Author Topic: Why no hand actuators?  (Read 8673 times)

Col Toda

  • Captain
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  • Posts: 2966
Re: Why no hand actuators?
« Reply #60 on: 13 September 2021, 05:48:55 »
The biggest loss is the satisfaction of the push maneuver from a level 3+ hill .

Priceless

Daryk

  • Lieutenant General
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  • Posts: 37437
  • The Double Deuce II/II-σ
Re: Why no hand actuators?
« Reply #61 on: 13 September 2021, 17:06:00 »
The only thing more satisfying than that is the infamous conga line of death that results in some OTHER 'mech than the one you pushed taking the dive...  >:D

Col Toda

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  • Posts: 2966
Re: Why no hand actuators?
« Reply #62 on: 05 October 2021, 11:06:10 »
Hand actuators belong on fast mobile units for the push option.  Mechs like the O-Bakemono with 2 Arrow IV  needs the space . Long Range Fire support like the Longbow.  The lake of hands reduces the likelihood of trying to use the unit for sub optimal purpose.

RifleMech

  • Major
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  • Posts: 4491
Re: Why no hand actuators?
« Reply #63 on: 05 October 2021, 13:31:51 »
 :thumbsup:

 

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