Author Topic: The Road to Adepticon 2018: Now with Mech Scale Dropship!  (Read 16330 times)

greatsarcasmo

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So, for Adepticon* 2018 we've** decided to build up a pretty badass terrain table for our Big Alpha Strike game. It's going to be loosely*** based on the drop port battle in "End Game".  So for the next not-quite year y'all are going to watch the (slow) process of me designing and building a table that will have some pretty unique elements.

What kind of unique elements? Well here's a pretty quick list:
1-3 Mechscale dropships. And not Leopards, either.
Custom buildings, roadways and a drop port.
A mountain. Ok, ok, a craggy hill.
Lots of cussing and sleepless nights.
A crap ton of mechs.
A statue of Hanse Davion (ok, well that might be a stretch)
BattleTech related cosplay****

How will this all be done? Well, the board itself will be done fairly traditionally, but a lot of the other elements will be done with 3D printers and lasercutters. My day job is running a makerlab, so I get to play with some pretty cool toys. Plus I own a pretty bitchin' 3D printer myself that can print a mechscale union as a single piece*****.

So in the next few days I'll be posting some layout sketches to try to translate what we've got from the book cover (not much  there except Victor'sPrometheus)and what's written in the book, to a board that will be fun to play and has a solid aesthetic to it.
I'll also be posting some pictures of me cleaning up some digital files in order to print, as well as the actual printing of the models. I'll also be asking for suggestions and feedback on stuff.
I'm sure as we progress, other members of the Adepticon BattleTech crew will also post here and discuss things as well as "show and tell".


It's going to be a blast!

*If you're not familiar with Adepticon, it's a spring miniature wargaming convention in Chicago. It's an amazing, world class convention and if you get a chance, you should visit. And sign up to play BattleTech.
** The fantastic crew of Chicago and Canadian Demo Agents, and whatever the heck I am.
***Seriously, you've read the BattleTech books, they're not really scenario friendly narratives.
****Not technically related to the terrain, but I'll be designing and building it at the same time.
*****I wouldn't actually build it as a single piece, the supports would be a nightmare.
« Last Edit: 19 February 2018, 16:07:23 by greatsarcasmo »
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Colt Ward

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Re: The Road to Adepticon 2018
« Reply #1 on: 29 April 2017, 23:51:41 »
Well, I certainly want to keep an eye one this . . .
Colt Ward
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Re: The Road to Adepticon 2018
« Reply #2 on: 01 May 2017, 21:47:10 »
I'm interested in seeing this progress.
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greatsarcasmo

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Re: The Road to Adepticon 2018
« Reply #3 on: 02 May 2017, 16:37:24 »
So one of the things I've been working on is getting a dropship or three ready to print at mechscale. The first file I'm using, is Scolopendra's Mapscale Union drop ship from Thingiverse.

It's a great starting point, as the general shape is there as well as the details. However, this design is mapscale (so 1/1200 scale) and I need to increase its size by over 400% (421% to be exact) to get it to mech scale (which is 11.1"/282mm in diameter).  The file as it is low on polys (meaning it's faceted—see below) and the landing gear needs some serious work.

This was a prototype printed at map scale (1/1200) just to see how it sat. I was also playing with cutting it apart and such, which is why there is filler, etc.:


So first thing, the surface is truncated, not badly so, but when you blow this guy up by 4 times, it's going to look horrible. It's not shown here, but the landing gear is tenuous and has no positive locating marks, which we'll need. I'd love to have the landing gear to be able to support this, but to be realistic, I'll probably have a small acrylic base and brass rod to help support the weight.

Anyways, first order of business is to smooth the surface out, I'd like to have it be as smooth  as possible, as FDM printing will at it's own textural effect to the print anyways. 
So here's the file in Wings3D getting prepped, I'm hardening all the lines around objects that I want to keep their shape (turrets, doors, etc) before I smooth everything out.


I haven't had a lot of time to devote it lately, but hopefully will have that ready by next week. I'm also debating just pulling off the turrets and thrusters to a) facilitate splitting it vertically to print and b) set the turrets up to receive some guns after printing with mech bits and styrene.

In a world where I didn't have to work, I'd also open the doors and design in a hanger and put some LEDs and an arduino controller in there and maybe use some of those old box set mechs that aren't so great. Who knows, anything is possible.





At mechscale, The union is 11.1 in diameter and tall. Which is huge. (the overlord is like 18 off the top of my head)
« Last Edit: 02 May 2017, 16:51:31 by greatsarcasmo »
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Colt Ward

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Re: The Road to Adepticon 2018
« Reply #4 on: 02 May 2017, 17:06:39 »
As a suggest . . . why not get a hamster ball and 3D print the details & make them attachments to that curve?  Should make it easier to print curved plates that would cover the hamster ball and cheaper.  Might save you a bit of work too.
Colt Ward
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greatsarcasmo

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Re: The Road to Adepticon 2018
« Reply #5 on: 03 May 2017, 14:45:43 »
As a suggest . . . why not get a hamster ball and 3D print the details & make them attachments to that curve?  Should make it easier to print curved plates that would cover the hamster ball and cheaper.  Might save you a bit of work too.
Well, I'd still have to cut out the backing of the plates for the curve, and the Union isn't a perfect sphere, more or a half-sphere with a truncated cone on the bottom.


So I'd still have to do a bunch of design work and make sure the curvatures match and all that. So for me, and my skills, this is easier, but thanks for the suggestion!
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Re: The Road to Adepticon 2018
« Reply #6 on: 03 May 2017, 17:34:58 »
a suggestion? make the dividing segments not go over major hatchways. that way you won;t have to worry about fiddly textures if you need to use a bit of filler to hide a gap.

and if you need to, make the things like those RCS clusters as separate bits that slot into a depression, so you don't have to worry about the dividing line going through those too.

greatsarcasmo

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Re: The Road to Adepticon 2018
« Reply #7 on: 04 May 2017, 11:39:35 »
While I waited for my daughter to stay actually fall asleep, I thought I'd play around with what a mech scale Overlord would look like as a project. You know, for "research".
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Re: The Road to Adepticon 2018
« Reply #8 on: 06 May 2017, 16:29:55 »
I thought I'd play around with what a mech scale Overlord would look like as a project. You know, for "research".
I cut a 1/285th 2D silhouette from cardboard for curiosity's sake. It's ****** huge.

greatsarcasmo

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Re: The Road to Adepticon 2018
« Reply #9 on: 06 May 2017, 19:36:46 »
Yea. The Union will be around 4 kilograms of material. Although that was just a rough estimate thrown into the slicer. I'll have to cut the Overlord into 4 pieces to get to print. I'm guessing the overlord will be 6 kgs.

If I do that one, of course.
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Re: The Road to Adepticon 2018
« Reply #10 on: 06 May 2017, 19:55:53 »
I really wonder if there is some way to break it down to smaller pieces and thus easier/cheaper to 3D print.  I plan to build one off the largest pet ball I have found, but I do not have any idea how to get some of the really nifty detail work that I want though I have a good idea for turrets & thrusters.  I will probably use the rough texture spraypaint for the 'aeroshell' but beyond that I am not sure.
Colt Ward
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Re: The Road to Adepticon 2018
« Reply #11 on: 06 May 2017, 21:28:20 »
Yea. The Union will be around 4 kilograms of material. Although that was just a rough estimate thrown into the slicer. I'll have to cut the Overlord into 4 pieces to get to print. I'm guessing the overlord will be 6 kgs.

If I do that one, of course.

Yes "If". :)
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Re: The Road to Adepticon 2018
« Reply #12 on: 07 May 2017, 20:28:49 »
Quote
A statue of Hanse Davion (ok, well that might be a stretch)

You can get a life sized bust of Bill Shatner on a popular auction site. Maybe you can work it into the mountain as a Davion version of Mt Rushmore.

Other than that. Very interested in watching work on 'mech scale Dropships. We have one and two more in progress. Will be great to see professional versions.

greatsarcasmo

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Re: The Road to Adepticon 2018
« Reply #13 on: 13 May 2017, 14:10:49 »
You can get a life sized bust of Bill Shatner on a popular auction site. Maybe you can work it into the mountain as a Davion version of Mt Rushmore.

Other than that. Very interested in watching work on 'mech scale Dropships. We have one and two more in progress. Will be great to see professional versions.

Well, professional might be a *bit* of a stretch.
I've done some design work for some 28mm focused companies, but fairly basic stuff. Not to mention the dropships I'm doing are based off some nice designs made by other that are available for free.  I'm just re-working them so they look ok at 4 times their designed size.

This weekend I'm laying out some board designs to see if we can get a nice compromise of what the fiction said the scene looked at, as well as what would be a fun game.
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Re: The Road to Adepticon 2018
« Reply #14 on: 13 May 2017, 18:23:26 »
how big is your battle space going to be?

I ask because a few years back I ran a battle that had a small Drop Port in it and 2 Leopards took up a lot of the battle area

I also did one were the ships were in a field.

greatsarcasmo

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Re: The Road to Adepticon 2018
« Reply #15 on: 17 September 2017, 14:30:28 »
It's been a busy summer! I've gotten my 3D design and printing business off the ground (I printed those fantastic prototypes that were hanging around the CGL Booth at GenCon) and just doing a bunch of projects.

But, the Chicago crew met up last night to discuss Adepticon and nail down our plans. I won't spill everything yet, but we'll have three unique game boards for each day to match the games. All three will be New Avalon themed, so everybody wins! You either win by defending the seat of the bestest house ever, or you win because you get to trash the worstest house ever!
There will be the big Alpha Strike game on that Sunday featuring Mech Scale Union (s?), a really fun throwback (3025 tech) game on Friday, and a big BattleTech game that thematically goes with Sunday's Alpha Strike game on Saturday.

So I have quite the "to-do" list ahead of me. I have to design and print a great deal of urban terrain, finish the Union, maybe do some quick drop shuttles as terrain for the drop port along with cranes and support vehicles and actually build the tables.

We start Tuesday!
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Re: The Road to Adepticon 2018
« Reply #16 on: 17 September 2017, 14:40:02 »
Could you post some pictures here of what you made for GenCon?  Please? :)

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Re: The Road to Adepticon 2018
« Reply #17 on: 17 September 2017, 20:18:23 »
Can't wait to see what you've made!

greatsarcasmo

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Re: The Road to Adepticon 2018
« Reply #18 on: 19 January 2018, 19:20:36 »
So I actually have been making a fair amount of progress on this! I posted an update on my blog during the great 504 epidemic of Octoberish, which I'll paste here:

So, it’s now early October and where am I with regards to BattleTech at Adepticon?

Well, in September, I met with most of the Chicagoland BattleTech Demo Team Agents to hash everything out. We, uh, may have expanded our goals for the convention.

Our original plan was to do one new, custom terrain board for the drop port battle as laid out in the BattleTech novel “Endgame“. We’re still doing that, but we’ve now added two new terrain tables to go with it. The second table will be for the “Throw Back Game” featuring the Death Commando (Comstar in disguise) raid on the New Avalon Institute of Science in 3029.  Finally, I’ll be building New Avalon’s ‘Portsmouth’, the site of a diversionary raid also outlined in “End Game”.

The impetus of all this was my desire to 3D print a mech scale dropship. In the BattleTech universe, interstellar ships (called jumpships) can’t enter a star systems gravity well and require large, intra-system vessels called dropships to move material planetside.  The tabletop game of Battletech in nominally 1/285 scale, or 6mm-ish (1mm=1 foot). However, most dropships that have been released for BattleTech are what’s called map scale (relating to the size of the hexes that BattleTech is played with) and that’s around 1/900 scale. The reason for that is that dropships are huge. The Union class dropship (fairly small as these things go) is around 11 inches in diameter at mech scale. I found a file on Thingiverse that was the correct shape but was map scale and pretty badly faceted. So I had to increase the files size by upwards of 300% as well vastly increase the poly count.

Well, yesterday, I finally finished the work. It was something I would chip at when I had a few minutes here and there.


It’s not perfect but I didn’t expect it to be, and what flaws it has will be pretty easily taken care of with some sandpaper and filler. The final measurements end up 283mm in diameter (11″) by 271mm tall (10.6″).

I’ve also designed a *small* container ship (conventional ocean-going ship, here) to be the centerpiece of the harbor at Portsmouth. Container ships are HUGE, so I’m patterning mine off what’s called a ‘feeder’ and it’s currently the smallest type of container ship plying the seaways. Even at 1/285th scale, they are massive miniatures.



This guy is 495mm long (19.5″) by 70mm wide (2.8″). It’ll be separated into two for printing. The red boxes are standard shipping containers and at 1:1 scale, measure 20 feet long (6.1 meters)  by 8 feet wide and 8 feet tall (2.4 meters). That should help give you the scale of this thing.

 
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Colt Ward

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Re: The Road to Adepticon 2018
« Reply #19 on: 19 January 2018, 19:33:57 »
Hold on, you are saying the container ship is 20 feet long?
Colt Ward
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greatsarcasmo

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Re: The Road to Adepticon 2018
« Reply #20 on: 19 January 2018, 20:08:01 »
No in real life the shipping containers (red boxes in the picture) are 20 feet long (TEU-Twenty Foo Equivalent Unit). 
I've actually changed that around and am going to use FEUs or 40 Foot ones as those are more common. You see it in the next blog post. 
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Colt Ward

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Re: The Road to Adepticon 2018
« Reply #21 on: 19 January 2018, 20:56:31 »
Okay, yeah . . . that I knew, but I must have been misunderstanding . . . the ship itself is a little over 19 inches?
Colt Ward
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"We come in peace, please ignore the bloodstains."

"Greetings, Mechwarrior. You have been recruited by the Star League to defend the Frontier against Daoshen and the Capellan armada."

greatsarcasmo

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Re: The Road to Adepticon 2018
« Reply #22 on: 19 January 2018, 21:00:36 »
Okay, yeah . . . that I knew, but I must have been misunderstanding . . . the ship itself is a little over 19 inches?
That rendering yes, My next post (hopefully tonight) will update that :)
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Re: The Road to Adepticon 2018
« Reply #23 on: 02 February 2018, 00:22:36 »
Really looking forward to seeing a printed version of both! Just out of curiosity, what software did you use to build the models? I’ve dabbled on and off for years with some modeling software, but have never had time to really sit down and learn earnestly.

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Re: The Road to Adepticon 2018
« Reply #24 on: 04 February 2018, 22:30:45 »
Hi all! A bit late (I was going to do it but then there was the most recent outage...)
Anyways. So I finished the printing the container ship, this was a pretty sedate print at 32 hours over four sessions on my Flashforge Creator Pro.

Here is the finalized design (except for the radar and such, that will done in a different program):


And here is the completed ship:


I also designed a quick little tractor trailer, using the already designed container and I whipped up a  fuel tank version:


These were scaled at 1/265 to account for some of the scale creep, as I used real-world dimensions for the semi and container, and they looked too tiny. These were printed on the Form 2 SLA printer at .05 mm Z resolution (the medium setting on that particular machine)

I also have a dock crane that I have to finish printing for port terrain board and then like 300 shipping containers. Some will be large stepped boxes with shipping containers on the outside.

Next we have the New Avalon Institute of Science board. This is going to take a long time to print, luckily I have 5 (and soon to be 6) 3D printers as home.


So here is an outline of the board, and the below pictures are the left third of what I'm informally calling "Hasek Hall"(the circled area with an arrow). Sue me, I love alliteration.

This is the long portion of the wall


And this is the front door. It's simply masking tapped together for now. And it looks like my Flashforge is under-extruding a bit.
 Those parts, along with the roof, was about 26 hours of printing over 3 printers.

Really looking forward to seeing a printed version of both! Just out of curiosity, what software did you use to build the models? I’ve dabbled on and off for years with some modeling software, but have never had time to really sit down and learn earnestly.
So all this is done in TinkerCAD, (TinkerCAD.com) which is a free, web-based software that I love. However it's one weakness is truncating round stuff, so I usually Wings3D (free too) to smooth out all the round stuff. If you look up "mackthemaker" on youtube I did some tutorials with TinkerCAD to help you learn the basics.









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greatsarcasmo

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Re: The Road to Adepticon 2018
« Reply #25 on: 04 February 2018, 22:43:01 »
Could you post some pictures here of what you made for GenCon?  Please? :)


Right off the printer. These are 9 of the infamous lefthanded Wolverines. There were two files sent, one a .obj and one stl. I printed from the obj and failed to realize it had been mirrored. The stl version was fine.  So all you south pawed Wolverine lovers, I got you fam.


Here's one the Locusts


And here's a really odd view of a Battlemaster.

I really didn't have a lot of time to take photos, I think I had like 25 days to print 50 of these guys, but I did have to drop off a batch at GenCon (seriously, CGL had to twist my arm to get me to do it...).
Here's some pics of them from... CGL Facebook maybe? I don't think I took these particular ones (I did take some, but that phone bricked, so I don't have those pictures).







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Re: The Road to Adepticon 2018
« Reply #26 on: 05 February 2018, 01:56:20 »
Maybe I need to come to Adepticon
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Re: The Road to Adepticon 2018
« Reply #27 on: 05 February 2018, 04:18:12 »
Those look sweet!  Thanks!  O0

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Re: The Road to Adepticon 2018
« Reply #28 on: 05 February 2018, 06:37:50 »
Man, those minis look really great.  3-D printing has come such a long way.  Looking forward to watching your board progress.  I always love seeing this stuff evolve as people complete their projects.  8)

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Re: The Road to Adepticon 2018
« Reply #29 on: 05 February 2018, 16:15:21 »
Maybe I need to come to Adepticon

I know right. This board is going to be amazing.
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