Author Topic: Centurion CN9-AB. Everyone else was doing it! I wanted to be popular!  (Read 1050 times)

Liam's Ghost

  • Lieutenant Colonel
  • *
  • Posts: 7919
  • Miss Chitty finds your honor rules quaint.
Centurion CN9-AB

Mass: 50 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Succession Wars
Tech Rating/Era Availability: D/X-F-F-A
Production Year: 3025
Cost: 6,317,500 C-Bills
Battle Value: 1,111

Chassis: Unknown Standard
Power Plant: Unknown 200 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h (86.4 km/h)
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Unknown Standard Armor
Armament:
    1  Binary Laser Cannon
    1  SRM-6
    1  Medium Laser
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown


The 9AB model Centurion was one of numerous testbeds produced by Corean Enterprises at the behest of the Federated Suns government, interesting for its exotically unimaginative main weapon and, as rejected prototypes go, for having such a long and active service life. The first 9AB was constructed in late 3025, making it farther than many of its contemporary prototypes when it was deemed "potentially field ready" the following year. In what would later become standard practice during the technical boom of the 3040s, the prototype was handed over to an active combat unit for field testing. In this case, the mercenary company Chasing Serenity. The formation was happy to accept the mech as partial compensation for lossess sustained during the Bastrop campaign, and more than willing to provide regular detailed reports on its performance to the AFFS for however long it remained in operation. Given the experimental, unstable nature of some of the technology used, and the pilot's tendency to get in over her head, the AFFS assumed they'd get a couple years at most of useful data.

By the time the project was finally cancelled in the mid 3040s, the Centurion continued to serve with the mercenary unit (now a full battalion). As of 3071, it remains in service, having seen action in nearly every conflict faced by the Federated Suns since the Fourth Succession War. The pilot and technical crew attribute this not to any particular capabilities of the mech, nor to their abilities in repairing it, but merely to the machine's spiteful refusal to die.

As many as two lances of additional 9AB variant Centurions were produced before the program's cancellation. Aside from the original given to Chasing Serenity, none are believed to be still operational in any capacity.

Notable Pilot: Colonel Amy Pearson, Chasing Serenity

Colonel Pearson has always been quick to lead from the front, a tendency that has inspired loyalty and frustration in equal measure from her troops, and almost gotten her killed only a few times. This tendency was also what cost then Captain Amy Palmer her prized Shadow Hawk during the Bastrop uprisings in 3027. Though as a unit commander she was happy to accept the new Centurion offered to her by the AFFS, she only ended up piloting it out of necessity, with the unit too strapped for cash to provide a more suitable machine. Some have compared her relationship with the machine to the first act of a romantic comedy. She found the mech's lower mobility endlessly frustrating, its heat demands agravating, and the increased maintenance bill (caused primarily by how hard she pushed it) painfully irritating. She kept piloting the mech for over two decades, however, even as the unit expanded, giving her plenty of alternatives to choose from.

For all her complaints, Colonel Pearson proved absolutely deadly at the controls of her modified Centurion, accumulating a kill rate on par with some of the best mech pilots in the AFFS. She proved especially adept at outmaneuvering even normally faster foes through both her keen tactical abilities and judicious use of her mech's supercharger.

Finally accepting that she could lead the entire unit more effectively from a command center or mobile HQ, Colonel Pearson stepped down as an active mech pilot in 3053. Before passing what was now the "family" mech on to her freshly commissioned son Samuel, however, she had the mech extensively refitted with recovered technology to suit its role as the command mech of his scout lance, describing it as "finally fast enough."

Unlike his mother, Samuel Pearson (now a major and serving as the battalion executive officer) has expressed nothing but love for his machine. Much like his mother, however, he's also used it to regularly get into, and out of, more trouble than he should as a senior officer in a mercenary battalion.


================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      83 points                5.00
Engine:             Fusion Engine                200                       8.50
    Walking MP: 4
    Running MP: 6 (8)
    Jumping MP: 0
Heat Sinks:         Single Heat Sink             18                        8.00
    Heat Sink Locations: 1 LT, 7 RT, 2 RA
Gyro:               Standard                                               2.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA
Armor:              Standard Armor               AV - 136                  8.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     16           18       
                                 Center Torso (rear)                  7         
                                           L/R Torso     12           13       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     8            16       
                                             L/R Leg     12           16       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
(R) Medium Laser                             CT        3         1         1.00
Supercharger                                 CT        -         1         1.00
SRM-6                                        LT        4         2         3.00
Binary Laser Cannon                          RA        16        4         9.00
@SRM-6 (15)                                  LT        -         1         1.00
                                            Free Critical Slots: 29

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 11
5          2       2       0       0      2     0   Structure:  4
Special Abilities: SRCH, ES, SEAL, SOA


Centurion CN9-AB2

Mass: 50 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-F-A
Production Year: 3053
Cost: 15,133,500 C-Bills
Battle Value: 1,622

Chassis: Unknown Standard
Power Plant: Unknown 300 Fusion XL Engine
Walking Speed: 64.8 km/h (75.6 km/h)
Maximum Speed: 97.2 km/h (151.2 km/h)
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Unknown Standard Armor w/ CASE
Armament:
    1  Binary Laser Cannon
    1  SRM-6
    1  Medium Laser
    1  Beagle Active Probe
    1  Guardian ECM Suite
    1  Remote Sensor Dispenser
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      83 points                5.00
Engine:             XL Fusion Engine             300                       9.50
    Walking MP: 6 (7)
    Running MP: 9 (14)
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA
    TSM Locations: 2 LA, 2 LL, 2 RL
Armor:              Standard Armor               AV - 168                 10.50
    CASE Locations: 1 LT                                                   0.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     16           24       
                                 Center Torso (rear)                  7         
                                           L/R Torso     12           18       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     8            16       
                                             L/R Leg     12           24       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
(R) Medium Laser                             CT        3         1         1.00
Supercharger                                 CT        -         1         1.00
Beagle Active Probe                          RT        0         2         1.50
Guardian ECM Suite                           RT        0         2         1.50
Remote Sensor Dispenser                      RT        0         1         0.50
SRM-6                                        LT        4         2         3.00
Binary Laser Cannon                          RA        16        4         9.00
@SRM-6 (15)                                  LT        -         1         1.00
                                            Free Critical Slots: 21

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 16
8          2       2       0       0      2     0   Structure:  2
Special Abilities: TSM, PRB, RCN, ECM, CASE, SRCH, ES, SEAL, SOA
Good news is the lab boys say the symptoms of asbestos poisoning show an immediate latency of 44.6 years. So if you're thirty or over you're laughing. Worst case scenario you miss out on a few rounds of canasta, plus you've forwarded the cause of science by three centuries. I punch those numbers into my calculator, it makes a happy face.

(indirect accessory to the) Slayer of Monitors!

Daryk

  • Lieutenant General
  • *
  • Posts: 37365
  • The Double Deuce II/II-σ
Love the fluff and the Blazer Cannon! O0

I'm surprised the Colonel didn't drop the SRM-6 to an SRM-2 to get her jump jets back, though...