Author Topic: What Mech would you have liked WK to have made??  (Read 58590 times)

Free lance

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Re: What Mech would you have liked WK to have made??
« Reply #30 on: 07 February 2011, 20:04:44 »
the Hauptmann. I'd really like some Hauptmann/Highlander combos, and have always had a soft spot for the Scylla.

Jinggau as well-but just because I want one. Or two. Or a demi-lance.

While I admit to having to look both of these up........ [drool]
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JadeHellbringer

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Re: What Mech would you have liked WK to have made??
« Reply #31 on: 07 February 2011, 21:35:11 »
Well, the Jinggau was never done, but if you look at the stats for the Scourge you might feel a little bit of nostalgia...
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Re: What Mech would you have liked WK to have made??
« Reply #32 on: 08 February 2011, 16:28:53 »
If you could have 1 or 2 Mechs in the MW game, what would they have been?

Hmm, a proper Vulture and/or Stormcrow.

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Re: What Mech would you have liked WK to have made??
« Reply #33 on: 09 February 2011, 04:25:40 »
A smaller dropship as an alternative to the Aurora, which is way too big and only carries four mechs anyway.
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StCptMara

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Re: What Mech would you have liked WK to have made??
« Reply #34 on: 09 February 2011, 04:57:43 »
The UrbanMech....

And then, I would have always used my Kelly Bonilla in it!
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Re: What Mech would you have liked WK to have made??
« Reply #35 on: 09 February 2011, 22:11:07 »
A smaller dropship as an alternative to the Aurora, which is way too big and only carries four mechs anyway.

Well, it does have a crew to support for weeks on end in transit. Keep that in mind. The Aurora-class is already pretty small for a DropShip.

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Re: What Mech would you have liked WK to have made??
« Reply #36 on: 10 February 2011, 11:07:04 »
I was lucky enough to get hold of an Aurora and it's quite awesome size wise. Physically, you can get four Classic Battltech mech models in each bay.



The Aurora stats, on page 104 of the 3075 TRO, say that the Aurora is 116 metres long, which scales out at 382 feet. This is 382 mm millimetres in 1/300th scale, and approximately 694mm in MechWarrior scale. Whereas the model is 500mm long, depending on how you measure it, even so it doesn't really match either.

From a play point of view it is rather large and a smaller model would take less room on the table top.
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PeripheryPirate

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Re: What Mech would you have liked WK to have made??
« Reply #37 on: 10 February 2011, 15:37:16 »
I was lucky enough to get hold of an Aurora and it's quite awesome size wise. Physically, you can get four Classic Battltech mech models in each bay.

[...]

From a play point of view it is rather large and a smaller model would take less room on the table top.

I had one too, and I even had it on the battlefield a couple of times. How many BT models you can fit in it is irrelevant since it was made for MWDA (although I highly doubt you can fit all four BT models in one bay with enough space for maintenance crews/vehicles to zip around between them).

It's a DropShip. It's supposed to be large on the battlefield. Obviously it would not work with a game of BT because BT 'Mechs are not scaled to the maps.

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Re: What Mech would you have liked WK to have made??
« Reply #38 on: 10 February 2011, 17:39:23 »
Yes but, I can get two Clix mechs in the bay, though the bases overlap by a few millimeters.

And to repeat the important bit of the post that you snipped...

The Aurora stats, on page 104 of the 3075 TRO, say that the Aurora is 116 metres long, which scales out at 382 feet.

This would be 694mm (700mm give or take) in MechWarrior scale, but the model is only 500mm long. That is eight inches of difference, which is substantial by anyone's measure of things.

So the Aurora is not big enough for MW and is too big for BT.

Basically the Aurora is not scaled to the MW mechs.

If it were the correct scale length for MW, you would not only get two mechs per bay, but probably three in a pinch.
« Last Edit: 10 February 2011, 17:41:46 by Paint it Pink »
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PeripheryPirate

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Re: What Mech would you have liked WK to have made??
« Reply #39 on: 10 February 2011, 18:57:24 »
Yes but, I can get two Clix mechs in the bay, though the bases overlap by a few millimeters.

And to repeat the important bit of the post that you snipped...

The Aurora stats, on page 104 of the 3075 TRO, say that the Aurora is 116 metres long, which scales out at 382 feet.

This would be 694mm (700mm give or take) in MechWarrior scale, but the model is only 500mm long. That is eight inches of difference, which is substantial by anyone's measure of things.

So the Aurora is not big enough for MW and is too big for BT.

Basically the Aurora is not scaled to the MW mechs.

If it were the correct scale length for MW, you would not only get two mechs per bay, but probably three in a pinch.

The Aurora model predates TRO75 so the technical specifications are retroactive. If you go by TRO75, then yes, the dimensions are probably off (I think your math is, too, though the end result is similar enough: 116 m converted to N scale (1/160) = 116/160 m = 0.725 m (or 725 mm)).

To repeat the important part you neglected to address:
enough space for maintenance crews/vehicles to zip around between them

The model does not have any kind of support gantries or anything in those 'Mech bays. It's abstracted, so it appears to have more room than it actually would.

Free lance

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Re: What Mech would you have liked WK to have made??
« Reply #40 on: 10 February 2011, 20:01:54 »
Who cares if it scales right or if you can get 3 BT mini's in it or not. it was a kick tail addition to the game and a great show piece. Sure they could have changed this or changed that and added this or added that but as is it was pretty sweet. I would love to have one.
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Re: What Mech would you have liked WK to have made??
« Reply #41 on: 11 February 2011, 16:30:54 »
The Aurora model predates TRO75 so the technical specifications are retroactive. If you go by TRO75, then yes, the dimensions are probably off (I think your math is, too, though the end result is similar enough: 116 m converted to N scale (1/160) = 116/160 m = 0.725 m (or 725 mm)).

MechWarrior is allegedly N scale, but N scale varies according to the country, because it is primarily a railway scale.

I measured the men and they are approximately 10mm tall. Using this, I assumed "N" to equal wargame scale of 10/12mm should be used. I only wanted a ball park figure at what the minimum length should be. You are right that the maximum length would be 725mm.

Also, looking at the two illustrarions of the Aurora, my impression is that the bays are more squashed and that the proportions of the whole ship are different; shorter and wider, rather than the long and thin look of the MW model.

The model does not have any kind of support gantries or anything in those 'Mech bays. It's abstracted, so it appears to have more room than it actually would.

However, as you say the stats are retro-active, and it is a pity that when the stats were done that the person doing them didn't check out the model's size before plucking some random numbers out of the air.

While I could buy the answer you give for a dollar, and it kind of fits with the Battletech aesthetic and the established "spaceship are bigger than their mass suggests", I'm kind of thinking umh, I'm not sure it makes sense. I'm not going to go any further down this road as I can hear the plaintiff cries of catgirls mewling in pain as their brains explode.

@ Freelance:

Sure the Aurora is an impressive model, but for something so big I would like it to have had stats that allowed it to carry more mechs, or conversely make it as small as it can be and still get four models inside for playing games with. YMMV.
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Re: What Mech would you have liked WK to have made??
« Reply #42 on: 13 February 2011, 13:41:23 »
We always have to bear in mind that MechWarrior did take some license with scale.

After all, using CBT's scale of one hex = 30 meters, (Which I believe is accurate..?) my Marat Deleportas Sphinx should have an energy range of three meters, and a movement range of two, resulting in an effective range of somewhere around 180 inches as opposed to twelve.
Equally, Rusty Cooper would have a range of thirty maps, at 16x17 for a map, thirty meters per hex, giving a result of very roughly 93 to 100 meters. Scaling the drift similarly would be horrific.

So, rather than using Nscale for everything, they modify totals for the sake of gameplay. The same goes for minis, and the Aurora as well. They made a decision to limit the drop bays to only fit two mechs, and that means the "true' scale goes out the window.

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Re: What Mech would you have liked WK to have made??
« Reply #43 on: 13 February 2011, 15:06:07 »
So, rather than using Nscale for everything, they modify totals for the sake of gameplay. The same goes for minis, and the Aurora as well. They made a decision to limit the drop bays to only fit two mechs, and that means the "true' scale goes out the window.

Except the drop bays are only supposed to handle one 'Mech each. The Aurora-class DropShip only supports four 'Mechs by default.

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Re: What Mech would you have liked WK to have made??
« Reply #44 on: 13 February 2011, 19:57:20 »
Remember: If we assume that the scale in MW:DA is correct, then..A cougar is as big as a King Crab,
and a Wasp is bigger then a Phoenix Hawk.
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Re: What Mech would you have liked WK to have made??
« Reply #45 on: 13 February 2011, 21:01:20 »
Remember: If we assume that the scale in MW:DA is correct, then..A cougar is as big as a King Crab,
and a Wasp is bigger then a Phoenix Hawk.

Size does not always equal mass.  A ton of rocks and a ton of feathers may weigh the same, but, I'll let you decide what takes up more space.

Remember, for the sake of game play, in CBT, all mechs have the same number of hit locations and critical slots.  Some just use more than others.

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Re: What Mech would you have liked WK to have made??
« Reply #46 on: 13 February 2011, 21:23:21 »
Remember: If we assume that the scale in MW:DA is correct, then..A cougar is as big as a King Crab,
and a Wasp is bigger then a Phoenix Hawk.
And a Medium class P-Hawk is the same size as the light class Phoenix Hawk I.  WKG knew scale was off.  They even said that some figures were made in a smaller scale (Kelswa) becuase they didn't want it to big (para-pharsing here).  It was a problem from the beginning and they knew it.  They tried to bring the scale differances into check.

And the topic scale of figure vs the game board.  Do you have the room to play N-scale games where the LRM and Gauss Rifle range is the size of a living room?  ("My bedroom Long Toms are placing POGs in the kitchen.")  Maybe that's what CBT and MW have in common.  Scale of the board isn't the same as the scale of the figures playing the game.

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Re: What Mech would you have liked WK to have made??
« Reply #47 on: 13 February 2011, 22:33:24 »
Getting back on topic:

Mechs: Sagittaire, Archangel, Banshee, Gallowglas, Thanatos just to name a few...

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Re: What Mech would you have liked WK to have made??
« Reply #48 on: 13 February 2011, 23:33:44 »
The only mech I ever wanted to see was the Devastator.
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Re: What Mech would you have liked WK to have made??
« Reply #49 on: 14 February 2011, 04:22:42 »
The only mech I ever wanted to see was the Devastator.

Good call.

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Re: What Mech would you have liked WK to have made??
« Reply #50 on: 21 February 2011, 16:32:11 »
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Re: What Mech would you have liked WK to have made??
« Reply #51 on: 21 February 2011, 21:17:48 »
I'm not gonna say "Urbanmech"  nyah

But there are lots of really fun machines that I would have liked to see. 

Trebuchet
Stalker
Scorpion
Ostscout
Blackjack

One thing I missed from the old CBT days that MWAD could not give us was the concept of the Fire Support lance.  You know that feeling when a lance of Archers stood behind a hill and let a hundred plus LRMs rain on your parade.  At Long Range.

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Re: What Mech would you have liked WK to have made??
« Reply #52 on: 21 February 2011, 21:28:30 »
I would like a Nightstar as well.  But a Gallowglas would have made me happy.
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Re: What Mech would you have liked WK to have made??
« Reply #53 on: 04 March 2011, 03:03:26 »
The rounded version of the Marauder! with all of it's roof top cannon glory!!!

that and another Drop ship... either Bigger( to fit more per Bay) or smaller to only fit 2??? mechs total
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Re: What Mech would you have liked WK to have made??
« Reply #54 on: 06 March 2011, 04:26:18 »
The rounded version of the Marauder! with all of it's roof top cannon glory!!!

that and another Drop ship... either Bigger( to fit more per Bay) or smaller to only fit 2??? mechs total

You know...I would have liked a Union....
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Re: What Mech would you have liked WK to have made??
« Reply #55 on: 06 March 2011, 04:32:33 »
If you thought the Aurora was unplayably-large...

EdgeCrusher

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Re: What Mech would you have liked WK to have made??
« Reply #56 on: 06 March 2011, 04:41:00 »
I'm kinda surprised no one asked for a decent looking black knight

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Re: What Mech would you have liked WK to have made??
« Reply #57 on: 06 March 2011, 09:03:22 »
I'm kinda surprised no one asked for a decent looking black knight

..... on a white horse

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dethtungue

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Re: What Mech would you have liked WK to have made??
« Reply #58 on: 06 March 2011, 13:08:33 »
..... on a white horse

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ChrisSymons1981

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Re: What Mech would you have liked WK to have made??
« Reply #59 on: 07 March 2011, 00:29:04 »
..... on a white horse

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