Take your average LRM/SRM carrier, strip off the missile launchers and bolt on a support piece. Gives you a reasonably priced, highly mobile support gun that in lance formations can keep raining hell all day long.
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Sniper Artillery Carrier
Tech: Inner Sphere / 3025
Config: Tracked Vehicle
Rules: Level 3, Standard design
Mass: 60 tons
Power Plant: 180 I.C.E.
Cruise Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type: Standard
Armament:
1 Sniper Artillery
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
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Type/Model: Sniper Artillery Carrier
Mass: 60 tons
Equipment: Items Mass
Int. Struct.: 24 pts Standard 0 6.00
Engine: 180 I.C.E. 0 14.00
Cruise MP: 3
Flank MP: 5
Heat Sinks: 0 Single 0 .00
Cockpit & Controls: 0 3.00
Crew: 4 Members 0 .00
Armor Factor: 48 pts Standard 0 3.00
Internal Armor
Structure Value
Front: 6 12
Left / Right Sides: 6 12/12
Rear: 6 12
Weapons and Equipment Loc Heat Ammo Items Mass
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1 Sniper Artillery Front 0 140 2 34.00
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TOTALS: 0 2 60.00
Items & Tons Left: 15 .00
Calculated Factors:
Total Cost: 1,094,400 C-Bills
Battle Value 2: 368 (old BV = 297)
Cost per BV: 2,973.91
Weapon Value: 108 / 108 (Ratio = .29 / .29)
Damage Factors: SRDmg = 12; MRDmg = 12; LRDmg = 12
BattleForce2: MP: 3T, Armor/Structure: 0 / 2
Damage PB/M/L: 1/1/2, Overheat: 0
Class: GH; Point Value: 4
Specials: artS