I finally got a hold of the Strategic Ops book, and one of the things that caught my eye was that the Avalon-class cruisers were delayed. So I decided to work on a design to take up the slack as an enlarged Fox.
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Lancer-class Destroyer
Tech: Inner Sphere / 3067
Vessel Type: WarShip
Rules: Level 2, Standard design
Rules Set: AeroTech2
Mass: 390,000 tons
K-F Drive System: (Unknown)
Length: 490 meters
Sail Diameter: 1,015 meters
Power Plant: Standard
Safe Thrust: 4
Maximum Thrust: 6
Armor Type: Lamellor Ferro-carbide
Armament:
6 NAC/20
32 ER PPC
16 Streak SRM 6
32 ER Medium Laser
16 AMS
8 Barracuda-T
16 NL55
4 LRM 20+ArtIV
2 NAC/10
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==Overview:==
When the Avalon-class project started to run into delay after delay, the
Federated Suns Navy began to look for a stopgap measure when the available
Fox-class corvette was being out-gunned by larger and newer designs. While
the new project was given a green light to go forward as quickly as possible, it
was demanded that the new design was to use as many design elements from
the Fox as possible in order to keep design costs down and help speed up the
time to bring the new vessel to completion.
The engineers at Federated-Boeing were mostly faithful to this requirement,
though they did apply the lessons learned from the Fox-class. The naval
architects with the Navy fought the engineers on almost every change, and for
the most part were able to keep the project on time and budget. The biggest
change the engineers were able to apply to the new vessel was in terms of the
crew accomodations. The accomodations on the new design, designated the
Lancer-class, were much better designed in terms of the crew, with enough
binks for all and enough supplies for an extended 180-day deployment between
needing to resupply. The Lancer makes use of the same thruster system as the
Fox-class, but manages to pack more of them together. While not much faster,
the Lancer is well able to keep up with larger vessels while acting as a
command vessel for the more numerous corvettes.
The engineers were also able to improve the firepower of the Benson, mainly
by increasing the caliber of the naval autocannons and the supply of the
autocannon ammunition.. The anti-fighter firepower was likewise expanded,
especially along the broadsides of the vessel. The new vessel also carries
sufficient banks of double heat-sinks to vent all of the waste-heat generated
by firing all of the vessel's weapons at the same time.
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Class/Model/Name: Lancer-class Destroyer
Mass: 390,000 tons
Equipment: Mass
Power Plant, Drive & Control: 93,600.00
Thrust: Safe Thrust: 4
Maximum Thrust: 6
Kearny-Fuchida Hyperdrive: Compact (Integrity = 9) 176,475.00
Lithium Fusion Battery 3,900.00
Jump Sail: (Integrity = 4) 50.00
Structural Integrity: 80 31,200.00
Total Heat Sinks: 1,310 Double 833.00
Fuel & Fuel Pumps: 6,630.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 975.00
Fire Control Computers: .00
Food & Water: (180 days supply) 416.00
Armor Type: Lamellor Ferro-carbide (672 total armor pts) 624.00
Capital Scale Armor Pts
Location: L / R
Fore: 123
Fore-Left/Right: 112/112
Aft-Left/Right: 112/112
Aft: 101
Cargo:
Bay 1: Fighters (12) with 3 doors 1,800.00
Bay 2: Small Craft (2) with 1 door 400.00
Bay 3: Cargo (1) 20,000.00
DropShip Capacity: 6 Docking Hardpoints 6,000.00
Grav Decks #1 - 2: (150-meter diameter) 200.00
Life Boats: 40 (7 tons each) 280.00
Escape Pods: 38 (7 tons each) 266.00
Crew and Passengers:
35 Officers (33 minimum) 350.00
115 Crew (88 minimum) 805.00
50 Gunners (49 minimum) 350.00
180 Marines 900.00
48 Marine Battle Armor Troopers/Elementals 336.00
34 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
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2 NAC/20(60 rounds) Nose 40 40 40 -- 120 5,024.00
4 ER PPC Nose 4(40) 4(40) 4(40) -- 60 28.00
2 Streak SRM 6(60 rounds) Nose 2(24) -- -- -- 8 13.00
4 ER Medium Laser Nose 2(20) 2(20) -- -- 20 4.00
2 AMS(180 rounds) Nose -- -- -- -- 2 16.00
2 Barracuda-T(40 msls) FL/R 4 4 4 4 40 2,800.00
4 NL55 FL/R 22 22 22 22 680 8,800.00
4 ER PPC FL/R 4(40) 4(40) 4(40) -- 120 56.00
2 Streak SRM 6(60 rounds) FL/R 2(24) -- -- -- 16 26.00
4 ER Medium Laser FL/R 2(20) 2(20) -- -- 40 8.00
2 AMS(180 rounds) FL/R -- -- -- -- 4 32.00
2 NAC/20(60 rounds) L/RBS 40 40 40 -- 240 10,048.00
4 ER PPC L/RBS 4(40) 4(40) 4(40) -- 120 56.00
2 LRM 20+ArtIV(240 rounds) L/RBS 3(32) 3(32) 3(32) -- 24 124.00
2 Streak SRM 6(60 rounds) L/RBS 2(24) -- -- -- 16 26.00
4 ER Medium Laser L/RBS 2(20) 2(20) -- -- 40 8.00
2 AMS(180 rounds) L/RBS -- -- -- -- 4 32.00
2 Barracuda-T(40 msls) AL/R 4 4 4 4 40 2,800.00
4 NL55 AL/R 22 22 22 22 680 8,800.00
4 ER PPC AL/R 4(40) 4(40) 4(40) -- 120 56.00
2 Streak SRM 6(60 rounds) AL/R 2(24) -- -- -- 16 26.00
4 ER Medium Laser AL/R 2(20) 2(20) -- -- 40 8.00
2 AMS(180 rounds) AL/R -- -- -- -- 4 32.00
2 NAC/10(40 rounds) Aft 20 20 20 -- 60 4,008.00
4 ER PPC Aft 4(40) 4(40) 4(40) -- 60 28.00
2 Streak SRM 6(60 rounds) Aft 2(24) -- -- -- 8 13.00
4 ER Medium Laser Aft 2(20) 2(20) -- -- 20 4.00
2 AMS(180 rounds) Aft -- -- -- -- 2 16.00
1 Lot Spare Parts (0.18%) 718.00
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TOTALS: Heat: 2,604 390,000.00
Tons Left: .00
Calculated Factors:
Total Cost: 19,176,468,000 C-Bills
Battle Value: 93,873
Cost per BV: 204,280.98
Weapon Value: 51,387 (Ratio = .55)
Damage Factors: SRV = 2,955; MRV = 2,630; LRV = 1,869; ERV = 690
Maintenance: Maintenance Point Value (MPV) = 728,203
(131,899 Structure, 508,748 Life Support, 87,556 Weapons)
Support Points (SP) = 232,395 (32% of MPV)
BattleForce2: Not applicable