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Mounting and dismounting infantry and BA.
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Topic: Mounting and dismounting infantry and BA. (Read 1655 times)
Firesprocket
Captain
Posts: 2959
3601 S Broad St. Phila. PA 19148
Mounting and dismounting infantry and BA.
«
on:
10 May 2018, 19:52:51 »
Silly question for which my search hasn't turned up anything useful to answer my own curiosity. When MP is expended to mount or dismount infantry and BA, is it considered a move for the unit the infantry the mounting or dismounting since it is expending the MP? If so do you consider it a walk/cruise or run/flank?
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Colt Ward
Lieutenant General
Posts: 28991
Gott Mit Uns
Re: Mounting and dismounting infantry and BA.
«
Reply #1 on:
11 May 2018, 10:58:12 »
Infantry & BA dismounting do not spend MP (except VTOL/Jumpers) so gain any movement mods (except previous). Now, infantry & BA CAN move and end their turn before being picked up by a transport that has not moved yet that turn.
Question I am still trying to find out is if a mech that jumps can dismount BA that turn- either as a Omni or magclamp'd BA.
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Colt Ward
Clan Invasion Backer #149, Leviathans #104
"We come in peace, please ignore the bloodstains."
"Greetings, Mechwarrior. You have been recruited by the Star League to defend the Frontier against Daoshen and the Capellan armada."
Firesprocket
Captain
Posts: 2959
3601 S Broad St. Phila. PA 19148
Re: Mounting and dismounting infantry and BA.
«
Reply #2 on:
11 May 2018, 16:53:05 »
You misunderstood what I am asking or I wasn't clear. A unit carrying infantry pays 1 mp to have them dismount/disembark. Does the unit paying the cost count as moving and if so does the movement have to be declared as a walk or a run?
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Daryk
Lieutenant General
Posts: 37342
The Double Deuce II/II-σ
Re: Mounting and dismounting infantry and BA.
«
Reply #3 on:
11 May 2018, 18:07:30 »
I'd think walk/run or cruise/flank would depend on how the unit spends the rest of its MP. If it doesn't spend any other MP, I'd go with walk/cruise...
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Index of Daryk's AToW Tweaks and Other Stuff
Colt Ward
Lieutenant General
Posts: 28991
Gott Mit Uns
Re: Mounting and dismounting infantry and BA.
«
Reply #4 on:
11 May 2018, 18:14:12 »
yeah, it basically breaks down to did you pick them up at the beginning of your move or set them down at the end?
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Colt Ward
Clan Invasion Backer #149, Leviathans #104
"We come in peace, please ignore the bloodstains."
"Greetings, Mechwarrior. You have been recruited by the Star League to defend the Frontier against Daoshen and the Capellan armada."
Firesprocket
Captain
Posts: 2959
3601 S Broad St. Phila. PA 19148
Re: Mounting and dismounting infantry and BA.
«
Reply #5 on:
11 May 2018, 22:55:46 »
That is what I'd go with as well. But assume the unit does nothing else movement related for the rest of the turn? The unit isn't really going anywhere and isn't 'moving'.
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RoundTop
Catalyst Demo Team
Lieutenant
Posts: 1372
In Takashi We Trust
Re: Mounting and dismounting infantry and BA.
«
Reply #6 on:
11 May 2018, 22:58:06 »
It still expended MP, which unless it goes over cruise, it would count as that. Of course a 0 modifier too.
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No-Dachi has a counter-argument. Nothing further? Ok.
Demo team agent #772
Starbuck
Master Sergeant
Posts: 223
Re: Mounting and dismounting infantry and BA.
«
Reply #7 on:
12 May 2018, 04:16:56 »
dismounting does not cost the carrier any MP.
see errata TW 4.4, p. 38
Dismounting (p. 225)
1) Delete the second paragraph (first full para on the page: “Vehicles, including VTOLs, must spend…”)
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Mounting and dismounting infantry and BA.