A next generation hover tank the Vel (named after a Hindu God's javelin) is fast, well armed and a danger to anything it can run down. The design can trace itself back to the Lightning hover tank of the SLDF but the Val is lighter at 25 tons if somewhat slower at 'only' 136kph.
But its armament is formidable with a pair of medium pulse lasers and SRM-6's mounted in the remote controlled turret. The turret is directed by the Vel's gunner who directs the weapons with a system not unlike those found on Aerospace fighters. Where the gunner turns their head, the turret will follow, making targetting far easier whilst moving at high speed.
For additional manouverability and control the Vel is dotted with pop-up airbreaks which can deploy in a heartbeat, making it able to turn at very high speed.
Drawn by the amazing Matt Plog. -
https://www.deviantart.com/mattplogVel Harasser
Base Tech Level: Standard (Clan)
Level Era
-------------------
Experimental -
Advanced -
Standard 3145+
Tech Rating: F/X-X-X-D
Weight: 25 tons
BV: 1,020
Cost: 1,062,875 C-bills
Movement: 9/14 (Hover)
Engine: 95
Internal: 15
Armor: 57 (Ferro-Fibrous)
Internal Armor
---------------------------
Front 3 15
Right 3 11
Left 3 11
Rear 3 9
Turret 3 11
Weapons Loc Heat
-------------------------------
Medium Pulse Laser TU 4
Medium Pulse Laser TU 4
SRM 6 TU 4
SRM 6 TU 4
ER Small Laser FR 2
Ammo Loc Shots
------------------------
SRM 6 Ammo TU 15
SRM 6 Ammo TU 15
Mounting three weapons, two in the turret, one in the bow, the Nerio was also designed to be quite low profile and harder to hit than the overly tall Ares, but this did have its own problems. The SRM-6, split into two groups either side of the cockpit was poorly sighted, the gunner and driver/commander didn't like the heat, noise and vision obscuring smoke when it was fired either and as it had little elevation and no traverse, the launcher could be blocked by obstacles and terrain.
The large pulse laser and artemis equipped LRM-20 were far more capable and were hard hitting weapons, allowing the Neiro to cause significant damage at long to mid range. But, the different range brackets of the weapons were felt to be somewhat less than ideal, but there wasn't room to change the weapons and the Neiro was not a modular design.
Still, it gave the Horses a fast cavalry tank that was more survivable than the Ares and could engage targets with a high degree of success. Lessons from the construction of the Neiro and its design were also incorperated into its successor, the Enyo, but both tanks would serve alongside one another with the smaller Neiro and its LRM acting as a support platform before joining the battle.
Nerio Strike Tank.
Base Tech Level: Standard (Clan)
Level Era
-------------------
Experimental -
Advanced -
Standard 3145+
Tech Rating: F/X-X-X-D
Weight: 40 tons
BV: 1,446
Cost: 5,235,300 C-bills
Movement: 6/9 (Tracked)
Engine: 240 XL
Internal: 20
Armor: 115 (Ferro-Fibrous)
Internal Armor
---------------------------
Front 4 28
Right 4 22
Left 4 22
Rear 4 20
Turret 4 23
Weapons Loc Heat
------------------------------
Large Pulse Laser TU 10
LRM 20 TU 6
SRM 6 FR 4
Ammo Loc Shots
-------------------------
LRM 20 Ammo TU 6
LRM 20 Ammo TU 6
SRM 6 Ammo FR 15
Equipment Loc
-----------------------
Artemis IV FCS TU
ECM Suite [Clan] BD
Drawn by the amazing -
https://www.deviantart.com/mattplogAs always, thoughts/comments are most welcome!