Since this was at GenCon, the game was 'designed" to be played in four hours which approximates 8 turns.
In the same 4 hour time frame, the Quickstrike lethality would be much greater. With the way the Word of Blake was rolling, the ComGuards would have won. But, the ComGuards would have probably suffered 40-50% casualties.
This game should have been more punishing to the ComGuards. I could honestly care less about the Word of Blake's battlearmor missing their targets, it was the low number of rockets fired from the Zephyrs that actually hit a ComGuard target that denied the Word of Blake any chance of victory.
If this game was played where there is no time limit, I would have waited until the Word of Blake battlemechs were in firing position before I charged with my hovercraft. However, since there is a time limit involved, I decided to rush the hovercraft forward knowing that my hovercraft would get destroyed. But, again, I was hoping for successful rocket fire to weaken the ComGuard mechs allowing the Word of Blake mechs to kill off three to five of the ComGuard mechs before the game would be called.