Necron Lychguard
Necron Lychguard
Assault BattleArmor
Mixed (Base Clan)
BV: 431
Cost: 8,650,000 C-bills
Movement: 3/3
Internal: 5
Armor: 65
Internal Armor
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Trooper 1 1 13
Trooper 2 1 13
Trooper 3 1 13
Trooper 4 1 13
Trooper 5 1 13
Weapon Loc Heat
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Swarm Mek Point 0
Attack Swarmed Mek Point 0
Stop Swarm Attack Point 0
Leg Attack Point 0
Pop-up Mine (Right arm) Point 0
Ammo Loc Shots
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Pop-up Mine Ammo Point 1
Pop-up Mine Ammo Point 1
Pop-up Mine Ammo Point 1
Pop-up Mine Ammo Point 1
Pop-up Mine Ammo Point 1
Equipment Loc
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BA Fire Resistant (Body) Point
BA Fire Resistant (Right arm) Point
BA Fire Resistant (Body) Point
BA Fire Resistant (Left arm) Point
BA Fire Resistant (Body) Point
Space Operations Adaptation (Body) Point
BA Myomer Booster (Left arm) Point
BA Myomer Booster (Right arm) Point
BA Myomer Booster (Body) Point
Heavy Battle Vibro Claw (Left arm) Point
Heavy Battle Vibro Claw (Right arm) Point
Single-Hex ECM (Body) Point
Anti Personnel Weapon Mount (Left arm) Point
Cutting Torch (Left arm) Point
Similar to the Warrior and Immortal, The even Heavier Lychguard is a powerful melee combatant. Since battle armor sized shields aren't a thing in BattleTech I put an ECM in it's place. To represent how dangerous these units can be in melee, I gave them all the best melee things. In BattleTech I think they would be most dangerous in a boarding action, but like assault terminators, and any other infantry that can't swam and can't shoot, they are severely limited against traditional BattleTech units. Still, their primary purpose is to absorb fire and protect other things. They do have a popup mine since they can't really hurt 'Mechs any other way, and I wanted them to be able to, as was appropriate for the Warscythes they are supposed to be able to wield. It's no where near a perfect representation, but I think it is as close as I can get. The only improvement I can think of is getting it back down to a heavy frame so it can still act in a protective roll by mechanizing and absorbing hits that way, but the necrons don't exactly have many mechs for that to be used on so I didn't bother.