I don't know about you, but until I'm dead my Clan lives on. Don't be such sour pusses. It's only a game, and you can make of it what you will.
Unlike so many of you, I was certain the Blood Spirits were worm food prior to WoR because they're the Clan that represents Clan unity, however dysfunctional and warped it had become. I'd argue that they're the one Clan that could NOT survive the WoR no matter how much we love them because they're the Clan that represents all that was the Clans, not what they will be. The Coyotes survived for a couple of reasons. First, it leaves the Homeworld Clans with a link to the Founders that leaves them on an even footing concerning legitimacy with the Returned Clans and secondly, there had to be some sort of bad boy left among the Homeworld Clans. You could also say they have the survival instincts of their namesake... Coyotes are difficult to wipe out.
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Two of my players have called an apologized for their outbursts last night and I think we've lost a third, at least for now. Nobody likes player deaths but in a game like this, it happens. I'm not happy that it was launched on me without any prior warning ahead of time (I wasn't exactly prepared for it) but I rolled with it as best as I could. It isn't like a coup wasn't coming, I just didn't expect it now. As it was, the one who really took it like a champ was the saKhan's player who character died in a pretty inglorious death being beaten to death in a change room. He's a good guy and now he has to start all over. Loremaster's player is also okay, but he had nowhere near the time invested like the saKhan guy did. It's really the player who played the Star Colonel running the Blood Guard who's was being a **** and causing allot of the flack. When we talk (and we will), I'll have to set him straight that such behavior cannot happen again. The player who's left, at least for now is our youngest friend and feels setup by his buddy. I should be able to smooth it out but giving the kid a breather is the best I can do for today.