Author note: built these in relation to my recent AU design challenge, but they're generic enough to be usable beyond that. Wrote the fluff to be marketing copy, so you don't have to tell me that the T-90 would actually be hard pressed against even a small warship :PFor your consideration, three small combat jumpships suitable for short range patrol and escort duties as well as general system defense and security. For a basic budget model, we have the T-50 series, a basic fifty thousand ton hull designed to be quick and powerful enough to deter all but the best armed pirates and raiders, featuring the standard all around point defense system as well as three capital class and four standard class weapon blisters, in the base model configured for range and munitions independence. A good budget option and starter vessel for those states that don't feel they will require the flexibility or expandability of the other models. Even so, optional upgrades exist, including variations on the capital weapon array, such as the five or ten barrel "hedgehog" subcapital laser blister.
As an intermediate offering we have the T-70 series, based on a lengthened T-50 hull. This offers the same weapons and support capabilities as the T-50 while also featuring expanded fuel tankage and cargo (and thus upgrade) capacity, as well as superior armor protection and most importantly of all, a docking collar to allow transport of a supporting dropship, thus expanding the ship's flexibility even further.
Finally, we have the T-90 series, designed as a dedicated heavy escort and combat vessel. This class actually features a slightly smaller transit drive than the smaller T-70 series to allow for greater focus on firepower. Not only does the T-90 double the capital firepower of the smaller models, but it also features four blisters for an intermediate battery of subcapital weapons (in the baseline model using a "mini-hedgehog" array of five subcapital lasers in each blister). Though it features all the endurance improvements of the T-70 as well, this is a hard hitting ship meant to engage pocket warships and even small warships on a relatively equal footing.
T-50 Series Patrol Ship
Mass: 50,000 tons
Technology Base: Inner Sphere (Advanced)
Introduced: 3081
Mass: 50,000
Battle Value: 8,773
Tech Rating/Availability: E/X-X-X-X
Cost: 3,644,870,000 C-bills
Fuel: 500 tons (5,000)
Safe Thrust: 4
Maximum Thrust: 6
Sail Integrity: 3
KF Drive Integrity: 3
Jump Range: 15
Heat Sinks: 154 (308)
Structural Integrity: 80
Armor
Nose: 15
Fore Sides: 15/15
Aft Sides: 13/13
Aft: 14
Cargo
Bay 1: Small Craft (2) 1 Door
Bay 2: Fighter (6) 3 Doors
Bay 3: Cargo (908.5 tons) 1 Door
Ammunition:
960 rounds of Anti-Missile System [IS] ammunition (80 tons)
Dropship Capacity: 0
Grav Decks: 0
Escape Pods: 0
Life Boats: 15
Crew: 11 officers, 44 enlisted/non-rated, 8 gunners, 22 bay personnel, 20 marines
Notes: Mounts 53.5 tons of improved ferro-aluminum armor.
Weapons: Capital Attack Values (Standard)
Arc (Heat) Heat SRV MRV LRV ERV Class
Nose (5 Heat)
5 Anti-Missile System 5 2(15) 0(0) 0(0) 0(0) AMS
Anti-Missile System Ammo [IS] (2880 shots)
FRS/FLS (176 Heat)
2 Naval Laser 45 140 9(90) 9(90) 9(90) 9(90) Capital Laser
3 ER Large Laser 36 2(24) 2(24) 2(24) 0(0) Laser
RBS/LBS (5 Heat)
5 Anti-Missile System 5 2(15) 0(0) 0(0) 0(0) AMS
Anti-Missile System Ammo [IS] (2880 shots)
ARS/ALS (36 Heat)
3 ER Large Laser 36 2(24) 2(24) 2(24) 0(0) Laser
Aft (145 Heat)
5 Anti-Missile System 5 2(15) 0(0) 0(0) 0(0) AMS
Anti-Missile System Ammo [IS] (2880 shots)
2 Naval Laser 45 140 9(90) 9(90) 9(90) 9(90) Capital Laser
T-70 Series Patrol Ship
Mass: 70,000 tons
Technology Base: Inner Sphere (Advanced)
Introduced: 3081
Mass: 70,000
Battle Value: 9,413
Tech Rating/Availability: E/X-X-X-X
Cost: 4,542,554,000 C-bills
Fuel: 1,000 tons (10,000)
Safe Thrust: 4
Maximum Thrust: 6
Sail Integrity: 3
KF Drive Integrity: 4
Jump Range: 15
Heat Sinks: 174 (348)
Structural Integrity: 80
Armor
Nose: 20
Fore Sides: 20/20
Aft Sides: 20/20
Aft: 17
Cargo
Bay 1: Small Craft (2) 1 Door
Bay 2: Fighter (6) 3 Doors
Bay 3: Cargo (2895.5 tons) 1 Door
Ammunition:
960 rounds of Anti-Missile System [IS] ammunition (80 tons)
Dropship Capacity: 1
Grav Decks: 0
Escape Pods: 0
Life Boats: 15
Crew: 12 officers, 47 enlisted/non-rated, 8 gunners, 22 bay personnel, 20 marines
Notes: Mounts 85.5 tons of improved ferro-aluminum armor.
Weapons: Capital Attack Values (Standard)
Arc (Heat) Heat SRV MRV LRV ERV Class
Nose (5 Heat)
5 Anti-Missile System 5 2(15) 0(0) 0(0) 0(0) AMS
Anti-Missile System Ammo [IS] (240 shots)
FRS/FLS (176 Heat)
2 Naval Laser 45 140 9(90) 9(90) 9(90) 9(90) Capital Laser
3 ER Large Laser 36 2(24) 2(24) 2(24) 0(0) Laser
RBS/LBS (5 Heat)
5 Anti-Missile System 5 2(15) 0(0) 0(0) 0(0) AMS
Anti-Missile System Ammo [IS] (240 shots)
ARS/ALS (36 Heat)
3 ER Large Laser 36 2(24) 2(24) 2(24) 0(0) Laser
Aft (145 Heat)
5 Anti-Missile System 5 2(15) 0(0) 0(0) 0(0) AMS
Anti-Missile System Ammo [IS] (240 shots)
2 Naval Laser 45 140 9(90) 9(90) 9(90) 9(90) Capital Laser
T-90 Series Patrol Ship
Mass: 90,000 tons
Technology Base: Inner Sphere (Advanced)
Introduced: 3081
Mass: 90,000
Battle Value: 15,018
Tech Rating/Availability: E/X-X-X-X
Cost: 4,647,416,000 C-bills
Fuel: 1,000 tons (10,000)
Safe Thrust: 3
Maximum Thrust: 5
Sail Integrity: 3
KF Drive Integrity: 4
Jump Range: 15
Heat Sinks: 400 (800)
Structural Integrity: 80
Armor
Nose: 25
Fore Sides: 25/25
Aft Sides: 25/25
Aft: 24
Cargo
Bay 1: Small Craft (2) 1 Door
Bay 2: Fighter (6) 3 Doors
Bay 3: Cargo (2999.0 tons) 1 Door
Ammunition:
960 rounds of Anti-Missile System [IS] ammunition (80 tons)
Dropship Capacity: 1
Grav Decks: 0
Escape Pods: 0
Life Boats: 20
Crew: 17 officers, 46 enlisted/non-rated, 34 gunners, 22 bay personnel, 20 marines
Notes: Mounts 118 tons of improved ferro-aluminum armor.
Weapons: Capital Attack Values (Standard)
Arc (Heat) Heat SRV MRV LRV ERV Class
Nose (5 Heat)
5 Anti-Missile System 5 2(15) 0(0) 0(0) 0(0) AMS
Anti-Missile System Ammo [IS] (240 shots)
FRS/FLS (436 Heat)
4 Naval Laser 45 280 18(180) 18(180) 18(180) 18(180) Capital Laser
3 ER Large Laser 36 2(24) 2(24) 2(24) 0(0) Laser
5 Sub-Capital Laser (SCL/1) 120 5(50) 5(50) 5(50) 0(0) Sub-Capital Laser
RBS/LBS (5 Heat)
5 Anti-Missile System 5 2(15) 0(0) 0(0) 0(0) AMS
Anti-Missile System Ammo [IS] (240 shots)
ARS/ALS (156 Heat)
3 ER Large Laser 36 2(24) 2(24) 2(24) 0(0) Laser
5 Sub-Capital Laser (SCL/1) 120 5(50) 5(50) 5(50) 0(0) Sub-Capital Laser
Aft (285 Heat)
5 Anti-Missile System 5 2(15) 0(0) 0(0) 0(0) AMS
Anti-Missile System Ammo [IS] (240 shots)
4 Naval Laser 45 280 18(180) 18(180) 18(180) 18(180) Capital Laser