Well not really a true star... More specifically, I am trying to build a force for my MekWars Clan Nova Cat detachment (see sig for link to our campaign). My goal is to best use the Huey assault tank (no way am I going to correctly spell the Hutzwhatever).
Design goals: I want to be over 9,000 BV for the total army, as I want to have enough slower moving heavier targets to make tagging them and hitting them happen often. The army is meant to be fun and take advantage of Arrow IV launchers, though it'd be nice if it were effective. I am willing to use only 4 mechs/vees if I am coming in closer to 9k.
Construction rules: Our server requires at least two mechs in every army, and no more than 1 vee for every 2 mechs. Also, no more than 1 infantry for every two mechs or vees.
I have a variety of 3050 initial clan invasion omnis to work with, but no more than 1 of each of the different heavies. The only assault I have is a single Gargoyle. I have access to multiple Hankyu, Dasher, and Koshi, as well as multiple elemental points with TAG. I also have at least one Epona and Asshur Artillery spotter. All vees are 4/5, all my mechs have 3/4 pilots, though I do have access to a single 2/4 pilot who can drive a heavy mech.
A few other odds and ends among my second line and salvaged mechs, including a Glass Spider, Wyvern IIC, WHM-IIC Shogun, Striker, and LGB-0W.
My main question is mostly the source of TAG, and how many should I use. Is a single Hankyu Prime/Dasher A/Mist Lynx A enough? Should I go with a Mech and an elemental? Two elementals dropped off by mechs? Elemental + Asshur?
After that I have historically favored heavy armor with long range weapons (Mad Cat B, Gargle D, Summoner D, WHM-IIC, Glass Spider, etc), and let my enemies come to me.