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BattleTech Miniatures / Re: Black Knight Clan buster
« Last post by Luciora on Today at 12:24:35 »Sounds like it's missing the hand sprue. Contact the maker for replacement, which would possibly be Creative Juggernaught.
Nothing was changed with the Phoenix Hawk. Orders received from the second listing were confirmed identical to the first.
It's too bad we don't have the option I'd say is most logical from a cost/investment perspective; An armored flatbed truck with reinforced benches. Battlesuits come with their OWN armor, the problem has always been moving them fast enough to use them, and most of the vehicles for doing so, are enclosed and prevent them from both using their weapons while embarked, and slows down deployment at the arrival since they have to go through a door.
Take something like the old M3 or the german half-tracks from the 2nd World War, give it a bigger engine to go faster, and a pintle mount support weapon-you could even have the cab armored with a turret, but the key cost here would be converting a commercial truck with an armored skid-plate, steel benches and sidewalls that let the suits hop over 'em (or drop to form ramps).
NOBODY does this, not in the fiction, not in the game, but it's the most obvious choice, since you only need a Prime Mover and a few minutes to hours with a welding kit.
(admittedly, done right, this gives you a 'transport' vehicle for your suits that costs less than any one of the suits it's carrying...)
Good advice except that at least once I'm going to need to have the decoy be a light mech and the actual machine be a Demolisher C.
Mister Richard Thurston-Moray is "Stefan Amaris VII" of Star Lord fame... so, no, not just on Kowloon.
And the fact that Dawn got reinstated as a warrior, and later earned a bloodname, after presenting his head to the Steel Viper clan council, suggests that he may indeed have been a descendant of the original Stefan Amaris.
Only on Kowloon...
Only on Kowloon...