Ah, found it!
Desert Fox DF-2
Mass: 30 tons
Tech Base: Inner Sphere
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E
Production Year: 3070
Cost: 2 559 375 C-Bills
Battle Value: 482
Chassis: Unknown Endo-Steel
Power Plant: Unknown 180 Fusion Engine
Walking Speed: 64,8 km/h
Maximum Speed: 97,2 km/h
Jump Jets: Unknown
Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
11.0 tons of pod space.
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
Overview:
The Desert Fox was designed in the early 3060's when the AFFC high command sent
out a request for a cheap, well protected light omni capable of any kind of
mission. A NAIS design team finally aquired plans for the Arctic Fox omni from
a deal with clan Wolf-in-exile. Removing the XL engine and adding
Ferro-Fiberous armor dropped the cost by almost half of the original while
reducing vulnerability. The only problem was the limited space left in the
chassis for equipment mounts - several prototypes were produced before the top
brass were pleased.
Capabilities:
The DF-2 is a copy of the WiE AF-1, which in turn is a copy of the clan Kit
Fox. As such it shares many features of those mechs, such as primarly
arm-mounted weapons, top speed (97 kph) and general chassis design. The DF-2 is
a much simpler design however, as it lacks the expensive XL engine.
With 11 tons of pod space the DF-2 is unable to carry paired heavy weapons,
instead it is designed to carry a single large weapon in its right arm with
secondary weapons in its left arm and torso. There is space for mounting jump
jets, but not enough for a full 180 meter jump capability - 150 meters were
deemed sufficient by the designers.
The most talked-about feature of the design isn't a part of the mech at all,
however. Realizing that most units would have a short supply of weapons
designed to fit into an omni the design team came up with the "Universal
Adaptor Sleeve" - a set of fittings and connectors that can be attached to most
common IS weapons (and several clan weapons as well) allowing them to be
mounted on the DF-2. The UAS:s are cheap and light so that units can carry a
lot of them, allowing a configuration flexibility that beats even the clans by
a wide margin.
Deployment:
Desert Foxes were just entering production at the start of the FedCom civil
war. The produced units ended up on both sides were they recieved a mixed
reputation - pilots and techs liked them for their ruggedness and ease of
modification, higher officers only saw the loss rates when desperate company
and lance commanders outfitted the DF-1's with heavy weapon batteries and sent
them out as replacements for destroyed medium and sometimes even heavy mechs!
After the civil war ended DF-1's has been spread over the entire FC, thought
they are more common in the Federated Suns half.
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 51 points 1,50
Internal Locations: 7 LA, 5 RA, 2 RL
Engine: Fusion Engine 180 7,00
Walking MP: 6
Running MP: 9
Jumping MP: 0
Heat Sinks: Double Heat Sink 10(20) 0,00
Heat Sink Locations: 2 LT, 1 RT
Gyro: Standard 2,00
Cockpit: Standard 3,00
Actuators: L: SH+UA R: SH+UA
Armor: Ferro-Fibrous AV - 98 5,50
Armor Locations: 1 HD, 1 CT, 4 LT, 6 RT, 2 LL
Internal Armor
Structure Factor
Head 3 8
Center Torso 10 15
Center Torso (rear) 5
L/R Torso 7 10
L/R Torso (rear) 4
L/R Arm 5 10
L/R Leg 7 11
================================================================================
Loadout Name: SRM Cost: 2 714 400
Tech Rating/Era Availability: E/X-X-E BV2: 736
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Actuators: L: SH+UA+LA R: SH+UA+LA+H
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
SRM-2 CT 2 1 1,00
2 SRM-2s RT 4 2 2,00
SRM-2 LT 2 1 1,00
3 SRM-2s RA 6 3 3,00
2 SRM-2s LA 4 2 2,00
@SRM-2 (50) RT - 1 1,00
@SRM-2 (50) LT - 1 1,00
Free Critical Slots: 0
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 3 Points: 7
6 0 0 0 0 1 0 Structure: 3
Special Abilities: OMNI, SRCH, ES, SEAL, SOA, SRM 2/2/0
Believe it or not, I think this was the 5th configuration I put togeter for it! :D