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Forum Technical Support / Re: Catalyst Game Labs Store
« Last post by Sartris on Today at 20:10:43 »
That’s usually a sign that it’s sold out
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BattleMechs / Re: BNC-8Z - *BONK*
« Last post by Lycanphoenix on Today at 20:07:36 »
The Scout doesn't kick! /s

I don't think OP is going for optimal, I think he's going for a theme.
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General BattleTech Discussion / Re: Vehicular Grenade launcher?
« Last post by Prospernia on Today at 19:58:49 »
We strapped an AGL from 3026 on a VTOL and it wasn't too effective in combat, but, we could up a lot SRM-packs on!
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Clan Chatterweb / Re: Clan Blood Spirit: Get Off Our Lawn
« Last post by Wolf72 on Today at 19:57:59 »
new totem ,mech maybe any ideas other then the Blood Kite

a "Blood Knight" ... 75ton Black Knight OmniMech.  With a sword in a config or two. (nothing more, or else we get sent to the design boards ... but, I have a whole MML file about doing this)
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I have that game. Box is in rough shape as I recall. I remember opening it up years ago. But never played it. Lol.....
With some motivated faction leaders it would be interesting to use the game for strategic moves then actually fight a proxy battle to decide the out come for certain fights.

I'd use that just to get an idea of what's happened as I'm used to GMing Mechwarrior.  I thought about getting Battleforce and refining the action, so I know the overall battle.

My Succession-Wars is all over the place.  I have my counters in a box at my parent's house in their storage-shed. (along with a lot of other counters, for all FASA-games like Centurion).
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This looks interesting. Looks like there are rules for linked battles in a mini campaign form.
What is the best product for these rules?(most complete)????
I think I could use those rules as a framework no matter what setting I would use.

The old Chaos March SB has a snapshot of what is occurring but suffice it to say there is plenty of action.

During 3058-3067 you have . .
Sun-Tzu is trying to exert influence through his guerillas.
Blakists are trying to influence worlds to join them to form the Protectorate.
Independence movements on most worlds- Carver V succeeds at it throwing off Cappie symps & Lyran hardliners with merc help
Epsilon Eridani trying to remain independent while having covert Blakists undermine the Gov, in fact one of the Blakists is also working for the Cappies
Duke Small of Small World trying to go from his world, annexed Ingersoll (?) and to add a 3rd which Ep Eridani is trying to counter
Marik interests trying some diplomatic re-approachment
FedSuns trying to counter Sun-Tzu without re-igniting war with the Cappies or League
The AMC investigating Blakist movements and combating them in some places
ComStar moving in divisions to counter Blakists & be peacekeepers

Some of what happens there is covered in the novels- Initiation to War is about Epsilon Eridani, opening bit of Double Blind is a independent noble hiring mercs to kick Cappie backed guerillas to the curb, and then some of the Battle Corps stories cover it.
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Back then, I thought Doom Guy was wearing a space helmet? ???
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That's... not what I remember of Doom back in '93? ???

Complete with atmospheric-scattering and you can walk outside on Phobos!


And

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I think the Essentials box was a missed opportunity.  If Yen-Lo-Wang and Legend-Killer (or the others that came as cardboard standees) came pre-painted it may have increased sales even more.  I would be more than happy to pay for a lance pack with the four of them painted.
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And there was much rejoicing in the land, for it seemed the prophecies were true ...
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