Author Topic: Clan Blood Spirit Enclave: Heroes of Our Time  (Read 187958 times)

Stormlion1

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Re: Clan Blood Spirit Enclave: Heroes of Our Time
« Reply #1440 on: 10 May 2018, 16:19:04 »
We're still around.

Can't keep the best Clan down. Or off the furniture.
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tassa_kay

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Re: Clan Blood Spirit Enclave: Heroes of Our Time
« Reply #1441 on: 10 May 2018, 16:19:52 »
I’m harder to get rid of than cockroaches. :)
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Sjhernan3060

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Re: Clan Blood Spirit Enclave: Heroes of Our Time
« Reply #1442 on: 10 May 2018, 18:06:37 »
Hence the need for orbital bombardment...

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Re: Clan Blood Spirit Enclave: Heroes of Our Time
« Reply #1443 on: 10 May 2018, 18:08:34 »
Wow, stopped in to blow the dust off and double check the lights were on. Plus to note the Blood Spirits still live! Any fellow Spirits still floating about?

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Re: Clan Blood Spirit Enclave: Heroes of Our Time
« Reply #1444 on: 11 May 2018, 07:33:28 »
Wow, stopped in to blow the dust off and double check the lights were on. Plus to note the Blood Spirits still live! Any fellow Spirits still floating about?

Well, the ones that the Adders caught in space....
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Stormlion1

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Re: Clan Blood Spirit Enclave: Heroes of Our Time
« Reply #1445 on: 12 May 2018, 15:41:10 »
Well, the ones that the Adders caught in space....


Them we will be hazards to navigation!
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Stormlion1

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Re: Clan Blood Spirit Enclave: Heroes of Our Time
« Reply #1446 on: 20 May 2018, 12:13:10 »
Anyone know what Jumpship classes our Clan used?
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Wolf72

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Re: Clan Blood Spirit Enclave: Heroes of Our Time
« Reply #1447 on: 20 May 2018, 19:48:39 »
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Maelwys

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Re: Clan Blood Spirit Enclave: Heroes of Our Time
« Reply #1448 on: 21 May 2018, 00:02:24 »
Anyone know what Jumpship classes our Clan used?

I'd assume the generic Clan JumpShips. Considering their lack of resource, I'd expect older ones as well, but probably nothing to really set them apart from anyone else..

Stormlion1

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Re: Clan Blood Spirit Enclave: Heroes of Our Time
« Reply #1449 on: 21 May 2018, 07:55:48 »
But what are the most common Clan jumpships? I could tell you Inner Sphere but never looked at Clan logistics until now.
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Maelwys

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Re: Clan Blood Spirit Enclave: Heroes of Our Time
« Reply #1450 on: 21 May 2018, 12:34:54 »
Well, the MUL states that there are Clans versions of the common JumpShips (Scout, Merchant, Invader, Monolith, Star Lord), though those are Clan in name only I think (maybe some weapon swaps, but its not like there would be much difference between a Clan Scout and a regular Scout).

The Star League-era Tramp also shows up on the MUL, while the Clan Hunter, Odyssey and Comitatus are around as well, but probably not as common.

Here is what the MUL states

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Re: Clan Blood Spirit Enclave: Heroes of Our Time
« Reply #1451 on: 21 May 2018, 16:10:59 »
But what are the most common Clan jumpships? I could tell you Inner Sphere but never looked at Clan logistics until now.

Simply put, there's not enough information to give you a concrete answer.
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Gaiiten

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Re: Clan Blood Spirit Enclave: Heroes of Our Time
« Reply #1452 on: 26 May 2018, 11:08:05 »
Anyone know what Jumpship classes our Clan used?

Rusty ones ...  ;)

Common Clans as to Clan variants of Scout, Merchant, Invader.
I doubt that they had filded many of new Clanbuilt designs, they could not afford them them.
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Stormlion1

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Re: Clan Blood Spirit Enclave: Heroes of Our Time
« Reply #1453 on: 27 May 2018, 10:38:09 »
Rusty ones ...  ;)

Common Clans as to Clan variants of Scout, Merchant, Invader.
I doubt that they had filded many of new Clanbuilt designs, they could not afford them them.

Thank you.
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truetanker

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Re: Clan Blood Spirit Enclave: Heroes of Our Time
« Reply #1454 on: 28 May 2018, 23:25:23 »
Odyssey replaced the Invader, and the others are more SL vintage...

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Stormlion1

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Re: Clan Blood Spirit Enclave: Heroes of Our Time
« Reply #1455 on: 01 June 2018, 20:09:03 »
Thank you, I'm planning on adding some jumpships to my small Blood Spirit Fleet.
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truetanker

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Re: Clan Blood Spirit Enclave: Heroes of Our Time
« Reply #1456 on: 02 June 2018, 12:59:29 »
May I respectfully suggest this little one?

2x Hunter
3x Odyssey

and 2 Titan Monitors...

Allows instant, or near instant HPG messaging and the the fleet could jump in or out at will.

TT
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TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
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Sjhernan3060

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Re: Clan Blood Spirit Enclave: Heroes of Our Time
« Reply #1457 on: 02 June 2018, 18:06:15 »
Thank you, I'm planning on adding some jumpships to my small Blood Spirit Fleet.

Please post pictures I am curious how you made all that bare metal look good

Stormlion1

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Re: Clan Blood Spirit Enclave: Heroes of Our Time
« Reply #1458 on: 10 June 2018, 08:48:01 »
Please post pictures I am curious how you made all that bare metal look good


If you look back, I've already done the Blood Spirit Warships.

Bad pic, and from 2011 but...
https://bg.battletech.com/forums/index.php?topic=110.1140
« Last Edit: 10 June 2018, 08:53:14 by Stormlion1 »
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Stormlion1

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Re: Clan Blood Spirit Enclave: Heroes of Our Time
« Reply #1459 on: 11 June 2018, 18:06:04 »
Next game I'm running is the Fall of Lovell. The Star Adders attack on the Blood Spirits after the WoR. Here is hoping I can do a better job than we actually did!
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truetanker

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Re: Clan Blood Spirit Enclave: Heroes of Our Time
« Reply #1460 on: 11 June 2018, 22:04:39 »
 :drool:

Pics or it didn't happen!

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Stormlion1

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Re: Clan Blood Spirit Enclave: Heroes of Our Time
« Reply #1461 on: 14 June 2018, 09:00:23 »
On the 1st. I will have pics. I'm even working on a new Star of Alpha Galaxy light Mechs for the game. Already finished a Mandrill, Vixen, and Piranha and just assembled a Adder (would a Cougar be better?) and Crimson Hawk.
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truetanker

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Re: Clan Blood Spirit Enclave: Heroes of Our Time
« Reply #1462 on: 14 June 2018, 18:13:07 »
On the 1st. I will have pics. I'm even working on a new Star of Alpha Galaxy light Mechs for the game. Already finished a Mandrill, Vixen, and Piranha and just assembled a Adder (would a Cougar be better?) and Crimson Hawk.

What Omni Letter / Numbers your planning on running?

Also what year?

TT
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That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
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Sjhernan3060

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Re: Clan Blood Spirit Enclave: Heroes of Our Time
« Reply #1463 on: 14 June 2018, 19:31:34 »
I am building up a campaign scenario where the spirits jump into defeat task force serpent and then absorb the jags. They could only use the forces on strana mechty what if any aerospace and fleet assets could they commit?

Jaim Magnus

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Re: Clan Blood Spirit Enclave: Heroes of Our Time
« Reply #1464 on: 14 June 2018, 19:55:44 »
If you're going with the canon forces available on Strana Mechty at that time, the Spirits would have had only the Blood Guard Keshik, the flagship Rocinante (Black Lion class), and whatever aerospace it carried - looks like 38 fighters.

As you're going AU, you may want to bump that up.
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Sjhernan3060

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Re: Clan Blood Spirit Enclave: Heroes of Our Time
« Reply #1465 on: 14 June 2018, 22:20:24 »
If you're going with the canon forces available on Strana Mechty at that time, the Spirits would have had only the Blood Guard Keshik, the flagship Rocinante (Black Lion class), and whatever aerospace it carried - looks like 38 fighters.

As you're going AU, you may want to bump that up.

Thanks Jaim yes it would be AU.

Sjhernan3060

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Re: Clan Blood Spirit Enclave: Heroes of Our Time
« Reply #1466 on: 14 June 2018, 22:27:09 »
To clarify this would be in a sencario where the spirits had not interfered in the burrock absorption. So the spirits would have their original flagship ( I like to imagine it’s a McKenna or Texas)

Do all clans have a their flagships at strana mechty?

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Re: Clan Blood Spirit Enclave: Heroes of Our Time
« Reply #1467 on: 15 June 2018, 00:55:18 »
I’m not even 100% that the Rocinante is stationed at Strana Mechty at that time. I’d assume it’s posted at York, considering that the Spirits had all but withdrawn from Clan society.
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Stormlion1

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Re: Clan Blood Spirit Enclave: Heroes of Our Time
« Reply #1468 on: 15 June 2018, 05:46:01 »
What Omni Letter / Numbers your planning on running?

Well the Adder is the Prime version. Right now I haven't planned that far ahead. For the upcoming game I just match the BV there bringing.

Also what year?

TT
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Jaim Magnus

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Re: Clan Blood Spirit Enclave: Heroes of Our Time
« Reply #1469 on: 15 June 2018, 07:20:14 »
Thanks Jaim yes it would be AU.

Yes, I noted that. The Blood Spirits, given their temperament, kept just the Keshik at Strana Mechty. So, because they wouldn't have more there, as most Clans don't have sizable forces on the capital, you'd need to draw them from elsewhere. Not a big deal, just a factor to consider.

To clarify this would be in a sencario where the spirits had not interfered in the burrock absorption. So the spirits would have their original flagship ( I like to imagine it’s a McKenna or Texas)

The Carmine Justice. Looked to see what class she was, but couldn't find anything.

Do all clans have a their flagships at strana mechty?

Generally not, but perhaps it was there for 'reasons'.

I’m not even 100% that the Rocinante is stationed at Strana Mechty at that time. I’d assume it’s posted at York, considering that the Spirits had all but withdrawn from Clan society.

This, although given the AU of not interfering in the Burrock absorption, the Spirits would be a touch more involved in Clan affairs than canon. Not much, but a bit.
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