Author Topic: PseudoTech: Arcade Operations series  (Read 2181 times)

Xotl

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PseudoTech: Arcade Operations series
« on: 09 May 2022, 23:08:47 »
This thread is for all issues and problems with PseudoTech: Arcade Operations and PseudoTech: Arcade Operations: UrbanFest

Product Links:
https://store.catalystgamelabs.com/products/pseudotech-arcade-operations
https://store.catalystgamelabs.com/products/pseudotech-arcade-operations-urbanfest

There is no compiled errata for these products at this time.

Please remember to follow the errata report template when reporting issues.  In addition, specify which volume in the series your error report is for.  Thanks.
« Last Edit: 17 December 2022, 15:26:38 by Xotl »
3028-3057 Random Assignment Tables -
Also contains faction deployment & rarity info.

http://bg.battletech.com/forums/index.php?topic=1219.0

pokefan548

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Re: PseudoTech: Arcade Operations series
« Reply #1 on: 09 May 2022, 23:29:04 »
Location: Arcade Operations Page 9, Jump Pack entry

Problem: 1: This entry seems to group VTOLs with "other" aerospace units when VTOL units are not actually aerospace units.
2: This entry provides an "advantage" to aerospace units that all but a few fighters and high-SI large craft are unable to take advantage of without damaging themselves.

Solution: Replace the last sentence in the Jump Pack entry with the following:
Quote
For VTOL units, the Jump pack instead acts as a +5 Flank MP bonus. Aerospace units treat the Jump Pack as a +5 Maximum Thrust bonus, and may treat themselves as having three times as much structural integrity for the purposes of calculating High-G Maneuvers (see p. 78, TW).

Edit: Clarity.
« Last Edit: 17 December 2022, 15:26:00 by Xotl »
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Wrangler

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Re: PseudoTech: Arcade Operations series
« Reply #2 on: 17 December 2022, 16:11:55 »
PseudoTech: Arcade Operations Urban Fest
Issue: UrbanMaster entry / record sheet - entry has conflict of what type of heatsinks it utilizes. Fluff show it having Double Heat sinks while the Record Sheet has only 10 single heat sinks, rendering it over heat if moves and shoots with binary laser.

Solution: fix record sheet to show it has double heat sinks or change the fluff listing so it only has 10 heat sinks.
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Re: PseudoTech: Arcade Operations series
« Reply #3 on: 18 December 2022, 10:27:37 »
PseudoTech: Arcade Operations Urban Fest
Issue: UrbanMaster entry / record sheet - entry has conflict of what type of heatsinks it utilizes. Fluff show it having Double Heat sinks while the Record Sheet has only 10 single heat sinks, rendering it over heat if moves and shoots with binary laser.

Solution: fix record sheet to show it has double heat sinks or change the fluff listing so it only has 10 heat sinks.

Herb confirmed in the upcoming releases thread they're supposed to be doubles.

Solution: Fix the sheet to show doubles.
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