Author Topic: Repair and Maintenance Exercises  (Read 730 times)

ringringlingling

  • Sergeant
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  • Posts: 133
Repair and Maintenance Exercises
« on: 18 December 2023, 22:58:14 »
Not sure if this goes here, but I was thinking it would be interesting to take the record sheets from a lance during the aftermath of a battle and try to run them through a repair / maintenance scenario.

Starting Guidelines

Standard Location: Dropship Bay
Number of Crews: 1 per mech + 1 for every 4 mechs (5 per lance)
Number of Hours: 8 hours per maintenance cycle
Maintenance Cycles: 1


Unit Quality

B Bandits, Militia
C Periphery State
D Merc Unit
E House Unit
F Clan Unit

Combat Unit Experience / Tech Crew Experience

Regular / Regular
Veteran / Veteran
Elite / Elite
I'm a six Star General!

Daryk

  • Lieutenant General
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  • Posts: 37491
  • The Double Deuce II/II-σ
Re: Repair and Maintenance Exercises
« Reply #1 on: 20 December 2023, 19:08:19 »
I think we need more details to really start the discussion...

gwaedin

  • Sergeant
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  • Posts: 134
Re: Repair and Maintenance Exercises
« Reply #2 on: 21 December 2023, 09:19:10 »
I'm also not quite sure about what the idea is.
But if it helps, a nice thing about the PV system is that you can easily adjust values for damaged units: removing armor/IS bubbles, changing the skill, recalculating MP... the most difficult thing to account for are Engine crits.