited pledge can be changed, sure. But the pledges and their descriptions are locked in. No “IS” pledges are coming.

Just to be clear, the whole Clan thing is is a theme, a skin here. It’s cutesy. Ignore that. If you want IS only, you choose IS for the rewards. You may not like the omnimechs in the salvage boxes, but that makes the packs equitable. Even if it weren’t limited to that, they’re still blind boxes. In the higher levels, you’re doing good enough that you can throw the Clan Box and the salvage boxes in the trash if you want (if you can’t be bothered to use, trade, or sell what you don’t want), and still come out ahead. No one is being punished by this Kickstarter.
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Re: BattleTech: Clan Invasion Kickstarter Discussion, Vol. 2
« Reply #36 on: 22 July 2019, 17:34:37 »
Ah, ok... there were some indications that the Salvage Boxes *might* include IS 'mechs.  If that's not the case, some clarification would be appreciated.

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Re: BattleTech: Clan Invasion Kickstarter Discussion, Vol. 2
« Reply #37 on: 22 July 2019, 17:39:39 »
Ah I see. I don’t know who said that or where, but the only “might” would be as in “they might change their minds in the next 3 weeks.” But even then they’re still blind boxes and you could still wind up with all Clan mechs (in fact, without getting into it, the odds would be two to one getting Clan over IS).

If that’s what you’re waiting on the possibility of, I understand, but I know that’s not where it stands nor has it been officially hinted at. Hope that clears things up?
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Re: BattleTech: Clan Invasion Kickstarter Discussion, Vol. 2
« Reply #38 on: 22 July 2019, 17:44:03 »
"Not officially hinted at" is plenty sufficient... I'll update my IS Insurgency thread appropriately.  Thanks for quick (and complete) answers!  :thumbsup:

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Re: BattleTech: Clan Invasion Kickstarter Discussion, Vol. 2
« Reply #39 on: 22 July 2019, 17:44:33 »
Ah, I see. The quantity of the limited pledge can be changed, sure. But the pledges and their descriptions are locked in.

That makes it even more important to have some kind of graphic you can update for each pledge level if you're going to add to them over the campaign. Someone on the fence about what to pledge my be tipped over by something as simple as a couple salvage boxes.
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Re: BattleTech: Clan Invasion Kickstarter Discussion, Vol. 2
« Reply #40 on: 22 July 2019, 17:49:27 »
I think for those after IS only can still go after the lower pledges that offer the starter box then buy only the IS addons. For me, I would rather go all in and get the higher tier pledges for the reward lance packs and the doubling. Have a few clan mechs isn't bad. I did buy the old Ral Partha Heavy and Assault packs long long ago.

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Re: BattleTech: Clan Invasion Kickstarter Discussion, Vol. 2
« Reply #41 on: 22 July 2019, 17:53:04 »
So how many factions have been unlocked for dice/coins?

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Re: BattleTech: Clan Invasion Kickstarter Discussion, Vol. 2
« Reply #42 on: 22 July 2019, 17:55:01 »
Ah, I see. The quantity of the limited pledge can be changed, sure. But the pledges and their descriptions are locked in.

<snip>

This should be added to the FAQ, right now half the chatter in the KS comments section is about modifying the text of some pledge levels, or adding new ones.

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Re: BattleTech: Clan Invasion Kickstarter Discussion, Vol. 2
« Reply #43 on: 22 July 2019, 17:56:37 »
Ah, ok... there were some indications that the Salvage Boxes *might* include IS 'mechs.  If that's not the case, some clarification would be appreciated.
Pledge a lot of money, break the 1 million stretch goal and select ComStar Level II boxes as rewards.

You get 6 mechs that way, most / all of which are accessible by IS factions.

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By the way: "Wohoooo!" on the 1,000,000 USD stretch goal!
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Re: BattleTech: Clan Invasion Kickstarter Discussion, Vol. 2
« Reply #44 on: 22 July 2019, 17:58:17 »
Phoenixstorm: As I said in my IS Insurgency thread, I'm going to stick to add-ons unless one of the other local players I know talks me into pledging higher than $1.  I literally have no use for clan 'mechs, and so far, what I actually want is around $201 vice the $300 for Star Colonel.  That's a pretty big gap to bridge.

Ursus Major: your post came in as I was posting the above... we'll have to see if that's a viable strategy, but thanks!  :thumbsup:

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Re: BattleTech: Clan Invasion Kickstarter Discussion, Vol. 2
« Reply #45 on: 22 July 2019, 18:00:00 »
Also, Cubby... if exposure of the KS is what you want, I STRONGLY recommend putting a link to it in the first post of this thread too, and not make people finding this one first navigate to the other one.

I STRONGLY considered your request and will add it momentarily.
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klarg1

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Re: BattleTech: Clan Invasion Kickstarter Discussion, Vol. 2
« Reply #46 on: 22 July 2019, 18:01:33 »
Yes, if taken as a reward choice (Lance or Star and you choose Lance), you get an extra salvage box.

That.... is a good solution.

I was a little skeptical of the blind boxes, but it works (for me) as a way to balance out the lance packs.
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Re: BattleTech: Clan Invasion Kickstarter Discussion, Vol. 2
« Reply #47 on: 22 July 2019, 18:02:26 »
This whole “let’s choose a clan and color scheme” thing is complicated.

Did I miss an update? What's this about choosing Clans or schemes? ???
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Re: BattleTech: Clan Invasion Kickstarter Discussion, Vol. 2
« Reply #48 on: 22 July 2019, 18:05:10 »
Having now read the $1,000,000 Stretch Goal, I have to wonder... does this mean those who select one of the ComStar Level IIs get 7 'mechs per "pack" selected as a reward (vice an add-on)??

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Re: BattleTech: Clan Invasion Kickstarter Discussion, Vol. 2
« Reply #49 on: 22 July 2019, 18:10:46 »
Oh man those FRR coins/dice look great!

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Re: BattleTech: Clan Invasion Kickstarter Discussion, Vol. 2
« Reply #50 on: 22 July 2019, 18:11:31 »

Yeah, to break it down:

From the $140k stretch goal, Star Captain and Bloodnamed backers get a salvage box, Star Colonel and above get 2
Then, from the $500k stretch goal, Ristars, Star Commanders and Star Captains get an additional salvage box, Bloodnamed get 2.

So that's:
Ristars: 1 free salvage box
Star Commanders: 1 free box
Star Captain: 2 free boxes
Bloodnamed: 3 boxes
Star Colonel and above: 2 free boxes.

On top of this, every lance pack you select as a reward comes with a free salvage box, so you're getting 5 mechs regardless of whether you select a lance or a star pack.

So let's say a Star Colonel-level backer picks 6 lance packs as their reward. They get 12 packs of 4 Inner Sphere mechs each, plus 14 salvage packs - 2 from the stretch goal and 12 as a result of their pack selection.

By comparison, a Star Colonel backer who picks 6 star packs as their reward will get 12 packs of 5 clan mechs each, plus 2 salvage packs from the stretch goal.

Thanks for this. I am in for Bloodname and was planning on selecting a star and a lance so I would have a Clan binary. Now it looks like, with the doubling and salvage boxes, I will have two, or a trinary and a star. Or I could go with two lances and still get a binary from the clan box and salvage boxes. Oh, or go with the Elementals and get a binary super nova.

AHHHHH. Now I am not sure what I want.

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kinwolf

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Re: BattleTech: Clan Invasion Kickstarter Discussion, Vol. 2
« Reply #51 on: 22 July 2019, 18:13:06 »
That 1 million goal will end up costing me about as much  :-[

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Re: BattleTech: Clan Invasion Kickstarter Discussion, Vol. 2
« Reply #52 on: 22 July 2019, 18:13:40 »
I have a question about the "Thank You" portion in the Kickstarter that comes after the description of the $1,000,000 stretch goal. It is stated that there will be no more miniatures stretch goals*. To clarify, will the $850,000 and $950,000 stretch goals still be miniatures sets of as of yet (I assume, unless I missed an announcement) undetermined compositions?

*Quite understandable. There's a lot of miniatures to be made already. Besides, there needs to be something for the FedCom Civil War Kickstarter, the Jihad Kickstarter, the Dark Age Kickstarter, etc.   

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Re: BattleTech: Clan Invasion Kickstarter Discussion, Vol. 2
« Reply #53 on: 22 July 2019, 18:13:46 »
Ah I see. I don’t know who said that or where, but the only “might” would be as in “they might change their minds in the next 3 weeks.” But even then they’re still blind boxes and you could still wind up with all Clan mechs (in fact, without getting into it, the odds would be two to one getting Clan over IS).

If that’s what you’re waiting on the possibility of, I understand, but I know that’s not where it stands nor has it been officially hinted at. Hope that clears things up?

It was in the original FAQ response, which has subsequently been updated to say clan-only.

The campaign always said they’d be Omnimechs.  I guess one of the later IS lance pack stretch goals includes a Firestarter Omnimech, but we took it to mean Clan Mechs.  But it was reasonable to ask which star packs they’d come from and when we’d get them.  For example, if we selected a late-addition IS lance pack as a reward, one not being delivered until 2021 (say, the Berserker Lance), would we have a chance of getting a Turkina in the blind box?  If so, we might deliberately choose which IS Lance packs to take as rewards based on their design and release order relative to Clan Star packs.

The initial response in the FAQ was that the blind boxes would come from the Clan Invasion box and the Clan Star and Inner Sphere lance packs that were ready in time for the first wave.  The information we were looking for was “first wave only,” but that response added IS mechs into the blind boxes and caused a stir.  That was presumably unintentional and the FAQ response was updated to exclude them.

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Re: BattleTech: Clan Invasion Kickstarter Discussion, Vol. 2
« Reply #54 on: 22 July 2019, 18:14:43 »
Hm... star league mechs. Tempting, very tempting.
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Re: BattleTech: Clan Invasion Kickstarter Discussion, Vol. 2
« Reply #55 on: 22 July 2019, 18:15:53 »
Yes, even for me, but no more than one Level II of each type.  Star League 'mechs are SUPPOSED to be rare...

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Re: BattleTech: Clan Invasion Kickstarter Discussion, Vol. 2
« Reply #56 on: 22 July 2019, 18:18:13 »
So how many factions have been unlocked for dice/coins?

Except for the Periphery factions, St. Ives Compact and FedCom, I think they all are.
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Re: BattleTech: Clan Invasion Kickstarter Discussion, Vol. 2
« Reply #57 on: 22 July 2019, 18:19:13 »
Did I miss an update? What's this about choosing Clans or schemes? ???

No, I’m just wondering how I should paint up the clan mechs.  I’m pretty new to the game and wasn’t very familiar with the clans before the Kickstarter.

Talen5000

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Re: BattleTech: Clan Invasion Kickstarter Discussion, Vol. 2
« Reply #58 on: 22 July 2019, 18:21:07 »
Having now read the $1,000,000 Stretch Goal, I have to wonder... does this mean those who select one of the ComStar Level IIs get 7 'mechs per "pack" selected as a reward (vice an add-on)??

No....the salvage box comes with Lance Packs, not Stars or Level IIs
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Re: BattleTech: Clan Invasion Kickstarter Discussion, Vol. 2
« Reply #59 on: 22 July 2019, 18:24:53 »
I have a question about the "Thank You" portion in the Kickstarter that comes after the description of the $1,000,000 stretch goal. It is stated that there will be no more miniatures stretch goals*. To clarify, will the $850,000 and $950,000 stretch goals still be miniatures sets of as of yet (I assume, unless I missed an announcement) undetermined compositions?

*Quite understandable. There's a lot of miniatures to be made already. Besides, there needs to be something for the FedCom Civil War Kickstarter, the Jihad Kickstarter, the Dark Age Kickstarter, etc.

$850K, $950K and $1M will still include miniatures. It means that after $1M there will be no more miniature packs.
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