================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 122 points 8.00
Engine: Fusion Engine 240 11.50
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: Double Heat Sink 16(32) 6.00
Heat Sink Locations: 1 LT, 2 RT, 2 LA, 2 RA
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA
Armor: Standard Armor AV - 240 15.00
CASE Locations: 1 LT 0.50
Internal Armor
Structure Factor
Head 3 9
Center Torso 25 39
Center Torso (rear) 10
L/R Torso 17 25
L/R Torso (rear) 9
L/R Arm 13 25
L/R Leg 17 32
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
PPC RT 10 3 7.00
SRM-6 RT 4 2 3.00
Medium Laser RT 3 1 1.00
PPC LT 10 3 7.00
SRM-6 LT 4 2 3.00
Medium Laser LT 3 1 1.00
PPC RA 10 3 7.00
2 Medium Lasers LA 6 2 2.00
@SRM-6 (30) LT - 2 2.00
Free Critical Slots: 7
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 8 Points: 18
3 4 5 2 0 4 1 Structure: 6
Special Abilities: CASE, SRCH, ES, SEAL, SOA, SRM 1/1/0
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 83 points 5.00
Engine: Fusion Engine 200 8.50
Walking MP: 4
Running MP: 6
Jumping MP: 4 Standard
Jump Jet Locations: 2 LT, 2 RT 2.00
Heat Sinks: Single Heat Sink 10 0.00
Heat Sink Locations: 1 LL, 1 RL
Gyro: Standard 2.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA
Armor: Ferro-Fibrous AV - 152 8.50
Armor Locations: 1 HD, 1 CT, 3 LT, 3 RT, 3 LA, 1 RA, 1 LL, 1 RL
Internal Armor
Structure Factor
Head 3 9
Center Torso 16 23
Center Torso (rear) 6
L/R Torso 12 19
L/R Torso (rear) 5
L/R Arm 8 14
L/R Leg 12 19
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Medium Laser CT 3 1 1.00
LRM-10 LT 4 2 5.00
LB 10-X AC RA 2 6 11.00
@LRM-10 (24) LT - 2 2.00
@LB 10-X (Slug) (10) RA - 1 1.00
@LB 10-X (Cluster) (10) RA - 1 1.00
Free Critical Slots: 15
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 11
4j 2 2 2 0 2 0 Structure: 4
Special Abilities: SRCH, ES, SEAL, SOA, IF 1, FLK 1/1/1
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 51 points 3.00
Engine: Fusion Engine 180 7.00
Walking MP: 6
Running MP: 9
Jumping MP: 6 Standard
Jump Jet Locations: 2 CT, 2 LL, 2 RL 3.00
Heat Sinks: Single Heat Sink 10 0.00
Heat Sink Locations: 1 HD, 1 LT, 1 RT
Gyro: Standard 2.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Ferro-Fibrous AV - 71 4.00
Armor Locations: 4 LT, 3 RT, 4 LA, 3 RA
Internal Armor
Structure Factor
Head 3 9
Center Torso 10 10
Center Torso (rear) 2
L/R Torso 7 9
L/R Torso (rear) 2
L/R Arm 5 6
L/R Leg 7 8
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
LRM-5 RT 2 1 2.00
Medium Laser RT 3 1 1.00
LRM-5 LT 2 1 2.00
Medium Laser LT 3 1 1.00
TAG LT 0 1 1.00
@LRM-5 (24) RT - 1 1.00
Free Critical Slots: 18
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 2 Points: 7
6j 2 2 1 0 1 0 Structure: 3
Special Abilities: TAG, SRCH, ES, SEAL, SOA, IF 1
Jenner JR7-FA2
Mass: 35 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Age of War/Star League
Tech Rating/Era Availability: E/D-F-E-A
Production Year: 2750
Cost: 3,372,660 C-Bills
Battle Value: 1,182
Chassis: Unknown Endo-Steel
Power Plant: Unknown 245 Fusion Engine
Walking Speed: 75.6 km/h
Maximum Speed: 118.8 km/h
Jump Jets: Unknown
Jump Capacity: 150 meters
Armor: Unknown Standard Armor
Armament:
6 Medium Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 58 points 2.00
Internal Locations: 1 HD, 1 CT, 2 LT, 2 RT, 2 LA, 2 RA, 2 LL, 2 RL
Engine: Fusion Engine 245 12.00
Walking MP: 7
Running MP: 11
Jumping MP: 5 Standard
Jump Jet Locations: 1 CT, 2 LT, 2 RT 2.50
Heat Sinks: Double Heat Sink 10(20) 0.00
Heat Sink Locations: 1 RT
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Standard Armor AV - 104 6.50
Internal Armor
Structure Factor
Head 3 9
Center Torso 11 15
Center Torso (rear) 4
L/R Torso 8 13
L/R Torso (rear) 3
L/R Arm 6 10
L/R Leg 8 12
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Medium Laser RT 3 1 1.00
Medium Laser LT 3 1 1.00
2 Medium Lasers RA 6 2 2.00
2 Medium Lasers LA 6 2 2.00
Free Critical Slots: 19
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 3 Points: 12
7/3j 3 3 0 0 1 0 Structure: 3
Special Abilities: ENE, SRCH, ES, SEAL, SOA
Crab CRB-27A2
Mass: 50 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Age of War/Star League
Tech Rating/Era Availability: E/D-F-E-A
Production Year: 2750
Cost: 4,486,625 C-Bills
Battle Value: 1,427
Chassis: Unknown Endo-Steel
Power Plant: Unknown 250 Fusion Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Standard Armor
Armament:
2 PPCs
2 Medium Lasers
1 Small Laser
1 Flamer
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 83 points 2.50
Internal Locations: 1 CT, 3 LT, 3 RT, 3 LA, 2 RA, 1 LL, 1 RL
Engine: Fusion Engine 250 12.50
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks: Double Heat Sink 11(22) 1.00
Heat Sink Locations: 1 LT
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Standard Armor AV - 168 10.50
Internal Armor
Structure Factor
Head 3 9
Center Torso 16 24
Center Torso (rear) 7
L/R Torso 12 18
L/R Torso (rear) 6
L/R Arm 8 16
L/R Leg 12 24
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Flamer HD 3 1 1.00
Small Laser CT 1 1 0.50
PPC RA 10 3 7.00
Medium Laser RA 3 1 1.00
PPC LA 10 3 7.00
Medium Laser LA 3 1 1.00
Free Critical Slots: 20
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 6 Points: 14
5 3 3 2 0 2 0 Structure: 4
Special Abilities: ENE, SRCH, ES, SEAL, SOA
Catapult CTLT-A2
Mass: 65 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Age of War/Star League
Tech Rating/Era Availability: E/D-F-E-A
Production Year: 2750
Cost: 6,195,860 C-Bills
Battle Value: 1,619
Chassis: Unknown Endo-Steel
Power Plant: Unknown 260 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Unknown
Jump Capacity: 120 meters
Armor: Unknown Standard Armor w/ CASE
Armament:
2 LRM-15s
1 Large Laser
4 Medium Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 104 points 3.50
Internal Locations: 2 CT, 1 LT, 3 RT, 4 LA, 2 RA, 1 LL, 1 RL
Engine: Fusion Engine 260 13.50
Walking MP: 4
Running MP: 6
Jumping MP: 4 Standard
Jump Jet Locations: 1 LT, 1 RT, 1 LL, 1 RL 4.00
Heat Sinks: Double Heat Sink 11(22) 1.00
Heat Sink Locations: 1 RT
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Standard Armor AV - 168 10.50
CASE Locations: 1 LT 0.50
Internal Armor
Structure Factor
Head 3 9
Center Torso 21 24
Center Torso (rear) 7
L/R Torso 15 21
L/R Torso (rear) 6
L/R Arm 10 16
L/R Leg 15 21
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Medium Laser HD 3 1 1.00
3 Medium Lasers RT 9 3 3.00
2 LRM-15s LT 10 6 14.00
Large Laser RA 8 2 5.00
@LRM-15 (24) LT - 3 3.00
Free Critical Slots: 10
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 6 Points: 16
4j 3 4 2 0 3 0 Structure: 5
Special Abilities: CASE, SRCH, ES, SEAL, SOA, LRM 1/1/1, IF 1
Highlander HGN-732A2
Mass: 90 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Age of War/Star League
Tech Rating/Era Availability: E/D-F-E-A
Production Year: 2750
Cost: 9,324,060 C-Bills
Battle Value: 2,316
Chassis: Unknown Endo-Steel
Power Plant: Unknown 270 Fusion Engine
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: Unknown
Jump Capacity: 90 meters
Armor: Unknown Standard Armor w/ CASE
Armament:
2 PPCs
2 LRM-15s
8 Medium Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 138 points 4.50
Internal Locations: 2 LT, 3 RT, 5 LA, 2 RA, 1 LL, 1 RL
Engine: Fusion Engine 270 14.50
Walking MP: 3
Running MP: 5
Jumping MP: 3 Standard
Jump Jet Locations: 1 CT, 1 LL, 1 RL 6.00
Heat Sinks: Double Heat Sink 12(24) 2.00
Heat Sink Locations: 2 RT
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Standard Armor AV - 279 17.50
CASE Locations: 1 LT 0.50
Internal Armor
Structure Factor
Head 3 9
Center Torso 29 44
Center Torso (rear) 14
L/R Torso 19 29
L/R Torso (rear) 9
L/R Arm 15 30
L/R Leg 19 38
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Medium Laser HD 3 1 1.00
Medium Laser CT 3 1 1.00
3 Medium Lasers RT 9 3 3.00
2 LRM-15s LT 10 6 14.00
2 PPCs RA 20 6 14.00
3 Medium Lasers LA 9 3 3.00
@LRM-15 (24) LT - 3 3.00
Free Critical Slots: 0
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 9 Points: 23
3j 3 4 2 0 4 4 Structure: 7
Special Abilities: CASE, SRCH, ES, SEAL, SOA, IF 1
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 99 points 6.00
Engine: Fusion Engine 300 19.00
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks: Double Heat Sink 10(20) 0.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA
Armor: Standard Armor AV - 176 11.00
CASE Locations: 1 LT, 1 RT 1.00
Internal Armor
Structure Factor
Head 3 9
Center Torso 20 26
Center Torso (rear) 7
L/R Torso 14 22
L/R Torso (rear) 6
L/R Arm 10 17
L/R Leg 14 22
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Medium Laser CT 3 1 1.00
SRM-6 RT 4 2 3.00
SRM-6 LT 4 2 3.00
PPC RA 10 3 7.00
Medium Laser LA 3 1 1.00
@SRM-6 (15) RT - 1 1.00
@SRM-6 (15) LT - 1 1.00
Free Critical Slots: 36
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 6 Points: 14
5 4 4 1 0 3 0 Structure: 5
Special Abilities: CASE, SRCH, ES, SEAL, SOA, SRM 2/2/0
Carrion industries would like to present 4 designs made especially for High Lady Arano each based on a design that served a major role in the liberation of the Aurigian people.
We have taken Lostech technology acquired in part from Lady Arano's own recovery of technology as well as cutting edge developments during the clan invasion to bring you the wonders of Double Heat Sinks, Endosteel structures and CASE to protect your valuable mechwarriors but apart from that we have used the reliable, proven technologies that Lady Arano used to liberate her people. I have designated each of these designs with an A2 designation
First, the fast attack cavalry, the Jenner FA2, mounting a staggering 6 medium lasers and being able to run and fire them all without a drop of heat this Jenner has also been substantially up-armoured making it a tough fast responder with plenty of firepower
The Trooper mech will be filled by the sturdy crab, upgraded with double heatsinks and endosteel the large lasers are replaced by PPCs and a flamer installed in the head to deal with infantry. Sadly we were unable to accommodate the desire for jump jets without compromising the first rate armoured shell of this battle mollusc
The Heavy spot is a modification to the venerable Catapult, more ammunition and the addition of a Large Laser allows the classic design to outperform the old CPLT-C1 in almost every way and offers the same 30 tubes of long range missiles for longer and better protected. The addition of CASE protects the mechwarrior and as such all the missiles have been moved to one side while the energy weapons occupy the other. For easier production we would be happy to replace the Large Laser and 2 of the Medium Lasers with a PPC as this is the only Large Laser on any of the A2 mech series but it would sacrifice some of the Catapults short range protection
What History of the glorious liberation of the Aurigian Reach would be complete without the Highlander - so many times crippled in battle that it is almost unrecognisable from the original SLDF design, the Gauss rifle replaced with 2 PPCs and as many LRMs as the Catapult makes this a terrifying mech at long range, the 8! medium lasers will reduce anything up close to slag in a heartbeat but this beast runs hot and can easily destroy itself with a single alpha strike so your assault mechs pilots should be well trained.
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 43 points 2.50
Engine: Fusion Engine 175 7.00
Walking MP: 7
Running MP: 11
Jumping MP: 5 Standard
Jump Jet Locations: 1 CT, 1 LT, 1 RT, 1 LL, 1 RL 2.50
Heat Sinks: Single Heat Sink 10 0.00
Heat Sink Locations: 1 CT, 1 LL, 1 RL
Gyro: Standard 2.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Ferro-Fibrous AV - 53 3.00
Armor Locations: 1 HD, 3 LT, 3 RT, 4 LA, 3 RA
Internal Armor
Structure Factor
Head 3 8
Center Torso 8 6
Center Torso (rear) 3
L/R Torso 6 6
L/R Torso (rear) 3
L/R Arm 4 3
L/R Leg 6 6
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Large Laser RT 8 2 5.00
Free Critical Slots: 23
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 2 Points: 6
7/3j 1 1 0 0 1 0 Structure: 2
Special Abilities: ENE, SRCH, ES, SEAL, SOA
Cormorant CRM-1NT
Mass: 35 tons
Tech Base: Inner Sphere
Chassis Config: Quad
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-A
Production Year: 3070
Cost: 2,745,000 C-Bills
Battle Value: 980
Chassis: Corean VIII Standard
Power Plant: Hermes 175 Fusion Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
Jump Capacity: 120 meters
Armor: StarSlab/3 Standard Armor
Armament:
1 ER Large Laser
2 Medium Pulse Lasers
2 Machine Guns
Manufacturer: Brigadier Corporation, Corean Enterprises
Primary Factory: Oliver (Brigadier, destroyed 2837), Stewart (Corean)
Communications System: Corean TransBand-J9
Targeting and Tracking System: Corean B-Tech
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 62 points 3.50
Engine: Fusion Engine 175 7.00
Walking MP: 5
Running MP: 8
Jumping MP: 4 Standard
Jump Jet Locations: 2 LT, 2 RT 2.00
Heat Sinks: Double Heat Sink 10(20) 0.00
Heat Sink Locations: 2 LT, 1 RT
Gyro: Standard 2.00
Cockpit: Standard 3.00
Actuators: L: H+UL+LL+F R: H+UL+LL+F
Armor: Standard Armor AV - 112 7.00
Internal Armor
Structure Factor
Head 3 9
Center Torso 11 15
Center Torso (rear) 6
L/R Torso 8 11
L/R Torso (rear) 4
L/R Front Leg 8 13
L/R Rear Leg 8 13
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Machine Gun HD 0 1 0.50
ER Large Laser CT 12 2 5.00
Medium Pulse Laser RT 4 1 2.00
(R) Machine Gun RT 0 1 0.50
Medium Pulse Laser LT 4 1 2.00
@MG (1/2) (100) RT - 1 0.50
Free Critical Slots: 15
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 4 Points: 10
5/3j 3 3 1 0 1 0 Structure: 3
Special Abilities: SRCH, ES, SEAL, SOA
Vindicator VND-2AR
Mass: 45 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-A
Production Year: 3070
Cost: 3,462,020 C-Bills
Battle Value: 1,215
Chassis: Unknown Standard
Power Plant: Unknown 180 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Unknown
Jump Capacity: 120 meters
Armor: Unknown Standard Armor
Armament:
1 ER Large Laser
1 LRM-10
1 Medium Pulse Laser
2 Medium Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 75 points 4.50
Engine: Fusion Engine 180 7.00
Walking MP: 4
Running MP: 6
Jumping MP: 4 Standard
Jump Jet Locations: 2 CT, 1 LL, 1 RL 2.00
Heat Sinks: Double Heat Sink 12(24) 2.00
Heat Sink Locations: 2 LT, 3 RT
Gyro: Standard 2.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA
Armor: Standard Armor AV - 152 9.50
Internal Armor
Structure Factor
Head 3 9
Center Torso 14 19
Center Torso (rear) 8
L/R Torso 11 16
L/R Torso (rear) 6
L/R Arm 7 14
L/R Leg 11 22
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Medium Laser HD 3 1 1.00
LRM-10 LT 4 2 5.00
ER Large Laser RA 12 2 5.00
Medium Laser RA 3 1 1.00
Medium Pulse Laser LA 4 1 2.00
@LRM-10 (12) LT - 1 1.00
Free Critical Slots: 21
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 12
4j 3 3 2 0 2 1 Structure: 4
Special Abilities: SRCH, ES, SEAL, SOA, IF 1
Catapult CPLT-C2AR
Mass: 65 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-A
Production Year: 3070
Cost: 5,893,250 C-Bills
Battle Value: 1,473
Chassis: Unknown Standard
Power Plant: Unknown 260 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Unknown
Jump Capacity: 120 meters
Armor: Unknown Standard Armor
Armament:
1 ER Large Laser
2 LRM-15s
2 Small Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 104 points 6.50
Engine: Fusion Engine 260 13.50
Walking MP: 4
Running MP: 6
Jumping MP: 4 Standard
Jump Jet Locations: 2 LT, 2 RT 4.00
Heat Sinks: Double Heat Sink 10(20) 0.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA R: SH+UA
Armor: Standard Armor AV - 176 11.00
Internal Armor
Structure Factor
Head 3 9
Center Torso 21 28
Center Torso (rear) 11
L/R Torso 15 20
L/R Torso (rear) 8
L/R Arm 10 15
L/R Leg 15 21
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
ER Large Laser CT 12 2 5.00
Small Laser RT 1 1 0.50
Small Laser LT 1 1 0.50
LRM-15 RA 5 3 7.00
LRM-15 LA 5 3 7.00
@LRM-15 (16) RT - 2 2.00
@LRM-15 (16) LT - 2 2.00
Free Critical Slots: 33
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 6 Points: 15
4j 2 3 3 0 3 0 Structure: 5
Special Abilities: SRCH, ES, SEAL, SOA, LRM 1/2/2, IF 2
Goliath GOL-2AR
Mass: 80 tons
Tech Base: Inner Sphere
Chassis Config: Quad
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-A
Production Year: 3070
Cost: 8,319,000 C-Bills
Battle Value: 1,648
Chassis: Corean VIII Standard
Power Plant: Hermes 320 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: StarSlab/3 Standard Armor
Armament:
2 ER Large Lasers
6 Medium Pulse Lasers
Manufacturer: Brigadier Corporation, Corean Enterprises
Primary Factory: Oliver (Brigadier, destroyed 2837), Stewart (Corean)
Communications System: Corean TransBand-J9
Targeting and Tracking System: Corean B-Tech
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 130 points 8.00
Engine: Fusion Engine 320 22.50
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: Double Heat Sink 16(32) 6.00
Heat Sink Locations: 2 LT, 2 RT
Gyro: Standard 4.00
Cockpit: Standard 3.00
Actuators: L: H+UL+LL+F R: H+UL+LL+F
Armor: Standard Armor AV - 232 14.50
Internal Armor
Structure Factor
Head 3 9
Center Torso 25 35
Center Torso (rear) 14
L/R Torso 17 24
L/R Torso (rear) 9
L/R Front Leg 17 27
L/R Rear Leg 17 27
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
2 (R) Medium Pulse Lasers CT 8 2 4.00
ER Large Laser RT 12 2 5.00
2 Medium Pulse Lasers RT 8 2 4.00
ER Large Laser LT 12 2 5.00
2 Medium Pulse Lasers LT 8 2 4.00
Free Critical Slots: 13
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 8 Points: 16
4 4 4 2 0 4 1 Structure: 6
Special Abilities: ENE, SRCH, ES, SEAL, SOA
Tech Base: Inner Sphere Humanoid
Availability: D-F-E
Cost in C-Bills: 3,013,390
Total Mass 45
IS Endo-Steel 2.5
Engine 270 Fusion 14.5
Walk MP 6
Run MP 9
Jump MP 6
Gyroscope Standard 3
Cockpit 3
Heatsinks 10 [20] 0
Armor Factor 128 8
Location IS Armor
Head 3 6
Center Torso 14 23/5
L/R Torso 11 18/4
L/R Arm 7 10
L/R Leg 11 15
Loc Slots Mass
PPC RA 3 7
Flamer RA 1 1
Jump Jets RT 3 1.5
2 Medium Lasers LA 2 2
Flamer LA 1 1
Jump Jets LT 3 1.5
Longbow LGB-8T
Mass: 85 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Advanced Rules
Era: Age of War/Star League
Tech Rating/Era Availability: E/E-F-D-A
Production Year: 3051
Cost: 7.648.825 C-Bills
Battle Value: 1.957
Chassis: StarCorp 100 Standard
Power Plant: Strand 255 255 Fusion Engine
Walking Speed: 32,4 km/h
Maximum Speed: 54,0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: StarSlab/9.5 Mk II Standard Armor w/ CASE
Armament:
2 Holly LRM-20s
4 Martell Medium Lasers
2 Holly LRM-5s
2 Martell Small Pulse Lasers
Manufacturer: StarCorps Industries (Aurigan Reach)
Primary Factory: TBA
Communications System: O/P 3000 COMSET
Targeting and Tracking System: AntiAir Flak Systems-1
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 130 points 8,50
Engine: Fusion Engine 255 13,00
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: Double Heat Sink 12(24) 2,00
Heat Sink Locations: 1 LT, 1 RT
Gyro: Standard 3,00
Cockpit: Standard 3,00
Actuators: L: SH+UA R: SH+UA
Armor: Standard Armor AV - 263 16,50
CASE Locations: 1 LT, 1 RT 1,00
Internal Armor
Structure Factor
Head 3 9
Center Torso 27 41
Center Torso (rear) 13
L/R Torso 18 27
L/R Torso (rear) 9
L/R Arm 14 28
L/R Leg 18 36
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
LRM-20 RA 6 5 10,00
LRM-20 LA 6 5 10,00
LRM-5 RT 2 1 2,00
2 Medium Lasers RT 6 2 2,00
Small Pulse Laser RT 2 1 1,00
LRM-5 LT 2 1 2,00
2 Medium Lasers LT 6 2 2,00
Small Pulse Laser LT 2 1 1,00
@LRM-20 (18) RT - 3 3,00
@LRM-5 (24) RT - 1 1,00
@LRM-5 (24) LT - 1 1,00
@LRM-20 (18) LT - 3 3,00
Free Critical Slots: 17
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 9 Points: 20
3 4 4 3 0 4 0 Structure: 7
Special Abilities: CASE, SRCH, ES, SEAL, SOA, LRM 1/2/2, IF 2
Warhammer WHM-7T
Mass: 70 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Advanced Rules
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-A
Production Year: 3051
Cost: 6.412.683 C-Bills
Battle Value: 1.612
Chassis: StarCorps 100 Standard
Power Plant: VOX 280 Fusion Engine
Walking Speed: 43,2 km/h
Maximum Speed: 64,8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: StarSlab 9.5/Mk II Standard Armor w/ CASE
Armament:
2 Donal PPCs
4 Martell Medium Lasers
1 Holly SRM-4
2 Martell Small Pulse Lasers
2 Martell Small Lasers
Manufacturer: StarCorps Industries (Aurigan Reach)
Primary Factory: TBA
Communications System: O/P 3000 COMSET
Targeting and Tracking System: O/P 1500 ARB
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 107 points 7,00
Engine: Fusion Engine 280 16,00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: Double Heat Sink 13(26) 3,00
Heat Sink Locations: 2 LT
Gyro: Standard 3,00
Cockpit: Standard 3,00
Actuators: L: SH+UA+LA R: SH+UA+LA
Armor: Standard Armor AV - 216 13,50
CASE Locations: 1 RT 0,50
Internal Armor
Structure Factor
Head 3 9
Center Torso 22 34
Center Torso (rear) 9
L/R Torso 15 22
L/R Torso (rear) 8
L/R Arm 11 22
L/R Leg 15 30
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
PPC RA 10 3 7,00
PPC LA 10 3 7,00
Small Laser RT 1 1 0,50
2 Medium Lasers RT 6 2 2,00
Small Pulse Laser RT 2 1 1,00
SRM-4 RT 3 1 2,00
Small Laser LT 1 1 0,50
2 Medium Lasers LT 6 2 2,00
Small Pulse Laser LT 2 1 1,00
@SRM-4 (25) RT - 1 1,00
Free Critical Slots: 26
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 16
4 4 4 2 0 3 1 Structure: 6
Special Abilities: CASE, SRCH, ES, SEAL, SOA
Gladiator GLD-4RT
Mass: 55 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Advanced Rules
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-A
Production Year: 3051
Cost: 5.062.507 C-Bills
Battle Value: 1.410
Chassis: MW240 Standard
Power Plant: CoreTek 275 Fusion Engine
Walking Speed: 54,0 km/h
Maximum Speed: 86,4 km/h
Jump Jets: GE-2200
Jump Capacity: 150 meters
Armor: Kemplar 5000 Standard Armor w/ CASE
Armament:
1 Donal PPC
1 Martell Medium Laser
1 Holly LRM-5
1 Martell Small Pulse Laser
1 FalconTech Recon Camera
Manufacturer: StarCorps Industries (Aurigan Reach)
Primary Factory: TBA
Communications System: O/P 3000 COMSET
Targeting and Tracking System: O/P 1500 ARB
Additional:
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 91 points 5,50
Engine: Fusion Engine 275 15,50
Walking MP: 5
Running MP: 8
Jumping MP: 5 Standard
Jump Jet Locations: 1 CT, 2 LT, 2 RT 2,50
Heat Sinks: Double Heat Sink 11(22) 1,00
Gyro: Standard 3,00
Cockpit: Standard 3,00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Standard Armor AV - 184 11,50
CASE Locations: 1 LT 0,50
Internal Armor
Structure Factor
Head 3 9
Center Torso 18 28
Center Torso (rear) 7
L/R Torso 13 19
L/R Torso (rear) 7
L/R Arm 9 18
L/R Leg 13 26
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
PPC RA 10 3 7,00
LRM-5 RA 2 1 2,00
Medium Laser LA 3 1 1,00
Small Pulse Laser LA 2 1 1,00
Recon Camera HD 0 1 0,50
@LRM-5 (24) LT - 1 1,00
Free Critical Slots: 33
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 6 Points: 14
5j 2 2 2 0 2 0 Structure: 5
Special Abilities: CASE, SRCH, ES, SEAL, SOA
Arano RN-1T
Mass: 25 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Advanced Rules
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-A
Production Year: 3051
Cost: 2.041.875 C-Bills
Battle Value: 630
Chassis: StarCorps 200 Standard
Power Plant: Strand 150 Fusion Engine
Walking Speed: 64,8 km/h
Maximum Speed: 97,2 km/h
Jump Jets: GE-2200
Jump Capacity: 180 meters
Armor: StarSlab Lite Standard Armor
Armament:
2 Martell Medium Lasers
1 Martell Small Pulse Laser
1 FalconTech Recon Camera
Manufacturer: StarCorps Industries (Aurigan Reach)
Primary Factory: TBA
Communications System: O/P 3000 COMSET
Targeting and Tracking System: O/P 1500 ARB
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 43 points 2,50
Engine: Fusion Engine 150 5,50
Walking MP: 6
Running MP: 9
Jumping MP: 6 Standard
Jump Jet Locations: 2 CT, 2 LL, 2 RL 3,00
Heat Sinks: Double Heat Sink 10(20) 0,00
Heat Sink Locations: 2 LT, 2 RT
Gyro: Standard 2,00
Cockpit: Standard 3,00
Actuators: L: SH+UA R: SH+UA
Armor: Standard Armor AV - 88 5,50
Internal Armor
Structure Factor
Head 3 9
Center Torso 8 12
Center Torso (rear) 3
L/R Torso 6 9
L/R Torso (rear) 3
L/R Arm 4 8
L/R Leg 6 12
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Small Pulse Laser RT 2 1 1,00
Medium Laser RT 3 1 1,00
Medium Laser LT 3 1 1,00
Recon Camera HD 0 1 0,50
Free Critical Slots: 29
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 3 Points: 6
6j 2 1 0 0 1 0 Structure: 2
Special Abilities: ENE, SRCH, ES, SEAL, SOA
Tech Base: Inner Sphere Humanoid
Availability: D-F-D
Cost in C-Bills: 2,662,465
Total Mass 30
IS Standard 3
Engine 240 Fusion 11.5
Walk MP 8
Run MP 12
Jump MP 0
Gyroscope Standard 3
Cockpit 3
Heatsinks 10 [20] 0
Armor Factor 71 [FF] 4
Location IS Armor
Head 3 9
Center Torso 10 12/2
L/R Torso 7 10/2
L/R Arm 5 5
L/R Leg 5 7
Loc Slots Mass
Small Laser H 1 0.5
Large Laser LT 2 5
AWS-8A
Mass: 80 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-A
Production Year: 3070
Cost: 7,133,400 C-Bills
Battle Value: 1,808
Chassis: Unknown Standard
Power Plant: Unknown 240 Fusion Engine
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Standard Armor
Armament:
4 PPCs
2 Small Pulse Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 122 points 8.00
Engine: Fusion Engine 240 11.50
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: Double Heat Sink 19(38) 9.00
Heat Sink Locations: 3 LT, 3 RT, 2 LA, 2 RA
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA R: SH+UA+LA
Armor: Standard Armor AV - 247 15.50
Internal Armor
Structure Factor
Head 3 9
Center Torso 25 40
Center Torso (rear) 10
L/R Torso 17 24
L/R Torso (rear) 10
L/R Arm 13 26
L/R Leg 17 34
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Small Pulse Laser HD 2 1 1.00
(R) Small Pulse Laser CT 2 1 1.00
PPC RT 10 3 7.00
PPC LT 10 3 7.00
PPC RA 10 3 7.00
PPC LA 10 3 7.00
Free Critical Slots: 5
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 8 Points: 18
3 4 4 4 0 4 0 Structure: 6
Special Abilities: ENE, SRCH, ES, SEAL, SOA
COR-1A Cormorant
Mass: 75 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3070
Cost: 7,390,250 C-Bills
Battle Value: 1,691
Chassis: Unknown Endo-Steel
Power Plant: Unknown 300 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Unknown
Jump Capacity: 120 meters
Armor: Unknown Standard Armor
Armament:
2 PPCs
1 Large Pulse Laser
1 Recon Camera
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 114 points 4.00
Internal Locations: 5 LA, 5 RA, 2 LL, 2 RL
Engine: Fusion Engine 300 19.00
Walking MP: 4
Running MP: 6
Jumping MP: 4 Standard
Jump Jet Locations: 2 LT, 2 RT 4.00
Heat Sinks: Double Heat Sink 16(32) 6.00
Heat Sink Locations: 2 LT, 2 RT
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Standard Armor AV - 231 14.50
Internal Armor
Structure Factor
Head 3 9
Center Torso 23 35
Center Torso (rear) 11
L/R Torso 16 24
L/R Torso (rear) 8
L/R Arm 12 24
L/R Leg 16 32
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Recon Camera HD 0 1 0.50
Large Pulse Laser CT 10 2 7.00
PPC RA 10 3 7.00
PPC LA 10 3 7.00
Free Critical Slots: 8
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 8 Points: 17
4j 3 3 2 0 3 0 Structure: 6
Special Abilities: ENE, SRCH, ES, SEAL, SOA
WVR-6MA
Mass: 55 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3070
Cost: 5,214,407 C-Bills
Battle Value: 1,505
Chassis: Unknown Endo-Steel
Power Plant: Unknown 275 Fusion Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Unknown
Jump Capacity: 150 meters
Armor: Unknown Standard Armor w/ CASE
Armament:
1 Large Laser
1 SRM-6
3 Medium Lasers
1 Small Pulse Laser
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 91 points 3.00
Internal Locations: 5 LA, 5 RA, 2 LL, 2 RL
Engine: Fusion Engine 275 15.50
Walking MP: 5
Running MP: 8
Jumping MP: 5 Standard
Jump Jet Locations: 1 CT, 2 LT, 2 RT 2.50
Heat Sinks: Double Heat Sink 13(26) 3.00
Heat Sink Locations: 1 LT, 1 RT
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Standard Armor AV - 184 11.50
CASE Locations: 1 LT 0.50
Internal Armor
Structure Factor
Head 3 9
Center Torso 18 28
Center Torso (rear) 7
L/R Torso 13 19
L/R Torso (rear) 7
L/R Arm 9 18
L/R Leg 13 26
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Medium Laser HD 3 1 1.00
Medium Laser CT 3 1 1.00
Medium Laser RT 3 1 1.00
SRM-6 LT 4 2 3.00
Large Laser RA 8 2 5.00
Small Pulse Laser LA 2 1 1.00
@SRM-6 (15) LT - 1 1.00
Free Critical Slots: 12
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 6 Points: 15
5j 4 4 0 0 2 0 Structure: 5
Special Abilities: CASE, SRCH, ES, SEAL, SOA
JVN-10AF
Mass: 30 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3070
Cost: 2,599,740 C-Bills
Battle Value: 1,035
Chassis: Unknown Endo-Steel
Power Plant: Unknown 180 Fusion Engine
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: Unknown
Jump Capacity: 180 meters
Armor: Unknown Standard Armor
Armament:
6 Medium Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 51 points 1.50
Internal Locations: 5 LA, 5 RA, 2 LL, 2 RL
Engine: Fusion Engine 180 7.00
Walking MP: 6
Running MP: 9
Jumping MP: 6 Standard
Jump Jet Locations: 3 LT, 3 RT 3.00
Heat Sinks: Double Heat Sink 11(22) 1.00
Heat Sink Locations: 2 LT, 2 RT
Gyro: Standard 2.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Standard Armor AV - 104 6.50
Internal Armor
Structure Factor
Head 3 8
Center Torso 10 15
Center Torso (rear) 5
L/R Torso 7 10
L/R Torso (rear) 4
L/R Arm 5 10
L/R Leg 7 14
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
3 Medium Lasers RT 9 3 3.00
3 Medium Lasers LT 9 3 3.00
Free Critical Slots: 9
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 3 Points: 10
6j 3 3 0 0 1 0 Structure: 3
Special Abilities: ENE, SRCH, ES, SEAL, SOA
Tech Base: Inner Sphere Bipedal BattleMech
C-Bill Cost: 9,912,000
Availability: D-F-D
Total Mass 100
IS Standard 10
Engine 300 Fusion 19
Walk MP 3
Run MP 5
Jump MP 0
Gyroscope Standard 3
Cockpit 3
Heatsinks 15 5
Armor Factor 303 [FF] 17
Location IS Armor
Head 3 9
Center Torso 31 44/18
L/R Torso 21 30/12
L/R Arm 17 34
L/R Leg 21 40
Loc Slots Mass
LRM20 LA 5 10
AC/10 LT 7 12
Ammo (AC10) 20 LT 2 2
CASE LT 1 0.5
LRM20 RA 5 10
Large Laser RT 2 5
Ammo (LRM20) 18 RT 3 3
CASE RT 1 0.5
Vulcan VL-6AU
Mass: 40 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3070
Cost: 3,857,700 C-Bills
Battle Value: 1,023
Chassis: Unknown Endo-Steel
Power Plant: Unknown 240 Fusion Engine
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: Unknown
Jump Capacity: 180 meters
Armor: Unknown Standard Armor
Armament:
1 ER Large Laser
1 Medium Pulse Laser
1 Flamer
1 Machine Gun
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 67 points 2.00
Internal Locations: 5 LT, 5 RT, 2 LA, 2 RA
Engine: Fusion Engine 240 11.50
Walking MP: 6
Running MP: 9
Jumping MP: 6 Standard
Jump Jet Locations: 2 CT, 2 LT, 2 RT 3.00
Heat Sinks: Double Heat Sink 11(22) 1.00
Heat Sink Locations: 1 LT, 1 RT
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA R: SH+UA+LA
Armor: Standard Armor AV - 120 7.50
Internal Armor
Structure Factor
Head 3 9
Center Torso 12 18
Center Torso (rear) 5
L/R Torso 10 15
L/R Torso (rear) 4
L/R Arm 6 11
L/R Leg 10 14
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
ER Large Laser RT 12 2 5.00
Medium Pulse Laser LT 4 1 2.00
Flamer RA 3 1 1.00
Machine Gun LA 0 1 0.50
@MG (1/2) (100) LT - 1 0.50
Free Critical Slots: 17
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 4 Points: 10
6j 2 2 1 0 2 0 Structure: 3
Special Abilities: SRCH, ES, SEAL, SOA
CMN-1A Cormorant Mek
Base Tech Level: Standard (IS)
Level Era
-------------------
Experimental -
Advanced -
Standard 3050+
Tech Rating: E/X-X-D-D
Weight: 30 tons
BV: 807
Cost: 2,254,590 C-bills
Movement: 6/9
Engine: 180
Double Heat Sinks: 10 [20]
Gyro: Standard Gyro
Internal: 51
Armor: 96/105
Internal Armor
----------------------------------------
Head 3 9
Center Torso 10 13
Center Torso (rear) 4
Right Torso 7 11
Right Torso (rear) 3
Left Torso 7 11
Left Torso (rear) 3
Right Arm 5 10
Left Arm 5 10
Right Leg 7 11
Left Leg 7 11
Weapons Loc Heat
-------------------------
Large Laser RA 8
Flamer CT 3
Medium Laser LA 3
Medium Laser LA 3
TAG HD 0
Hunchback HBK-5A
Base Tech Level: Standard (IS)
Weight: 50 tons
BV: 1,105
Cost: 3,721,000 C-bills
Movement: 4/6
Engine: 200
Double Heat Sinks: 10 [20]
Gyro: Standard Gyro
Internal: 83
Armor: 160/169
Internal Armor
----------------------------------------
Head 3 9
Center Torso 16 26
Center Torso (rear) 5
Right Torso 12 20
Right Torso (rear) 4
Left Torso 12 20
Left Torso (rear) 4
Right Arm 8 16
Left Arm 8 16
Right Leg 12 20
Left Leg 12 20
Weapons Loc Heat
------------------------------
Medium Laser LA 3
Medium Laser RA 3
AC/20 RT 7
TAG CT 0
Small Pulse Laser HD 2
Ammo Loc Shots
------------------------
AC/20 Ammo LT 5
AC/20 Ammo LT 5
AC/20 Ammo LT 5
Equipment Loc
----------------
CASE LT
Fire Support variant
BV: 1,194
Cost: 3,886,000 C-bills
Weapons Loc Heat
------------------------------
Medium Laser LA 3
Medium Laser RA 3
TAG CT 0
Small Pulse Laser HD 2
LRM 15 RT 5
LRM 15 RT 5
Ammo Loc Shots
-------------------------
LRM 15 Ammo LT 8
LRM 15 Ammo LT 8
LRM 15 Ammo LT 8
Equipment Loc
----------------
CASE LT
Rifleman RFL-4A
Base Tech Level: Standard (IS)
Level Era
-------------------
Experimental -
Advanced -
Standard 3050+
Tech Rating: E/X-X-D-X
Weight: 60 tons
BV: 1,336
Cost: 4,846,400 C-bills
Source: TRO 3039 - Star League
Movement: 4/6
Engine: 240
Double Heat Sinks: 16 [32]
Gyro: Standard Gyro
Internal: 99
Armor: 168/201
Internal Armor
----------------------------------------
Head 3 9
Center Torso 20 23
Center Torso (rear) 8
Right Torso 14 20
Right Torso (rear) 6
Left Torso 14 20
Left Torso (rear) 6
Right Arm 10 18
Left Arm 10 18
Right Leg 14 20
Left Leg 14 20
Weapons Loc Heat
------------------------
Large Laser LA 8
Large Laser RA 8
Large Laser RA 8
Large Laser LA 8
Stalker STK-4A
Base Tech Level: Standard (IS)
Level Era
Weight: 85 tons
BV: 1,799
Cost: 8,226,025 C-bills
Source: TRO 3039 - Star League
Movement: 3/5
Engine: 255
Double Heat Sinks: 12 [24]
Gyro: Standard Gyro
Internal: 130
Armor: 216/263
Internal Armor
----------------------------------------
Head 3 9
Center Torso 27 36
Center Torso (rear) 11
Right Torso 18 25
Right Torso (rear) 7
Left Torso 18 25
Left Torso (rear) 7
Right Arm 14 23
Left Arm 14 23
Right Leg 18 25
Left Leg 18 25
Weapons Loc Heat
-------------------------
Medium Laser LA 3
Medium Laser LA 3
Medium Laser RA 3
Medium Laser RA 3
Large Laser LT 8
SRM 6 LT 4
Large Laser RT 8
SRM 6 RT 4
LRM 15 RA 5
LRM 15 LA 5
TAG HD 0
Ammo Loc Shots
-------------------------
SRM 6 Ammo LT 15
SRM 6 Ammo RT 15
LRM 15 Ammo RA 8
LRM 15 Ammo LA 8
LRM 15 Ammo RA 8
LRM 15 Ammo LA 8
Equipment Loc
----------------
CASE LT
CASE RT
Mad Dog MDD-09
Tech Base: Inner Sphere Humanoid
Availability: E/D-F-D
Cost in C-Bills: 6,931,750
Total Mass 75
IS Standard 7.5
Engine 300 19
Walk MP 4
Run MP 6
Jump MP 0
Gyroscope Standard 3
Cockpit 3
Heatsinks 11 [22] 1
Armor Factor 188 [FF] 10.5
Location IS Armor
Head 3 9
Center Torso 20 24/11
L/R Torso 14 20/8
L/R Arm 10 20
L/R Leg 14 24
Loc Slots Mass
2 Medium Lasers CT 2 2
LRM20 LA 5 10
Ammo (LRM20) 24 LT 3 3
CASE LT 1 0.5
AC/10 RA 7 12
Ammo (AC10) 30 RT 3 3
CASE RT 1 0.5
Arano ARN-A2
Mass: 80 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Advanced Rules
Era: Succession Wars
Tech Rating/Era Availability: E/X-F-E-A
Production Year: 3025
Cost: 8,589,540 C-Bills
Battle Value: 1,826
Chassis: Unknown Endo-Steel
Power Plant: Unknown 320 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Unknown
Jump Capacity: 120 meters
Armor: Unknown Standard Armor
Armament:
2 PPCs
4 Medium Lasers
1 Hatchet
1 Flamer
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 122 points 4.00
Internal Locations: 2 CT, 3 LT, 3 RT, 2 LA, 2 RA, 1 LL, 1 RL
Engine: Fusion Engine 320 22.50
Walking MP: 4
Running MP: 6
Jumping MP: 4 Standard
Jump Jet Locations: 1 LT, 1 RT, 1 LL, 1 RL 4.00
Heat Sinks: Double Heat Sink 11(22) 1.00
Gyro: Standard 4.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Standard Armor AV - 247 15.50
Internal Armor
Structure Factor
Head 3 9
Center Torso 25 38
Center Torso (rear) 12
L/R Torso 17 26
L/R Torso (rear) 8
L/R Arm 13 26
L/R Leg 17 34
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Flamer HD 3 1 1.00
2 Medium Lasers RT 6 2 2.00
2 Medium Lasers LT 6 2 2.00
Hatchet RA - 6 6.00
2 PPCs LA 20 6 14.00
Free Critical Slots: 12
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 8 Points: 18
4j 3 3 2 0 4 1 Structure: 6
Special Abilities: MEL, ENE, SRCH, ES, SEAL, SOA
a goddess of magic, flowers, and dance may be less than fully appropriate for a Battlemech!You haven't seen what I painted a Stalker once. "Jello Salad" was its name.
Javelin JVN-10AR
Mass: 30 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-A
Production Year: 3070
Cost: 2,462,265 C-Bills
Battle Value: 703
Chassis: Unknown Standard
Power Plant: Unknown 180 Fusion Engine
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: Unknown
Jump Capacity: 180 meters
Armor: Unknown Ferro-Fibrous w/ CASE
Armament:
1 Medium Laser
2 LRM-5s
1 Small Laser
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 51 points 3.00
Engine: Fusion Engine 180 7.00
Walking MP: 6
Running MP: 9
Jumping MP: 6 Standard
Jump Jet Locations: 1 LT, 1 RT, 2 LL, 2 RL 3.00
Heat Sinks: Double Heat Sink 10(20) 0.00
Heat Sink Locations: 1 LT, 2 RT
Gyro: Standard 2.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Ferro-Fibrous AV - 71 4.00
Armor Locations: 2 LT, 3 RT, 5 LA, 4 RA
CASE Locations: 1 LT 0.50
Internal Armor
Structure Factor
Head 3 6
Center Torso 10 11
Center Torso (rear) 2
L/R Torso 7 10
L/R Torso (rear) 2
L/R Arm 5 6
L/R Leg 7 8
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Medium Laser CT 3 1 1.00
Small Laser CT 1 1 0.50
LRM-5 RT 2 1 2.00
LRM-5 LT 2 1 2.00
@LRM-5 (48) LT - 2 2.00
Free Critical Slots: 11
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 2 Points: 7
6j 2 2 1 0 1 0 Structure: 3
Special Abilities: CASE, SRCH, ES, SEAL, SOA, IF 1
Centurion CN9-AAR
Mass: 50 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-A
Production Year: 3070
Cost: 4,421,000 C-Bills
Battle Value: 1,272
Chassis: Unknown Standard
Power Plant: Unknown 250 Fusion Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous w/ CASE
Armament:
1 PPC
1 LRM-15
1 Medium Laser
1 Machine Gun
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 83 points 5.00
Engine: Fusion Engine 250 12.50
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks: Double Heat Sink 10(20) 0.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA
Armor: Ferro-Fibrous AV - 143 8.00
Armor Locations: 1 HD, 2 LT, 2 RT, 3 LA, 2 RA, 2 LL, 2 RL
CASE Locations: 1 LT 0.50
Internal Armor
Structure Factor
Head 3 9
Center Torso 16 20
Center Torso (rear) 6
L/R Torso 12 18
L/R Torso (rear) 5
L/R Arm 8 13
L/R Leg 12 18
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Medium Laser CT 3 1 1.00
LRM-15 LT 5 3 7.00
PPC RA 10 3 7.00
Machine Gun RA 0 1 0.50
@LRM-15 (16) LT - 2 2.00
@MG (1/2) (100) LT - 1 0.50
Free Critical Slots: 22
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 13
5 2 3 2 0 2 0 Structure: 4
Special Abilities: CASE, SRCH, ES, SEAL, SOA, IF 1
Grasshopper GHR-5AR
Mass: 70 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-A
Production Year: 3070
Cost: 6,600,873 C-Bills
Battle Value: 1,635
Chassis: Unknown Standard
Power Plant: Unknown 280 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Unknown
Jump Capacity: 120 meters
Armor: Unknown Ferro-Fibrous w/ CASE
Armament:
3 Large Lasers
2 Medium Lasers
1 SRM-4
3 Machine Guns
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 107 points 7.00
Engine: Fusion Engine 280 16.00
Walking MP: 4
Running MP: 6
Jumping MP: 4 Standard
Jump Jet Locations: 2 LL, 2 RL 4.00
Heat Sinks: Double Heat Sink 13(26) 3.00
Heat Sink Locations: 1 LT, 1 RT
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Ferro-Fibrous AV - 206 11.50
Armor Locations: 3 LT, 3 RT, 4 LA, 4 RA
CASE Locations: 1 LT 0.50
Internal Armor
Structure Factor
Head 3 9
Center Torso 22 33
Center Torso (rear) 8
L/R Torso 15 22
L/R Torso (rear) 8
L/R Arm 11 21
L/R Leg 15 27
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
SRM-4 HD 3 1 2.00
Large Laser CT 8 2 5.00
Medium Laser RT 3 1 1.00
Machine Gun RT 0 1 0.50
Medium Laser LT 3 1 1.00
Large Laser RA 8 2 5.00
Machine Gun RA 0 1 0.50
Large Laser LA 8 2 5.00
Machine Gun LA 0 1 0.50
@SRM-4 (25) LT - 1 1.00
@MG (1/2) (100) LT - 1 0.50
Free Critical Slots: 8
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 16
4j 4 4 0 0 3 0 Structure: 6
Special Abilities: CASE, SRCH, ES, SEAL, SOA
Project Cormorant CMT-1X
Mass: 85 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3070
Cost: 9,594,593 C-Bills
Battle Value: 1,929
Chassis: Unknown Endo-Steel
Power Plant: Unknown 340 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Unknown
Jump Capacity: 120 meters
Armor: Unknown Standard Armor w/ CASE
Armament:
2 PPCs
4 Medium Lasers
2 SRM-4s
1 Searchlight
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 130 points 4.50
Internal Locations: 2 LT, 2 RT, 3 LA, 3 RA, 2 LL, 2 RL
Engine: Fusion Engine 340 27.00
Walking MP: 4
Running MP: 6
Jumping MP: 4 Standard
Jump Jet Locations: 2 CT, 1 LT, 1 RT 4.00
Heat Sinks: Double Heat Sink 11(22) 1.00
Gyro: Standard 4.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Standard Armor AV - 263 16.50
CASE Locations: 1 LT 0.50
Internal Armor
Structure Factor
Head 3 9
Center Torso 27 41
Center Torso (rear) 13
L/R Torso 18 27
L/R Torso (rear) 9
L/R Arm 14 28
L/R Leg 18 36
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Searchlight HD 0 1 0.50
2 Medium Lasers RT 6 2 2.00
SRM-4 RT 3 1 2.00
2 Medium Lasers LT 6 2 2.00
SRM-4 LT 3 1 2.00
PPC RA 10 3 7.00
PPC LA 10 3 7.00
@SRM-4 (50) LT - 2 2.00
Free Critical Slots: 13
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 9 Points: 19
4j 3 4 2 0 4 2 Structure: 7
Special Abilities: SRCH, CASE, SRCH, ES, SEAL, SOA
Javelin AU or the Tewhatewha
Mass: 30 tons
Chassis: Standard
Power Plant: GM 210 Fusion
Cruising Speed: 76 kph
Maximum Speed: 119 kph
Advanced Motive: none
Jump Jets: Standard
Jump Capacity: 210 meters
Armor: Ferro-Fiberous
Cockpit: Standard
Armament:
Medium Laser
Medium Laser
Medium Laser
Manufacturer: Inner Sphere
Communications System: Standard
Targeting & Tracking System: Standard
Cost: 2,989,740 C-bills
Battle Value: 930
Equipment Mass
Internal Structure: Standard 3.0
Engine: 210 9.0
Type: Fusion
Walking MP: 7
Running MP: 11
Jumping MP: 7
Heat Sinks: 10 [20] 0.0
Gyro: Standard 3.0
Cockpit: 3.0
Armor Factor: 99 5.5
Internal
Structure Armor
Value
Head 3 9
Center Torso 10 16
Center Torso (rear) 4
L/R Torso 7/7 11/11
L/R Torso (rear) 3/3
L/R Arms 5/5 9/9
L/R Legs 7/7 12/12
Weapons and Ammo Location Crits Tons
Medium Laser RT 1 1.0
Medium Laser LT 1 1.0
Medium Laser RA 1 1.0
Centurion AU
Mass: 50 tons
Chassis: Standard
Power Plant: Nissan 200 Fusion
Cruising Speed: 43 kph
Maximum Speed: 65 kph
Advanced Motive: none
Jump Jets: Standard
Jump Capacity: 120 meters
Armor: Ferro-Fiberous
Cockpit: Standard
Armament:
Medium Laser
Medium Laser
Medium Laser
Medium Laser
Flamer
Flamer
ER Laser (Large)
LRM 5
LRM 5
Manufacturer: Inner Sphere
Communications System: Standard
Targeting & Tracking System: Standard
Cost: 3,988,000 C-bills
Battle Value: 1,237
Equipment Mass
Internal Structure: Standard 5.0
Engine: 200 8.5
Type: Fusion
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks: 14 [28] 4.0
Gyro: Standard 2.0
Cockpit: 3.0
Armor Factor: 169 9.5
Internal
Structure Armor
Value
Head 3 9
Center Torso 16 24
Center Torso (rear) 8
L/R Torso 12/12 18/18
L/R Torso (rear) 6/6
L/R Arms 8/8 16/16
L/R Legs 12/12 24/24
Weapons and Ammo Location Crits Tons
Medium Laser LT 1 1.0
Medium Laser RT 1 1.0
Medium Laser RT 1 1.0
Medium Laser LT 1 1.0
Flamer CT 1 1.0
Flamer LA 1 1.0
ER Laser (Large) RA 2 5.0
LRM 5 LT 1 2.0
LRM 5 LT 1 2.0
Ammo (LRM 5) 24 CT 1 1.0
Grasshopper AU
Mass: 70 tons
Chassis: Standard
Power Plant: VOX 280 Fusion
Cruising Speed: 43 kph
Maximum Speed: 65 kph
Advanced Motive: none
Jump Jets: Standard
Jump Capacity: 120 meters
Armor: Ferro-Fiberous
Cockpit: Standard
Armament:
Medium Laser
Medium Laser
Medium Laser
Medium Laser
Flamer
ER Laser (Large)
ER Laser (Large)
LRM 5
LRM 5
Manufacturer: Inner Sphere
Communications System: Standard
Targeting & Tracking System: Standard
Cost: 6,814,223 C-bills
Battle Value: 1,545
Equipment Mass
Internal Structure: Standard 7.0
Engine: 280 16.0
Type: Fusion
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks: 15 [30] 5.0
Gyro: Standard 3.0
Cockpit: 3.0
Armor Factor: 215 12.0
Internal
Structure Armor
Value
Head 3 9
Center Torso 22 33
Center Torso (rear) 11
L/R Torso 15/15 22/22
L/R Torso (rear) 8/8
L/R Arms 11/11 21/21
L/R Legs 15/15 30/30
Weapons and Ammo Location Crits Tons
Medium Laser RT 1 1.0
Medium Laser LT 1 1.0
Medium Laser LT 1 1.0
Medium Laser RT 1 1.0
Flamer CT 1 1.0
ER Laser (Large) RA 2 5.0
ER Laser (Large) LA 2 5.0
LRM 5 RT 1 2.0
LRM 5 RT 1 2.0
Ammo (LRM 5) 24 CT 1 1.0
Cormorant AU
Mass: 90 tons
Chassis: Standard
Power Plant: Hermes 360 Fusion
Cruising Speed: 43 kph
Maximum Speed: 65 kph
Advanced Motive: none
Jump Jets: none
Jump Capacity: none
Armor: Ferro-Fiberous
Cockpit: Standard
Armament:
Medium Laser
Medium Laser
Medium Laser
Medium Laser
Small Laser
Flamer
ER Laser (Large)
ER Laser (Large)
LRM 5
LRM 5
Manufacturer: Inner Sphere
Communications System: Standard
Targeting & Tracking System: Standard
Cost: 9,720,685 C-bills
Battle Value: 1,511
Equipment Mass
Internal Structure: Standard 9.0
Engine: 360 33.0
Type: Fusion
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 15 [30] 5.0
Gyro: Standard 4.0
Cockpit: 3.0
Armor Factor: 277 15.5
Internal
Structure Armor
Value
Head 3 9
Center Torso 29 43
Center Torso (rear) 15
L/R Torso 19/19 28/28
L/R Torso (rear) 10/10
L/R Arms 15/15 30/30
L/R Legs 19/19 37/37
Weapons and Ammo Location Crits Tons
Medium Laser LT 1 1.0
Medium Laser LT 1 1.0
Medium Laser RT 1 1.0
Medium Laser RT 1 1.0
Small Laser H 1 0.5
Flamer CT 1 1.0
ER Laser (Large) RA 2 5.0
ER Laser (Large) LA 2 5.0
LRM 5 RT 1 2.0
LRM 5 LT 1 2.0
Ammo (LRM 5) 24 CT 1 1.0
Cormorant CMT-2AU
IS TW non-box set
30 tons
BV: 669
Cost: 2,276,820 C-bills
Movement: 6/9/6
Engine: 180
Heat Sinks: 10
Gyro: Standard Gyro
Internal: 51
Armor: 80/105
Internal Armor
--------------------------------------
Center Torso 10 12
Center Torso (rear) 5
Right Torso 7 10
Right Torso (rear) 3
Left Torso 7 10
Left Torso (rear) 3
Right Arm 5 6
Left Arm 5 6
Right Leg 7 10
Left Leg 7 10
Weapon Loc Heat
----------------------------------------
Large Laser RA 8
Machine Gun LT 0
Machine Gun RT 0
Ammo Loc Shots
----------------------------------------
Machine Gun Ammo CT 200
Griffin GRF-3AU
IS TW non-box set
55 tons
BV: 1,397
Cost: 5,048,944 C-bills
Movement: 5/8/5
Engine: 275
Heat Sinks: 10 [20]
Gyro: Standard Gyro
Internal: 91
Armor: 160/185
Internal Armor
--------------------------------------
Center Torso 18 24
Center Torso (rear) 7
Right Torso 13 18
Right Torso (rear) 5
Left Torso 13 18
Left Torso (rear) 5
Right Arm 9 15
Left Arm 9 15
Right Leg 13 22
Left Leg 13 22
Weapon Loc Heat
----------------------------------------
Large Laser LA 8
Large Laser RT 8
SRM 4 LT 3
SRM 4 LT 3
Small Laser LA 1
Ammo Loc Shots
----------------------------------------
SRM 4 Ammo LT 25
Archer ARC-5AU
IS TW non-box set
70 tons
BV: 1,365
Cost: 6,238,773 C-bills
Movement: 4/6
Engine: 280
Heat Sinks: 17
Gyro: Standard Gyro
Internal: 107
Armor: 168/217
Internal Armor
--------------------------------------
Center Torso 22 26
Center Torso (rear) 8
Right Torso 15 18
Right Torso (rear) 5
Left Torso 15 18
Left Torso (rear) 5
Right Arm 11 17
Left Arm 11 17
Right Leg 15 23
Left Leg 15 22
Weapon Loc Heat
----------------------------------------
PPC LT 10
Medium Laser RA 3
Medium Laser LA 3
Medium Laser (R) CT 3
Medium Laser (R) CT 3
LRM 15 RT 5
LRM 5 RT 2
Ammo Loc Shots
----------------------------------------
LRM 15 Ammo RT 8
LRM 15 Ammo RT 8
LRM 5 Ammo RT 24
Equipment Loc
----------------------------------
CASE RT
Banshee BNC-5AU
IS TW non-box set
95 tons
BV: 1,821
Cost: 10,251,865 C-bills
Movement: 4/6
Engine: 380
Heat Sinks: 13 [26]
Gyro: Standard Gyro
Internal: 145
Armor: 293/293
Internal Armor
--------------------------------------
Center Torso 30 45
Center Torso (rear) 15
Right Torso 20 30
Right Torso (rear) 10
Left Torso 20 30
Left Torso (rear) 10
Right Arm 16 32
Left Arm 16 32
Right Leg 20 40
Left Leg 20 40
Weapon Loc Heat
----------------------------------------
AMS LT 1
AMS LT 1
Large Laser RT 8
Medium Laser LT 3
Medium Laser LT 3
Medium Laser RT 3
Medium Laser RT 3
Small Laser LT 1
Small Laser LT 1
Small Laser RT 1
Small Laser RT 1
Small Laser LT 1
Small Laser RT 1
Medium Laser (R) CT 3
Medium Laser (R) CT 3
Ammo Loc Shots
----------------------------------------
AMS Ammo LT 12
Is this actually a competition?
Is this actually a competition?Haven't you read the subject line? The reward is internet cookies!!!1one :D
As much as any fan design contest is...I hear ya
My original plan was to use an Assassin and Quickdraw, but I couldn't find a way to justify those 2 together since they're not made by the same company or even the same nation. I used my Assassin build on the Javelin, so no I didn't steal Wereling's idea.
Javelin-11G
IS TW non-box set
30 tons
BV: 855
Cost: 2,513,290 C-bills
Movement: 6/9/6
Engine: 180
Double Heat Sinks: 10 [20]
Gyro: Standard Gyro
Internal: 51
Armor: 96/105
Internal Armor
Head 3 8
Center Torso 10 15
Center Torso (rear) 5
Right Torso 7 10
Right Torso (rear) 4
Left Torso 7 10
Left Torso (rear) 4
Right Arm 5 10
Left Arm 5 10
Right Leg 7 10
Left Leg 7 10
Weapons Loc Heat
Medium Laser LT 3
Medium Laser LT 3
Machine Gun RA 0
Machine Gun RA 0
Medium Laser RT 3
Medium Laser RT 3
Ammo Loc Shots
Half Machine Gun Ammo RT 100
Equipment Loc
CASE RT
Tigris TGR-1S
IS TW non-box set
40 tons
BV: 1,206
Cost: 3,263,027 C-bills
Movement: 5/8/5
Engine: 200
Double Heat Sinks: 10 [20]
Gyro: Standard Gyro
Internal: 67
Armor: 136/137
Internal Armor
Head 3 9
Center Torso 12 18
Center Torso (rear) 5
Right Torso 10 15
Right Torso (rear) 5
Left Torso 10 15
Left Torso (rear) 5
Right Arm 6 12
Left Arm 6 12
Right Leg 10 20
Left Leg 10 20
Weapons Loc Heat
LRM 5 LT 2
ER Large Laser RT 12
LRM 5 CT 2
Medium Laser HD 3
Ammo Loc Shots
LRM 5 Ammo LT 24
Equipment Loc
CASE LT
Marauder-5A
IS TW non-box set
75 tons
BV: 1,707
Cost: 6,968,500 C-bills
Movement: 4/6
Engine: 300
Double Heat Sinks: 17 [34]
Gyro: Standard Gyro
Internal: 114
Armor: 231/231
Internal Armor
Head 3 9
Center Torso 23 36
Center Torso (rear) 10
Right Torso 16 25
Right Torso (rear) 7
Left Torso 16 25
Left Torso (rear) 7
Right Arm 12 24
Left Arm 12 24
Right Leg 16 32
Left Leg 16 32
Weapons Loc Heat
PPC LA 10
Medium Laser LA 3
PPC RA 10
Medium Laser RA 3
ER Large Laser CT 12
Atlas-8A
IS TW non-box set
100 tons
BV: 2,241
Cost: 10,488,000 C-bills
Movement: 3/5
Engine: 300
Double Heat Sinks: 18 [36]
Gyro: Standard Gyro
Internal: 152
Armor: 304/307
Internal Armor
Head 3 9
Center Torso 31 46
Center Torso (rear) 15
Right Torso 21 32
Right Torso (rear) 10
Left Torso 21 32
Left Torso (rear) 10
Right Arm 17 34
Left Arm 17 34
Right Leg 21 41
Left Leg 21 41
Weapons Loc Heat
ER Large Laser LA 12
ER Large Laser RA 12
LRM 20 LT 6
LRM 20 RT 6
Medium Laser CT 3
Medium Laser CT 3
Medium Laser HD 3
Ammo Loc Shots
LRM 20 Ammo LT 6
LRM 20 Ammo LT 6
LRM 20 Ammo RT 6
LRM 20 Ammo RT 6
Equipment Loc
CASE LT
CASE RT
Just checking. Am I too late to participate? Had a line-up of Terran Hegemony designs I was adapting for this contest.
Cormorant SHG-2AU
Mass: 30 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Era Specific
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-A
Production Year: 3051
Cost: 2,369,640 C-Bills
Battle Value: 712
Chassis: Unknown Standard
Power Plant: Unknown 180 Fusion Engine
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: Unknown
Jump Capacity: 180 meters
Armor: Unknown Ferro-Fibrous w/ CASE
Armament:
1 Medium Laser
3 SRM-2s
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 51 points 3.00
Engine: Fusion Engine 180 7.00
Walking MP: 6
Running MP: 9
Jumping MP: 6 Standard
Jump Jet Locations: 2 CT, 2 LL, 2 RL 3.00
Heat Sinks: Single Heat Sink 10 0.00
Heat Sink Locations: 1 HD, 2 LT
Gyro: Standard 2.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Ferro-Fibrous AV - 98 5.50
Armor Locations: 4 LT, 3 RT, 4 LA, 3 RA
CASE Locations: 1 LT 0.50
Internal Armor
Structure Factor
Head 3 9
Center Torso 10 15
Center Torso (rear) 4
L/R Torso 7 10
L/R Torso (rear) 4
L/R Arm 5 9
L/R Leg 7 12
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
SRM-2 RT 2 1 1.00
SRM-2 LT 2 1 1.00
Medium Laser RA 3 1 1.00
SRM-2 LA 2 1 1.00
@SRM-2 (100) LT - 2 2.00
Free Critical Slots: 17
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 3 Points: 7
6j 1 1 0 0 1 1 Structure: 3
Special Abilities: CASE, SRCH, ES, SEAL, SOA
Crab (Fiddler Crab) CRB-25AU
Mass: 50 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Era Specific
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3051
Cost: 4,302,500 C-Bills
Battle Value: 1,266
Chassis: Unknown Standard
Power Plant: Unknown 250 Fusion Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous w/ CASE
Armament:
1 Binary Laser Cannon
1 Large Laser
1 Machine Gun
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 83 points 5.00
Engine: Fusion Engine 250 12.50
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks: Double Heat Sink 12(24) 2.00
Heat Sink Locations: 1 LT, 1 RT
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Ferro-Fibrous AV - 161 9.00
Armor Locations: 1 HD, 1 CT, 2 LT, 2 RT, 2 LA, 2 RA, 2 LL, 2 RL
CASE Locations: 1 RT 0.50
Internal Armor
Structure Factor
Head 3 9
Center Torso 16 25
Center Torso (rear) 7
L/R Torso 12 18
L/R Torso (rear) 6
L/R Arm 8 16
L/R Leg 12 20
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Machine Gun CT 0 1 0.50
Large Laser RA 8 2 5.00
Binary Laser Cannon LA 16 4 9.00
@MG (1/2) (100) RT - 1 0.50
Free Critical Slots: 18
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 13
5 3 2 0 0 2 0 Structure: 4
Special Abilities: CASE, SRCH, ES, SEAL, SOA
Guillotine GLT-4AU
Mass: 70 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Era Specific
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3051
Cost: 6,476,603 C-Bills
Battle Value: 1,663
Chassis: Unknown Standard
Power Plant: Unknown 280 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Unknown
Jump Capacity: 120 meters
Armor: Unknown Standard Armor w/ CASE
Armament:
1 Binary Laser Cannon
1 SRM-6
5 Medium Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 107 points 7.00
Engine: Fusion Engine 280 16.00
Walking MP: 4
Running MP: 6
Jumping MP: 4 Standard
Jump Jet Locations: 2 LL, 2 RL 4.00
Heat Sinks: Double Heat Sink 14(28) 4.00
Heat Sink Locations: 1 LT, 1 RT, 1 RA
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA R: SH+UA+LA+H
Armor: Standard Armor AV - 215 13.50
CASE Locations: 1 RT 0.50
Internal Armor
Structure Factor
Head 3 9
Center Torso 22 35
Center Torso (rear) 9
L/R Torso 15 22
L/R Torso (rear) 8
L/R Arm 11 22
L/R Leg 15 29
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
SRM-6 CT 4 2 3.00
Medium Laser RT 3 1 1.00
Medium Laser LT 3 1 1.00
3 Medium Lasers RA 9 3 3.00
Binary Laser Cannon LA 16 4 9.00
@SRM-6 (30) RT - 2 2.00
Free Critical Slots: 22
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 17
4j 4 4 0 0 3 1 Structure: 6
Special Abilities: CASE, SRCH, ES, SEAL, SOA
Mackie MSK-9AU
Mass: 100 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-A
Production Year: 3051
Cost: 9,962,500 C-Bills
Battle Value: 2,159
Chassis: Unknown Standard
Power Plant: Unknown 300 Fusion Engine
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Standard Armor w/ CASE
Armament:
1 Autocannon/20
2 PPCs
1 Large Laser
4 Medium Lasers
1 Small Laser
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 152 points 10.00
Engine: Fusion Engine 300 19.00
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: Double Heat Sink 15(30) 5.00
Heat Sink Locations: 3 LT
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA R: SH+UA
Armor: Standard Armor AV - 304 19.00
CASE Locations: 1 RT 0.50
Internal Armor
Structure Factor
Head 3 9
Center Torso 31 48
Center Torso (rear) 13
L/R Torso 21 31
L/R Torso (rear) 11
L/R Arm 17 33
L/R Leg 21 42
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Large Laser CT 8 2 5.00
2 Medium Lasers RT 6 2 2.00
(R) Small Laser RT 1 1 0.50
2 Medium Lasers LT 6 2 2.00
Autocannon/20 RA 7 10 14.00
2 PPCs LA 20 6 14.00
@AC/20 (15) RT - 3 3.00
Free Critical Slots: 15
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 10 Points: 22
3 5 5 2 0 4 1 Structure: 8
Special Abilities: CASE, SRCH, ES, SEAL, SOA, AC 1/1/0
Budget Cost per 1 Production Rounded P Cost of Rounded P Surplus light 150,000,000 2,462,265 60.91951922 61 150,198,165 medium 300,000,000 4,421,000 67.85795069 68 300,628,000 heavy 300,000,000 6,600,873 45.44853385 45 297,039,285 assault 250,000,000 9,594,593 26.05634236 26 249,459,418 1,000,000,000 200 997,324,868 2,675,132 |
Wait, are we only limited to 3-4 technologies? Geez, I thought each copy counted towards the cap. ;D I was like, "well, I can't put two ER large lasers on this mech because that would use up half my allowance right there."
Model | Cost | Budget | Number |
RN-1T Arano | 2 041 875 | 150 000 000 | 73 |
GLD-4RT Gladiator | 5 062 507 | 300 000 000 | 59 |
WHM-7T Warhammer | 6 412 683 | 300 000 000 | 46 |
LGB-8T Longbow | 7 648 825 | 250 000 000 | 32 |
Wait, are we only limited to 3-4 technologies? Geez, I thought each copy counted towards the cap. ;D I was like, "well, I can't put two ER large lasers on this mech because that would use up half my allowance right there."
I'm having to go back and change some of my previous assessments...joy of joys.Don't look at me, Pandora, you opened the damn box...
How about an Auriga 3100 with just that in mind? Granted, the 300 XL game has been done plenty, but that's no reason not to! And you still get a 30 tonner, 50 tonner, 60 or 75 tonner, and 100 tonner out of it. You can play the same game with a 240 engine, though you're dealing with lighter weights - 30, 40, 60, and 80 instead, but you can still make some solid challengers. Hell, a 20 tonner 12/18 speedfreak might be funny at the bottom end of that weight class...
Wereling: CRM-1AU -Notes: Good firepower, speed, jumpjets, lackluster armor
CN-9AU Notes: Jump jets compensate for lower speed, better armor, less damage potential than standard design, no AI weapon
DRG-1GAU Notes: A Grand Dragon with short range brawling, crippled by right torso loss
AWS-9AU Notes: Another ‘close to attack’ option, slow, doesn’t rely on Med-las to hit 40 damage, but does rely on missiles.
Financing: 0
MaxCarrion: JR7-FA2 Strong infighter, large and expensive, questionable tooling supplies
CRB-27A2 Design extinct, decent direct fire support, Flamer a minor war crime
CTL-A2 Weapons layout looks hardly anything like a Catapult, both missile lauchers on the same side. Decent protection overall
ARN-A2 Melee weapon without TSM, somewhat zombie-ish, relies on Medium lases as it closes distance.
Financing: +1
(SMD) MadCow: JVN-10AR Long range skirmisher, beats the 2M locust soundly.
CN9-AAR Similar armor, higher speed, greater long range firepower/support.
GHR-5AR ‘lightbulb’ design, mid-range infighter/brawler.
CMT-1X: 2PPC, relies on Med-las and SRM to exploit holes.
Financing: -2
Shrapnel:CRM-1NT Quad-mech, slowish but good firepower and some jumping.
VND-1R twice the missiles, but a laser instead of a PPC, and more small secondary lasers.
CPLT-C2AR Deeper ammo bins to keep the fire going all day, and a long-range direct fire weapon adds insult to injury. DHS don’t quite sink all of this, but it’s a solid feeling design
GOL-2AR: Kamea doesn’t like Medium-las boats...but this feels different somehow. It’s still painfully short ranged.
Financing: +3
Darzoni: HSR-240-AU Quick, armored decently, large laser, would it have original electronics? Problems producring tooling anticipated
PXH-3AU It’s a Pheonix Hawk, flamers disliked, very fast and agile.
MDD-09 Feels a bit underarmed and over-endowed with ammo, kind of dull for a 75 tonner totem.
KGC-000AU Feels like something not a KGC, Long-range bombardment and mid-range firepower, somewhat vulnerable at the closer ranges when LRMs can’t arm.
Financing:-1
NullVoid: RN-1T Dedicated recon equipment, anti-infantry laser, good armor. Smaller than other options, but cheaper and a jumper.
GLD-4RT A very WTF design, this thing was a flop, why pay for a flop?
WHM-7T Powerful at range and up close, lots of ‘support weapons’ to counter the lack of fists, ammo protected.
LGB-8T Good long range bombardment, but 4mlas up close again to push it over the damage threshold. Smal pulse welcome for anti-infantry work.
Financing: 0
Daryk: JVN-10AF Slow for a light, and short-ranged-it may not be able to catch hovecraft or VTOLs, but is decent for bullying other light mechs and well armored.
WVR-6MA Trooper wolverine-a close-in fighter with SRMs and small pulse lasers for AI work-but no variant ammo tonnage.
C0R-1A Jumping 75 tonner, with a slightly confusing warload-overlaps somewhat with AWS.
AWS-8A 4 PPCs, 2 Pulse lasers, good design, some Zombie potential.
Financing:+1
ANS Kamas: CMN-1A TAG is interesting, but without artillery missiles, shells or Semi-guided LRMs it’s not useful, procurement of those advanced munitions may be difficult and expensive. Overall a good Light mech hunter, and does compare well to the WLF.
HBK-5A+Varient The hunchback alone is very short ranged and slow but the varient is long-ranged and slow. Tag features again, but synergies are good here if they can waddle close enough to use it.
RFL-4A heyo, thank you SLDF. Very good firepower for a 60 tonner, but does it still have the AA computer?
STK-4A While this lacks ‘put down’ firepower, it has some nice features. TAG is back, and it might add a bit of long-range punch. Damage bands are pretty much 34 and 34,
Financing:+2
DOC_Agren: Javelin AU: The Med-las spam is excuseable,
Centurion AU: Solid armor, but needed as it closes the distance to short range. Depends on medium lasers to fulfill trooper role.
Grasshopper AU A jumping infighter with ER lasers to shoot in, and
Cormerant AU More a sandblaster than a sledgehammer, this design calls for lots of up close work shot in by those big ER lasers. But is it supposed to do the same role as the Grasshopper or what? Armament is nearly identical, and similar to the centurion.
Financing: -3
Gigastrike: CMT-2AU Decent firepower and armor, and what looks like standard speed. Seems to use no foundtech? Points for cheapness, but what’s the point?
GRF-3AU less long-range fire support, more ‘midrange face-puncher’ with double Large Lasers with SRMs to finish the job. Live ammo bombthough….
ARC-5AU: Split firepower and good ammo endurance-and the use of CASE questions why there is none in the Griffin.
BNC-5AU: Another strange design choice-a close in brawler mech (Kamea doesn’t like the heavy secondary armament much but bit her tongue) with doubled AMS-but only one ton of ammo. It can’t stay with the fire-support mechs-it needs to close in, so ‘covering it’s allies’ is clearly impossible.
Financing:0
Hellraiser: Javelin-11G: All small guns Javelin, clearly a vulture-type which might synergize well with the-
Tigris: A bigger wolfhound with LRM firepower, using a smaller engine. Long-range skirmisher, limited by single ammo bin somewhat.
Marauder: Oversinked by a hair at range, very zombie trooper, good long range firepower.
Atlas 1.5: A sort of halfway house Atlas, pulling the large autocannon of a traditional design, but with the large arm lasers of Kamea’s personal ride.
Financing:0
DarthMetool: SHG-2AU Lots of SRMs, medium lasers, jump jets and decent speed-space for two types of ammo as well.
CRB-25AU: small crab, big Blazer, technically head-capping, machine gun w/CASE, good ground speed.
GLT-4AU: short range brawling Mech, with Blaser
MSK-9AU A major deal-breaker-these have been out of production for centuries and nobody is interested in resurrecting the flagship design of the Terran Hegemony, no matter how long they served in it’s armies.
Financing:-1
Whoo! Pecan Sandies! NomnomnomI finished better than you and not only do I end up with less cookies (8 to your 12), I also end up with an inferior cookie. Pecan Sandies are much better than choco chips IMNSHO.
I finished better than you and not only do I end up with less cookies (8 to your 12), I also end up with an inferior cookie. Pecan Sandies are much better than choco chips IMNSHO.