An Ice Hellion Mechwarrior turned Pirate Queen built for a possible campaign in my Jihad AU. She is very high-powered and meant to be the "end boss" for the campaign. She leads a demi-company (or Binary as she insists on calling it) of pirates, Dark Caste and scum scraped up from the bottom of the Periphery on devastating raids against the Clan OZ, primarily the Hell's Horses and Jade Falcons. Although some of these raids are to grab supplies for her unit and herself, most are pure terror attacks designed to get revenge on the surats who betrayed and wiped out her Clan. However, what started out as a quest for vengeance has now become a genuine enjoyment of the pirate lifestyle, and if she lives long enough, she could develop the following and connections to become a real thorn in the side of the Invading Clans.
STR: 4
BOD: 4
RFL: 7
DEX: 7
INT: 5
WIL: 6
CHA: 3
EDG: 3
Gunnery/BattleMech +5
Leadership +3
Martial Arts +4
Melee Weapons +3
Piloting/BattleMech +5
Small Arms +3
Survival/Arctic +3
Tactics/Land +3
Traits:
Attractive +2 (aren't all Pirate Queens?)
Combat Sense +4
Compulsion/Hates Invading Clans (-2)
Compulsion/Hates Hell's Horses (-4)
Reputation (-3) (Jade Falcon and Hell's Horses OZ)
Vehicle +4 (Clint IIC)
Piloting Abilities: Maneuvering Ace, Jumping Jack
Gear:
Clan Pulse Laser Pistol w/ 3 power packs
Clan Mechwarrior Kit