Author Topic: Expanded Heatscale - Heat Value 46  (Read 1219 times)

Zyllos

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Expanded Heatscale - Heat Value 46
« on: 26 October 2014, 11:30:13 »
Apparently I am just glaring over how the expanded heatscale can work for Shutdown.

In the TO book, it says you add a -5 to the Shutdown roll and a pilot skill value to the roll, which is at maximum of -2.

So, for heat #46, how does one pass the 20+?

The BEST it can be is 20 - 5 - 2 = 13, not possible on a 2d6.

Am I completely missing something? Is box cars considered auto pass?

epic

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Re: Expanded Heatscale - Heat Value 46
« Reply #1 on: 27 October 2014, 00:10:06 »
I believe there are optional pilot abilities, as well as vehicle quirks, that can give additional modifiers that could make this possible, however.
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blackjack

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Re: Expanded Heatscale - Heat Value 46
« Reply #2 on: 27 October 2014, 12:21:59 »
There is also the old 12's & 2's rule for general 2 D6 gaming. 12 always hit & 2'always miss.
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calendraug

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Re: Expanded Heatscale - Heat Value 46
« Reply #3 on: 28 October 2014, 17:02:29 »
I think there is a battle computer quirk which gives an effective -5 to heat management.

SCC

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Re: Expanded Heatscale - Heat Value 46
« Reply #4 on: 30 October 2014, 05:38:17 »
That's Combat Computer and it reduces heat generated

 

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