Author Topic: Halberd - Clan Wolf Echo Galaxy 90 Tonne "TWolf" OmniMech - MBT Assault OmniMech  (Read 12820 times)

Karack Blackstone

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  • *
  • Posts: 990
Hello. Halberd HBD-OI. 90 Ton Clan Assault OmniMech.

Clan Wolf & Wolf In Exile 90 tonne Assault Heavy to the Timber Wolf's / Mad Cat's 75 tonne Heavy Assault.

TWolf: 75 tonne Cavalry HA, per above.
Halberd: 90 tonne Line / Cavalry AH, same.

Edit 10-24-2022 - Added A2, L, P, V, & J. Final Halberd_Old.ssw five config's brought over: F, Q, W, Y, & I.

https://drive.google.com/drive/folders/1agSQhbbgh5eKdFZohWa-CuVrW8YfA47K?usp=sharing

Halberd Prime:
https://drive.google.com/file/d/1I3TK6v8oZUxOOnkBdNsqJz4bY-x3RDcq/view?usp=sharing
https://i.imgur.com/Wq9qZyM.jpg

Halberd E:
https://imgur.com/mhALAag.jpg
https://imgur.com/MBtksB5.jpg
https://imgur.com/Rl1jsgz.jpg
https://imgur.com/n8NWGa2.jpg

Code: [Select]
Halberd

Mass: 90 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: E/X-E-E-A
Production Year: 3025
Cost: 26,241,375 C-Bills
Battle Value: 1,175

Chassis: Unknown Endo-Steel
Power Plant: Unknown 360 Fusion XL Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Unknown
    Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
    43.5 tons of pod space.
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   138 points                4.50
    Internal Locations: 1 HD, 1 LT, 1 RT, 2 LL, 2 RL
Engine:             XL Fusion Engine             360                      16.50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             14(28)                    4.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV - 278                 14.50
    Armor Locations: 1 CT, 2 LT, 2 RT, 1 LA, 1 RA

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     29           45       
                                 Center Torso (rear)                  12       
                                           L/R Torso     19           30       
                                    L/R Torso (rear)                  8         
                                             L/R Arm     15           30       
                                             L/R Leg     19           38       


Pr2 Prime

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================================================================================
Loadout Name: Pr2 Prime                                      Cost: 29,194,094
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 3,150

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             21(42)                    7.00
    Heat Sink Locations: 2 LT, 3 RT, 2 RA
    CASE Locations: LA                                                     0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Medium Pulse Laser                           CT        4         1         2.00
Medium Pulse Laser                           RT        4         1         2.00
Medium Pulse Laser                           LT        4         1         2.00
ER Small Laser                               LT        2         1         0.50
2 ER PPCs                                    RA        30        4        12.00
Medium Pulse Laser                           RA        4         1         2.00
Gauss Rifle                                  LA        1         6        12.00
@Gauss Rifle (8)                             LT        -         1         1.00
@Gauss Rifle (24)                            LA        -         3         3.00
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 32
4          7       8       5       0      4     1   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA

Prime

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================================================================================
Loadout Name: Prime                                          Cost: 29,194,094
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 3,150

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             21(42)                    7.00
    Heat Sink Locations: 1 LT, 3 LA, 3 RA
    CASE Locations: RT                                                     0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Small Laser                               CT        2         1         0.50
Medium Pulse Laser                           RT        4         1         2.00
Gauss Rifle                                  RT        1         6        12.00
Medium Pulse Laser                           LT        4         1         2.00
ER PPC                                       RA        15        2         6.00
Medium Pulse Laser                           RA        4         1         2.00
ER PPC                                       LA        15        2         6.00
Medium Pulse Laser                           LA        4         1         2.00
@Gauss Rifle (32)                            LT        -         4         4.00
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 32
4          7       8       5       0      4     1   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA

A

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================================================================================
Loadout Name: A                                              Cost: 29,336,594
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,768

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             16(32)                    2.00
    Heat Sink Locations: 2 LT
    CASE Locations: LT, RT, LA                                             0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Small Laser                               CT        2         1         0.50
Gauss Rifle                                  RT        1         6        12.00
2 Large Pulse Lasers                         RA        20        4        12.00
Ultra AC/20                                  LA        7         8        12.00
@Gauss Rifle (8)                             RT        -         1         1.00
@Ultra AC/20 (10)                            LT        -         2         2.00
@Gauss Rifle (8)                             LT        -         1         1.00
@Ultra AC/20 (5)                             LA        -         1         1.00
                                            Free Critical Slots: 5

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 28
4          7       7       4       0      4     1   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA

B

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================================================================================
Loadout Name: B                                              Cost: 30,087,094
Tech Rating/Era Availability: F/X-E-E-A                       BV2: 2,929

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             17(34)                    3.00
    Heat Sink Locations: 1 LT, 2 RT
    CASE Locations: LT, RT, LA, RA                                         0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 LRM-15s                                    RA        10        4         7.00
    Artemis IV FCS                           RA        -         2         2.00
Gauss Rifle                                  LA        1         6        12.00
ER PPC                                       RT        15        2         6.00
2 Streak SRM-6s                              LT        8         4         6.00
ER Small Laser                               CT        2         1         0.50
@LRM-15 (Artemis) (24)                       RA        -         3         3.00
@Gauss Rifle (16)                            LA        -         2         2.00
@Streak SRM-6 (15)                           RT        -         1         1.00
@Streak SRM-6 (15)                           LT        -         1         1.00
                                            Free Critical Slots: 1

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 29
4          9       9       6       0      4     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 2

D

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================================================================================
Loadout Name: D                                              Cost: 28,967,281
Tech Rating/Era Availability: F/X-E-E-A                       BV2: 2,518

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             18(36)                    4.00
    Heat Sink Locations: 2 LT, 2 RT
    CASE Locations: LA, RA                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Ultra AC/10                                  RA        3         4        10.00
Large Pulse Laser                            RA        10        2         6.00
Ultra AC/10                                  LA        3         4        10.00
Large Pulse Laser                            LA        10        2         6.00
ER Small Laser                               RT        2         1         0.50
ER Small Laser                               LT        2         1         0.50
ER Small Laser                               CT        2         1         0.50
@Ultra AC/10 (30)                            RA        -         3         3.00
@Ultra AC/10 (30)                            LA        -         3         3.00
                                            Free Critical Slots: 4

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 25
4          7       7       6       0      4     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA

E

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================================================================================
Loadout Name: E                                              Cost: 29,683,344
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,963

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             17(34)                    3.00
    Heat Sink Locations: 2 RT, 1 LA
    CASE Locations: LT, LA, RA                                             0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               CT        12        1         4.00
3 Medium Pulse Lasers                        RT        12        3         6.00
LRM-20                                       LT        6         4         5.00
    Artemis IV FCS                           LT        -         1         1.00
Gauss Rifle                                  RA        1         6        12.00
ER Small Laser                               RA        2         1         0.50
2 Streak SRM-6s                              LA        8         4         6.00
@LRM-20 (Artemis) (12)                       LT        -         2         2.00
@Gauss Rifle (16)                            RA        -         2         2.00
@Streak SRM-6 (30)                           LA        -         2         2.00
                                            Free Critical Slots: 1

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 30
4          8       9       4       0      4     1   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 1

H

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================================================================================
Loadout Name: H                                              Cost: 29,436,344
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,357

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             18(36)                    4.00
    Heat Sink Locations: 2 RT, 1 LA, 1 RA
    CASE Locations: LT, LA, RA                                             0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Heavy Large Laser                            RA        18        3         4.00
Ultra AC/5                                   RA        1         3         7.00
Heavy Large Laser                            LA        18        3         4.00
Ultra AC/5                                   LA        1         3         7.00
Ultra AC/5                                   RT        1         3         7.00
Targeting Computer                           LT        -         6         6.00
ER Small Laser                               CT        2         1         0.50
@Ultra AC/5 (20)                             RA        -         1         1.00
@Ultra AC/5 (20)                             LA        -         1         1.00
@Ultra AC/5 (20)                             LT        -         1         1.00
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 24
4          6       6       3       0      4     1   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA

G

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================================================================================
Loadout Name: G                                              Cost: 30,026,531
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 3,320

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT, LA, RA                                         0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
HAG-40                                       RT/RA     8         1/9      16.00
ER Medium Laser                              RT        5         1         1.00
ER Small Laser                               RT        2         1         0.50
HAG-40                                       LT/LA     8         1/9      16.00
ER Medium Laser                              LT        5         1         1.00
ER Small Laser                               LT        2         1         0.50
ER Small Laser                               CT        2         1         0.50
@HAG-40 (12)                                 RT        -         4         4.00
@HAG-40 (12)                                 LT        -         4         4.00
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 33
4          8       8       5       0      4     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, FLK 5/5/5

T

Code: [Select]
================================================================================
Loadout Name: T                                              Cost: 30,160,125
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,864

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: CT, LT, RT, LA, RA                                     0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ATM-12                                       RA        8         5         7.00
ATM-12                                       LA        8         5         7.00
ATM-12                                       RT        8         5         7.00
ATM-12                                       LT        8         5         7.00
@ATM-12 (5)                                  RA        -         1         1.00
@ATM-12 (ER) (10)                            RA        -         2         2.00
@ATM-12 (HE) (5)                             RA        -         1         1.00
@ATM-12 (10)                                 LA        -         2         2.00
@ATM-12 (ER) (5)                             LA        -         1         1.00
@ATM-12 (HE) (5)                             LA        -         1         1.00
@ATM-12 (5)                                  RT        -         1         1.00
@ATM-12 (HE) (5)                             RT        -         1         1.00
@ATM-12 (5)                                  LT        -         1         1.00
@ATM-12 (HE) (5)                             LT        -         1         1.00
@ATM-12 (ER) (5)                             CT        -         1         1.00
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 29
4         12       8       4       0      4     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA

N

Code: [Select]
================================================================================
Loadout Name: N                                              Cost: 33,499,375
Tech Rating/Era Availability: F/X-X-F-A                       BV2: 3,610
Rules Level: Experimental Tech

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             15(30)                    1.00
    Heat Sink Locations: 1 RA
    CASE Locations: CT, LT, RT, LA, RA                                     0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
iATM-12                                      RA        8         5         7.00
iATM-12                                      LA        8         5         7.00
iATM-12                                      RT        8         5         7.00
iATM-12                                      LT        8         5         7.00
@iATM-12 (5)                                 RA        -         1         1.00
@iATM-12 (HE) (5)                            RA        -         1         1.00
@iATM-12 (5)                                 LA        -         1         1.00
@iATM-12 (ER) (10)                           LA        -         2         2.00
@iATM-12 (HE) (5)                            LA        -         1         1.00
@iATM-12 (5)                                 RT        -         1         1.00
@iATM-12 (HE) (5)                            RT        -         1         1.00
@iATM-12 (HE) (5)                            LT        -         1         1.00
@iATM-12 (5)                                 LT        -         1         1.00
@iATM-12 (ER) (5)                            CT        -         1         1.00
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 36
4         15      10       5       0      4     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA

K

Code: [Select]
================================================================================
Loadout Name: K                                              Cost: 29,892,344
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,969

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             15(30)                    1.00
    Heat Sink Locations: 1 LA
    CASE Locations: LT, RT, LA, RA                                         0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 Streak SRM-6s                              LA        8         4         6.00
HAG-40                                       RT/RA     8         1/9      16.00
2 Streak SRM-6s                              RT        8         4         6.00
2 Streak SRM-6s                              LT        8         4         6.00
ER Small Laser                               LT        2         1         0.50
@HAG-40 (3)                                  LA        -         1         1.00
@Streak SRM-6 (30)                           LA        -         2         2.00
@HAG-40 (3)                                  RT        -         1         1.00
@Streak SRM-6 (15)                           RT        -         1         1.00
@HAG-40 (3)                                  LT        -         1         1.00
@Streak SRM-6 (15)                           LT        -         1         1.00
@HAG-40 (3)                                  CT        -         1         1.00
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 30
4         10      10       3       0      4     1   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, FLK 3/2/2

S

Code: [Select]
Loadout Name: S                                              Cost: 29,602,594
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,748

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 4  (Standard)
    Jump Jet Locations: 2 LT, 2 RT                                         8.00
Heat Sinks:         Double Heat Sink             19(38)                    5.00
    Heat Sink Locations: 1 LT, 3 LA, 1 RA
    CASE Locations: LT, RT, RA                                             0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 Streak SRM-6s                              RA        8         4         6.00
ER PPC                                       LA        15        2         6.00
Small Pulse Laser                            LA        2         1         1.00
Ultra AC/10                                  RT        3         4        10.00
ER Small Laser                               LT        2         1         0.50
Medium Pulse Laser                           CT        4         1         2.00
@Streak SRM-6 (30)                           RA        -         2         2.00
@Ultra AC/10 (10)                            RT        -         1         1.00
@Ultra AC/10 (20)                            LT        -         2         2.00
                                            Free Critical Slots: 1

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 27
4j         7       7       3       0      4     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA

U - LRT-15's & ammo to ST's is easy.

Code: [Select]
================================================================================
Loadout Name: U                                              Cost: 30,953,375
Tech Rating/Era Availability: F/X-X-F-A                       BV2: 3,133
Rules Level: Experimental Tech

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 4  (UMU)
    Jump Jet Locations: 2 LT, 2 RT                                         8.00
Heat Sinks:         Double Heat Sink             20(40)                    6.00
    Heat Sink Locations: 1 LT, 1 RT, 2 LA, 2 RA
    CASE Locations: LT, RT                                                 0.00
    CASE II Locations: 1 LT, 1 RT                                          1.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER PPC                                       RA        15        2         6.00
LRT-15                                       RA        5         2         3.50
    Artemis IV FCS                           RA        -         1         1.00
ER PPC                                       LA        15        2         6.00
LRT-15                                       LA        5         2         3.50
    Artemis IV FCS                           LA        -         1         1.00
Medium Pulse Laser                           CT        4         1         2.00
@LRT-15 (16)                                 RT        -         2         2.00
@LRT-15 (16)                                 LT        -         2         2.00
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 31
4u         7       7       6       0      4     0   Structure:  5
Special Abilities: UMU, OMNI, CASEII, CASE, SRCH, ES, SEAL, SOA

R2

<Below>
« Last Edit: 30 December 2022, 17:05:53 by Karack Blackstone »

Karack Blackstone

  • Lieutenant
  • *
  • Posts: 990
Re: Clan 90 Ton Omni: "Halberd"
« Reply #1 on: 15 November 2018, 18:40:32 »
Edit:

R2 with Spare & New Configs:

Code: [Select]
================================================================================
Loadout Name: R2                                             Cost: 30,952,781
Tech Rating/Era Availability: F/X-X-F-A                       BV2: 2,776
Rules Level: Experimental Tech

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT, LA, RA                                         0.00
    CASE II Locations: 1 LT, 1 RT, 1 LA, 1 RA                              2.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Small Laser                               CT        2         1         0.50
3 Streak LRM-5s                              RT        6         3         6.00
ER Small Laser                               RT        2         1         0.50
3 Streak LRM-5s                              LT        6         3         6.00
ER Small Laser                               LT        2         1         0.50
4 Streak LRM-5s                              RA        8         4         8.00
4 Streak LRM-5s                              LA        8         4         8.00
@Streak LRM-5 (48)                           RT        -         2         2.00
@Streak LRM-5 (48)                           LT        -         2         2.00
@Streak LRM-5 (96)                           RA        -         4         4.00
@Streak LRM-5 (96)                           LA        -         4         4.00
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 28
4          8       8       7       0      4     1   Structure:  5
Special Abilities: OMNI, CASEII, CASE, SRCH, ES, SEAL, SOA

A2

Code: [Select]
================================================================================
Loadout Name: A2                                             Cost: 28,868,125
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,833

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             20(40)                    6.00
    Heat Sink Locations: 2 LT, 2 RT, 2 LA
    CASE Locations: LT, RT, RA                                             0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Medium Pulse Laser                           CT        4         1         2.00
Medium Pulse Laser                           RT        4         1         2.00
AP Gauss Rifle                               RT        1         1         0.50
Medium Pulse Laser                           LT        4         1         2.00
AP Gauss Rifle                               LT        1         1         0.50
Gauss Rifle                                  RA        1         6        12.00
AP Gauss Rifle                               RA        1         1         0.50
2 Large Pulse Lasers                         LA        20        4        12.00
Medium Pulse Laser                           LA        4         1         2.00
@Gauss Rifle (8)                             RT        -         1         1.00
@AP Gauss Rifle (40)                         LT        -         1         1.00
@Gauss Rifle (16)                            RA        -         2         2.00
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 28
4          8       8       4       0      4     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA

L

Code: [Select]
================================================================================
Loadout Name: L                                              Cost: 29,607,938
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,230

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Micro Pulse Laser                            CT        1         1         0.50
Medium Pulse Laser                           RT        4         1         2.00
Micro Pulse Laser                            RT        1         1         0.50
ER Medium Laser                              RT        5         1         1.00
Medium Pulse Laser                           LT        4         1         2.00
Micro Pulse Laser                            LT        1         1         0.50
ER Medium Laser                              LT        5         1         1.00
2 LB 5-X ACs                                 RA        2         8        14.00
2 LB 5-X ACs                                 LA        2         8        14.00
@LB 5-X (Cluster) (80)                       RT        -         4         4.00
@LB 5-X (Cluster) (80)                       LT        -         4         4.00
                                            Free Critical Slots: 2

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 22
4          5       5       2       0      4     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, FLK 1/1/1

P

Code: [Select]
================================================================================
Loadout Name: P                                              Cost: 28,806,375
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,858

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             24(48)                   10.00
    Heat Sink Locations: 2 LT, 2 RT, 3 LA, 3 RA
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Medium Laser                              CT        5         1         1.00
Large Pulse Laser                            RT        10        2         6.00
Medium Pulse Laser                           RT        4         1         2.00
Large Pulse Laser                            LT        10        2         6.00
Medium Pulse Laser                           LT        4         1         2.00
Large Pulse Laser                            RA        10        2         6.00
Medium Pulse Laser                           RA        4         1         2.00
Large Pulse Laser                            LA        10        2         6.00
Medium Pulse Laser                           LA        4         1         2.00
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 29
4          7       7       4       0      4     2   Structure:  5
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA

V:

Code: [Select]
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Loadout Name: V                                              Cost: 29,542,625
Tech Rating/Era Availability: F/X-X-E-D                       BV2: 2,843
Rules Level: Experimental Tech

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             24(48)                   10.00
    Heat Sink Locations: 2 LT, 2 RT, 3 LA, 3 RA
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Medium Pulse Laser                           CT        4         1         2.00
Large Pulse Laser                            RT        10        2         6.00
Laser Anti-Missile System                    RT        5         1         1.00
Large Pulse Laser                            LT        10        2         6.00
Laser Anti-Missile System                    LT        5         1         1.00
Large Pulse Laser                            RA        10        2         6.00
Medium Pulse Laser                           RA        4         1         2.00
Large Pulse Laser                            LA        10        2         6.00
Medium Pulse Laser                           LA        4         1         2.00
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 28
4          7       7       5       0      4     0   Structure:  5
Special Abilities: OMNI, AMS, ENE, SRCH, ES, SEAL, SOA

J: Actually counters the Slaughter II

Code: [Select]
================================================================================
Loadout Name: J                                              Cost: 28,393,125
Tech Rating/Era Availability: F/X-X-E-D                       BV2: 2,777

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             24(48)                   10.00
    Heat Sink Locations: 2 LT, 2 RT, 3 LA, 3 RA
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Small Pulse Laser                            CT        2         1         1.00
3 Medium Pulse Lasers                        RT        12        3         6.00
3 Medium Pulse Lasers                        LT        12        3         6.00
Large Pulse Laser                            RA        10        2         6.00
Medium Pulse Laser                           RA        4         1         2.00
Large Pulse Laser                            LA        10        2         6.00
Medium Pulse Laser                           LA        4         1         2.00
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 28
4          9       9       3       0      4     0   Structure:  5
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA

---

Halberd F, Q, W, Y, I

F

Code: [Select]
================================================================================
Loadout Name: F                                              Cost: 29,040,063
Tech Rating/Era Availability: F/X-X-E-D                       BV2: 2,654

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             21(42)                    7.00
    Heat Sink Locations: 2 LT, 2 RT, 2 LA, 1 RA
    CASE Locations: LT, RA                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Small Pulse Laser                            CT        2         1         1.00
3 Medium Pulse Lasers                        RT        12        3         6.00
Streak SRM-6                                 LT        4         2         3.00
Ultra AC/10                                  RA        3         4        10.00
2 Large Pulse Lasers                         LA        20        4        12.00
Micro Pulse Laser                            LA        1         1         0.50
@Streak SRM-6 (15)                           LT        -         1         1.00
@Ultra AC/10 (30)                            RA        -         3         3.00
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 27
4          8       8       4       0      4     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA

Q

Code: [Select]
================================================================================
Loadout Name: Q                                              Cost: 29,680,094
Tech Rating/Era Availability: F/X-X-E-D                       BV2: 3,007

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             15(30)                    1.00
    Heat Sink Locations: 1 RA
    CASE Locations: LT, RT, LA                                             0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Small Laser                               CT        2         1         0.50
Ultra AC/10                                  RT        3         4        10.00
HAG-40                                       LT/LA     8         1/9      16.00
5 Medium Pulse Lasers                        RA        20        5        10.00
@Ultra AC/10 (20)                            RT        -         2         2.00
@HAG-40 (12)                                 LT        -         4         4.00
                                            Free Critical Slots: 5

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 30
4          8       8       4       0      4     1   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, FLK 2/2/2

W

Code: [Select]
================================================================================
Loadout Name: W                                              Cost: 29,051,625
Tech Rating/Era Availability: F/X-X-E-D                       BV2: 2,969

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             22(44)                    8.00
    Heat Sink Locations: 3 LT, 3 RT, 2 LA
    CASE Locations: RA                                                     0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Medium Pulse Laser                           CT        4         1         2.00
ER Large Laser                               RT        12        1         4.00
ER Large Laser                               LT        12        1         4.00
Gauss Rifle                                  RA        1         6        12.00
5 Medium Pulse Lasers                        LA        20        5        10.00
@Gauss Rifle (24)                            RA        -         3         3.00
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 30
4          8       8       4       0      4     1   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA

Y

Code: [Select]
================================================================================
Loadout Name: Y                                              Cost: 30,153,750
Tech Rating/Era Availability: F/X-X-E-D                       BV2: 2,877

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             15(30)                    1.00
    Heat Sink Locations: 1 LT
    CASE Locations: RT, LA, RA                                             0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Gauss Rifle                                  RT        1         6        12.00
Large Pulse Laser                            LT        10        2         6.00
Medium Pulse Laser                           LT        4         1         2.00
Light Active Probe                           LT        0         1         0.50
ATM-12                                       RA        8         5         7.00
ATM-12                                       LA        8         5         7.00
@Gauss Rifle (8)                             CT        -         1         1.00
@Gauss Rifle (8)                             RT        -         1         1.00
@ATM-12 (5)                                  RA        -         1         1.00
@ATM-12 (ER) (5)                             RA        -         1         1.00
@ATM-12 (HE) (5)                             RA        -         1         1.00
@ATM-12 (5)                                  LA        -         1         1.00
@ATM-12 (ER) (5)                             LA        -         1         1.00
@ATM-12 (HE) (5)                             LA        -         1         1.00
                                            Free Critical Slots: 3

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 29
4         10       8       5       0      4     0   Structure:  5
Special Abilities: OMNI, LPRB, RCN, CASE, SRCH, ES, SEAL, SOA

I

Code: [Select]
================================================================================
Loadout Name: I                                              Cost: 29,694,250
Tech Rating/Era Availability: F/X-X-E-D                       BV2: 3,104

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             18(36)                    4.00
    Heat Sink Locations: 2 LA, 2 RA
    CASE Locations: RT, LA, RA                                             0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Gauss Rifle                                  RT        1         6        12.00
ER PPC                                       LT        15        2         6.00
ER Medium Laser                              LT        5         1         1.00
Targeting Computer                           LT        -         4         4.00
ER Medium Laser                              RA        5         1         1.00
LRM-15                                       RA        5         2         3.50
2 Streak SRM-6s                              LA        8         4         6.00
@Gauss Rifle (8)                             CT        -         1         1.00
@Gauss Rifle (8)                             RT        -         1         1.00
@LRM-15 (16)                                 RA        -         2         2.00
@Streak SRM-6 (15)                           LA        -         1         1.00
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 31
4          8       8       5       0      4     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 1

--- ---=

(OP only)

Fluff, with old post below the dashed line.

The Halberd, developed by Clan Wolf to address the problems that one Clan caused due to an obsession with the description of the Dire Wolf as the, "Ultimate Assault Omnimech," is a somewhat faster than normal 90 Ton Assault Omnimech.

While moving at the same speed of Inner Sphere Heavy 'Mechs, the Halberd is fast for an Assault 'Mech of it's weight. 90 Tons is not quite the same size as the 100 Ton Dire Wolf, nor is it as fast and as nimble as the 80 Ton Gargoyle. As a balance directly between the two, this 'Mech is a match to the Clan Wolf Omnimech design philosophy, which can be summed up in two words: push it. Having the speed of an Inner Sphere Heavy 'Mech, the near-full armor profile of the Highlander IIC and multiple loadouts that are apparently just up-weighted, heavily improved heat dissipation systems by podding in as many heat sinks per configuration as can be fit Heavy refits based on Spheroid classics like the Marauder and Rifleman, this 'Mech typically has a very solid amount of firepower for not only an Omnimech in general, but can try to keep pace with the Dire Wolf.

Overall this 'Mech is a tradeoff game in progress. Faster than the Dire Wolf, slower than the Gargoyle, more pod weight than the latter yet less than the former, sharing the weight with the Kingfisher but mounting a lighter and bulkier XL engine, and with a very tight internal layout the same as the Timber Wolf, this fast for a 90 Ton Assault Omnimech is fast, heavy, dense, hits hard, and can weather a decent amount of return fire as it closes with the enemy.

If the Timber Wolf concept is Assault Heavy, the Halberd concept is Heavy Assault.

Named for an ancient Terran melee weapon that was commonly called either the Can Opener or Knight Opener, this is one 'Mech that brings a serious punch at most standard range brackets with some configurations packing a slight amount of extra firepower in exchange for some extra heat which is held in the engine until the numerous double heat sinks can dissipate it in time. Versatility is this 'Mech's real strong suit, and it gets there by using mostly high efficiency weapons, primarily the Clan Gauss Rifle, Ultra AC-10, Large Pulse Laser and Medium Pulse Laser. As this is apparently reminiscent of the weapon itself providing heavy hitting, dense and efficient hits, this design strives to deliver accurate firepower with little heat, dense, tight weapons with plenty of ammunition to keep firing even past normal Clan limits.

Skilled pilots who know how to heat walk can squeeze out some serious firepower at almost any range in many configurations, thanks to an apparent love of double heat sinks over weapons that sit dormant due to high heat weapons or just overall an insufficient amount of total heat sinks mounted per configuration overall.

---

Configurations

Prime: Clearly based on the 75 Ton Marauder just with more weight for double heat sinks, more ammo and thankfully no room for jump jets, this hard hitting multi-role brawler, sniper, duelist setup is able to fire twice as often as normal when compared to other Omnimech Gauss ammo bin limits. With a pair of highly powerful and efficient Clan ER PPC's, four Medium Pulse Lasers, and a single ER Small Laser, this variant does work its heat sinks hard if alpha striking.

A:  Juggernaut and brawler, the Alpha variant favors a single massive short range weapon, the Clan Ultra AC/20, with three tons of ammo, which is grouped with a Gauss Rifle with two tons of ammo and a pair of Large Pulse Lasers.

B: Designed as a general purpose brawler, this variant packs in the short range variety of weapons off of the Mad Cat A, but instead mounts more heat efficient Ultra AC/10 with three tons of ammo, twin Large Pulse Lasers, and a spare Small Pulse Laser and Micro Pulse Laser for limited anti-infantry duty. With all the Pulse weapons, accuracy is a plus.

D: Long range Sniper, packing twin Large Pulse Lasers and dual Ultra AC/10's with three tons of ammo to each cannon, this mech turns the venerable Rifleman into what it was dreamt to be: a dangerous, long range direct fire support sniper. Three ER Small Lasers are substitute Medium Lasers on most IS designs, giving some measure of close in "Go AWAY!" ability should the enemy close.

E: A variant of the Highlander IIC, this version reduces the ammo by half but keeps the LRM 20 with Artemis IV FCS, granting 12 salvos. The rest of the 'mech is nearly the same, keeping the three tons of ammo for the Gauss Rifle, twin Streak SRM 6's with one ton of ammo for both, adds a Micro Pulse Laser for anti-infantry, and retains the three Medium Pulse Lasers for general purpose close-in work. Adding an ER Large Laser to the 'mech's otherwise sturdy long range firepower, this variant is an all-rounder but with a pretty solid punch at all ranges. The ability to hit a little harder for a slight heat increase in the strategic fight adds some welcome backup strength.

F: The Fire Support variant, packing six LRM 15's with 14 tons of ammo, thus granting two tons of ammo to each launcher with a spare two tons shared between them all, this mech is a faster, yet not quite as hard hitting missile platform for indirect and LRM fire support. The backup three Medium Pulse Lasers round out this mech's close in and self defense weapons, giving the thing decent bite even up close, although heat can be a bit of an issue firing all weapons.

G: Packing twin HAG 40's with four tons of ammo to each weapon, this variant carries twin ER Medium Lasers and Three ER Small Lasers as a decent back set of weapons. Designed as a direct pepper and cluster shot fire support, thus resulting in a direct fire cluster pepper machine. HAG 40's aren't known for massive accuracy at long range, but their ability to fill an area with oversized buckshot certainly will put on the hurt, and closing will only make this worse.

H: Packing a Targeting Computer which aims twin Heavy Large Lasers and three Ultra AC/5's with two tons of ammo between them, this 'mech variant is meant to piss off something into closing, and should the foe miss the presence of the dual Heavy Larges, there's going to be some serious hurt brought in response. A Brawler with a decently powerful long range fire bracket to kite the foe in by peppering away with some decently accurate sniping, the foe should fall to this Halberd's blows fast if they take the bait and fall into this trap of a design. A single spare SRM 6 with one ton of ammo adds to the mech's short range firepower just a tad.

K: Armed with a Gauss Rifle fed by two tons of ammo and twin ER Large Lasers for distance, backed up by a withering array of five Left Arm mounted Medium Pulse Lasers for a combined Brawler Juggernaut duty, and a sixth apparently spare Medium Pulse Laser in the Center Torso, this variant is meant to piss off the foe and then brawl with a slightly nasty surprise: Medium Pulse Lasers, let alone five, are known for being pretty solidly reliable close-in brawler weapons, and are hard to miss with for a reasonably skilled pilot.

L: Mounting a HAG 40, four tons of ammo, an Ultra AC/10 with two tons of ammo, packing the same five Medium Pulse Lasers in the Right Arm instead of the K's Left, and a single ER Small Laser as a backup weapon afterthought, this variant will pepper with decent shot groups at range, thus providing a bit more room for drawing in foes which can be caught in the spider's web of pulse battery fire.

S: The Jump Jet variant, carrying an ER PPC, Ultra AC/10 with three tons of ammo, twin Streak SRM 6's with one ton of ammo for the highly accurate weapons when they do fire, and a single Medium Pulse Laser, Small Pulse Laser and Micro Pulse Laser for backup and anti-infantry fire respectively, this 'mech jumps about firing weapons as dangerous up close as at range. The short range weapons while not on their own much to proverbially sneeze at, are supporting two very hard hitting weapons that can force the foe to fight and close to try and prevent accurate return fire.

T: The only variant to carry the ATM 12, let alone four, this variant packs just ATM 12's and enough ammo for 20 shots in total, or five volleys at all ranges save the general purpose SRM equivalent. Carrying so much ammo is a risk, but many pilots with ATM 12's are intent to close, thus giving this mech the chance to fire at long range four times, fire five times while at medium range, and once the enemy closes to short range, the massive in your face factor of this mech will shine in the hands of a skilled pilot.

--------------------------------------------

What do others think?
Is this thing walking scrap?
Are there any configurations that you, each reader, like?

Constructive feedback please.

Edit: Fluff added above.
« Last Edit: 24 October 2022, 14:55:52 by Karack Blackstone »

The_Caveman

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Re: Clan 90 Ton Omni: "Halberd"
« Reply #2 on: 15 November 2018, 21:08:13 »
Hmm. It's like a more aggressive Kingfisher.

Personally I don't like 4/6 on a 'Mech of that size even with Clan tech, but it sure is nice to be able to cram all those heat sinks into the engine.

The Ferro-Fibrous is probably hurting you for crit space more than it contributes, as reflected in most of your configs being based around big, dense ballistic weapons. I'd probably peel back to 16 tons of standard plating, giving up a minor 1.5 tons of poddage in the process but opening up more crits.
Half the fun of BattleTech is the mental gymnastics required to scientifically rationalize design choices made decades ago entirely based on the Rule of Cool.

The other half is a first-turn AC/2 shot TAC to your gyro that causes your Atlas to fall and smash its own cockpit... wait, I said fun didn't I?

Major Headcase

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Re: Clan 90 Ton Omni: "Halberd"
« Reply #3 on: 15 November 2018, 21:48:02 »
Was this Halberd design the inspiration for your mech by chance??

Karack Blackstone

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Re: Clan 90 Ton Omni: "Halberd"
« Reply #4 on: 16 November 2018, 11:10:03 »
If that's the Doloire, the B Torso is the default one for this 'Mech.

Resculpt Loki/Thor Legs.

Arms to taste.

Also, what is the average Alpha Strike/Battleforce range brackets statline?

S M L
8 7 3

Seems slightly higher than normal, at least to me...

Edit:

Sorry, if that's a Halberd, no, I thought I was naming and making an original design.

Should I change the name from Halberd to another one?
« Last Edit: 16 November 2018, 13:46:04 by Karack Blackstone »

Karack Blackstone

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Re: Clan 90 Ton Omni: "Halberd"
« Reply #5 on: 16 November 2018, 13:48:12 »
Hmm. It's like a more aggressive Kingfisher.

Personally I don't like 4/6 on a 'Mech of that size even with Clan tech, but it sure is nice to be able to cram all those heat sinks into the engine.

The Ferro-Fibrous is probably hurting you for crit space more than it contributes, as reflected in most of your configs being based around big, dense ballistic weapons. I'd probably peel back to 16 tons of standard plating, giving up a minor 1.5 tons of poddage in the process but opening up more crits.

I want to go into detail in reply to this post.

Only one config has a half-ton left over, while the vast majority are packed to the brim, most can almost Alpha Strike with nearly every salvo. I personally think that the 'Mech is fine and well balanced as it is now. That typed, I can indeed alter the armor from Ferro Fibrous to Standard, although I am unsure as to why I need to at this time.

As it is, I am trying to figure out how to link PDF files into the OP and second post to make things easier on others to figure out my why.

<link removed, one did not work right...>
« Last Edit: 24 November 2018, 15:15:28 by Karack Blackstone »

Major Headcase

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Re: Clan 90 Ton Omni: "Halberd"
« Reply #6 on: 17 November 2018, 04:58:06 »
If that's the Doloire, the B Torso is the default one for this 'Mech.

Resculpt Loki/Thor Legs.

Arms to taste.

Also, what is the average Alpha Strike/Battleforce range brackets statline?

S M L
8 7 3

Seems slightly higher than normal, at least to me...

Edit:

Sorry, if that's a Halberd, no, I thought I was naming and making an original design.

Should I change the name from Halberd to another one?

No, it's a mech called a Halberd in another game. So no name issue here in Btech land. It's just the Prime version having the 2xLarge Lasers on one arm and the Ultra AC20 on the other plus the name coincidence brought this design to mind. 😁

Col Toda

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Re: Clan 90 Ton Omni: "Halberd"
« Reply #7 on: 17 November 2018, 08:11:47 »
2 very small problems . 1 the Name : naming any Clan mech after a melee weapon is just wrong . 2: Fluff text anything as resource intensive as a Clan Assault Omni  mech has to have a strong rational or backstory to bring it into shape .

 I see a Very strong case to make an 80 ton assault with a 400 XL just to keep the 5/8 movement profile of the heavy mechs .

 All your mech very much addresses is something to replace a Dashi who's omni pods are less than great . Most early Clan Mechs have mentality or old rules artifact problems . For instance pods with ATM or LBX weapons with 1 ton of ammo ( mentality ) or AMS with 3+ tons of ammo ( artifact ) .

As what to do with 1/2 ton if you have a crit space light TAG or Recon Camera is traditional for Inner Sphere . Using either on there own target breaks Zellbrigen. Using Light Tag on somene else technically breaks Zellbrigen and is obvious . Using a recon camera is not normally obvious and may not be perceived as breaking Zellbrigen . Using it against someone elses target successfully just acts as a spotter for indirect fire by thier opponent and technically may not break Zellbrigen .Technically hot heads might not precieve it the same way .

If you are willing to lose 4 1/2 tons of pod space you can put in standard armor and endo composite internal Structure and free 10 critical Spaces .I hope anthing in my post was helpful .
« Last Edit: 17 November 2018, 08:57:45 by Col Toda »

Karack Blackstone

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Re: Clan 90 Ton Omni: "Halberd"
« Reply #8 on: 17 November 2018, 19:49:15 »
Col Toda, the name is easily changed to Hellbird, and the concept still stays the same.

Also, after meeting with a friend that has advised me well, the base Omnimech itself is going to be reworked slightly.

I plan to change the side torso armor profiles to a 30/8 spread, front rear.

As to the overall debate of this thread, the Hellbird as I will now call it, is a Clan Wolf design, and as we all know, the Wolves favor speed. A 4/6 90-Ton Omnimech with 278 armor spread well to the front and providing heavy protection is going to be a difficult opponent. As it is, that is why the 'Mech is heavy, dense, and built to be a threat to other Assault 'Mechs despite being somewhat fast for an Assault, but slow for a normal Wolf concept design.

I will be also possibly reworking some of the configurations.
I plan to update the OP and 2nd post Monday, perhaps Tuesday if needed.

ANS Kamas P81

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Re: Clan 90 Ton Omni: "Halberd"
« Reply #9 on: 18 November 2018, 17:24:14 »
2 very small problems . 1 the Name : naming any Clan mech after a melee weapon is just wrong
Arbalest
Flamberge
Warhammer IIC (they renamed what would have been the Wolverine II, so it counts)
Der Hölle Rache kocht in meinem Herzen,
Tod und Verzweiflung flammet um mich her!
Fühlt nicht durch dich Jadefalke Todesschmerzen,
So bist du meine Tochter nimmermehr!

Col Toda

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Re: Clan 90 Ton Omni: "Halberd" / "Hellbird"
« Reply #10 on: 19 November 2018, 07:34:19 »
Name addressed ; Combat nitche for fluff text given . Issues resolved.  As for comments from ANS Kamas . Arbalst is not a melee weapon so it does not apply . Warhammer IIC is an artifact from the Star League not the Clans for a second string rear area militia unit . As for the Flamberge that is a true outlyer.  Is the name is for a very distinctive wavy 2 Handed Sword used by Toutonic Knights it was used as a descripter for weapin of distinction as opposed to crude melee weapon in this case . Congrats on finding the exception .

Karack Blackstone

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Re: Clan 90 Ton Omni: "Halberd" / "Hellbird"
« Reply #11 on: 19 November 2018, 09:26:00 »
Name addressed ; Combat nitche for fluff text given . Issues resolved.  As for comments from ANS Kamas . Arbalst is not a melee weapon so it does not apply . Warhammer IIC is an artifact from the Star League not the Clans for a second string rear area militia unit . As for the Flamberge that is a true outlyer.  Is the name is for a very distinctive wavy 2 Handed Sword used by Toutonic Knights it was used as a descripter for weapin of distinction as opposed to crude melee weapon in this case . Congrats on finding the exception .

Col Toda, a thought.

The Halberd was not a crude melee weapon, in fact it was quite specifically built.

The most versatile polearm, Knights often fought each other with the “Knight Opener” because its two hand design granted the wielder the option of force leverage and power, as well as oddly enough control. With three different heads, a Battleaxe/Mjolnir, a hammer, and a spear, the creation of this weapon, the Halberd changed medieval warfare for decades, if not hundreds of years. On paper, the name can be Halberd, with a nickname of Hellbird.

I’m scared, and I designed it!

This thing is a 4/6 mover with an average Alphs Strike line at 7, 7, 5. At 9 A, 5 S, and 8” move, this thing should bring the hurt hard and fast.

Karack Blackstone

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Re: Clan 90 Ton Omni: "Halberd" / "Hellbird"
« Reply #12 on: 19 November 2018, 18:54:26 »
OP and second post both updated.

I think the code windows are all correct. All of the configurations have been revisited, with some renamed, others reworked, and some flat out removed. Eleven configurations seems like a great many; the previous record of at least 20 was just too high.

Constructive criticism and feedback please?

Thanks all for the continued assistance.

The_Caveman

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Re: Clan 90 Ton Omni: "Halberd" - OP Updated!
« Reply #13 on: 20 November 2018, 01:37:43 »
The configurations as they are now seem like they're just optimized for dueling on the table instead of attempting to make sense in-universe.

It doesn't make sense to me to have an OmniMech where all the configurations are set up for more or less the same role with minor variations. They're all some permutation on "one or two big ballistics with a few light weapons for cluster damage, preferably boated pulse lasers". The preferred range brackets don't even really seem to differ much.
Half the fun of BattleTech is the mental gymnastics required to scientifically rationalize design choices made decades ago entirely based on the Rule of Cool.

The other half is a first-turn AC/2 shot TAC to your gyro that causes your Atlas to fall and smash its own cockpit... wait, I said fun didn't I?

Karack Blackstone

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Re: Clan 90 Ton Omni: "Halberd" - OP Updated!
« Reply #14 on: 20 November 2018, 13:13:37 »
The configurations as they are now seem like they're just optimized for dueling on the table instead of attempting to make sense in-universe.

It doesn't make sense to me to have an OmniMech where all the configurations are set up for more or less the same role with minor variations. They're all some permutation on "one or two big ballistics with a few light weapons for cluster damage, preferably boated pulse lasers". The preferred range brackets don't even really seem to differ much.

Hello The_Caveman, thank you for the perspective.

If I please may, yes, the Halberd and it’s configurations rely heavily on the compact and heavy weapons. That typed, if memory serves, a great many Clan Assault Omnimechs are in a similar place.

Most CAO’s are able to mount massive pod weight, but usually with limited space, thus forcing most of these designs into a more duelist-ish role.

I intend to fully review the configurations and their layouts of as many Clan Assault Omni’s as I can as soon as possible.

The Halberd is stuck due to little pod space but massive pod weight. The Dire Wolf is a pretty reliable example of the trend, while having both weight and space, heat dissipation is a constant nightmare for many Clan designs. I tried to fix said issue, just with limited success.

Edit: typo.

Useful considerations for me to keep in mind, too.
« Last Edit: 20 November 2018, 13:15:21 by Karack Blackstone »

Karack Blackstone

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Re: Clan 90 Ton Omni: "Halberd" - Feeback Please
« Reply #15 on: 21 November 2018, 11:03:44 »
I did keep the old Halberd config’s, as well, they are still the files in my linked file folder.

The_Caveman, which if any of those not back yet do you think need to return?

The link is posted about four replies in or so, in one of my posts.

The_Caveman

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Re: Clan 90 Ton Omni: "Halberd" - Feeback Please
« Reply #16 on: 21 November 2018, 11:36:12 »
The new Prime and A, and original B, F, and Z are all worth including. They each do something different. All the others just seem to be the same thing over and over with minor changes.
Half the fun of BattleTech is the mental gymnastics required to scientifically rationalize design choices made decades ago entirely based on the Rule of Cool.

The other half is a first-turn AC/2 shot TAC to your gyro that causes your Atlas to fall and smash its own cockpit... wait, I said fun didn't I?

Karack Blackstone

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Re: Clan 90 Ton Omni: "Halberd" - Feeback Please
« Reply #17 on: 21 November 2018, 12:39:49 »
The new Prime and A, and original B, F, and Z are all worth including. They each do something different. All the others just seem to be the same thing over and over with minor changes.

Thank you.

The Prime and A are fine, to me.

The new E is I think the old F; the old B is seriously heat inefficient, so I will be trying a rework soon. The old Z is easily put into a new config.

The rest are kinda stuck due to massive pod weight yet little pod space. While the differences are mostly minor, in AS the difference is not much. That typed, in Battletech the minir yet vital variations shine somewhat more.

I will see what I can do. The old B needs a heavy rework to make a proper LRM boat. The other config’s are not all that different, but should be close to most Omnimech configuration spreads per frame.

The only hard part for me is the use of non-dense weapons to maximize firepower per ton while fitting enough punch in terms of pod weight to space ratio.

The_Caveman

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Re: Clan 90 Ton Omni: "Halberd" - Feeback Please
« Reply #18 on: 21 November 2018, 13:16:19 »
Might I suggest that fewer configurations, each tied to a specific role, would make more sense than many configurations with little to distinguish them. You don't have to use the whole alphabet just because the letters are there.
Half the fun of BattleTech is the mental gymnastics required to scientifically rationalize design choices made decades ago entirely based on the Rule of Cool.

The other half is a first-turn AC/2 shot TAC to your gyro that causes your Atlas to fall and smash its own cockpit... wait, I said fun didn't I?

Karack Blackstone

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Re: Clan 90 Ton Omni: "Halberd" - Feeback Please
« Reply #19 on: 21 November 2018, 17:56:14 »
Might I suggest that fewer configurations, each tied to a specific role, would make more sense than many configurations with little to distinguish them. You don't have to use the whole alphabet just because the letters are there.

Thank you, I'm struggling to remove any configurations after swapping the B for the old variant, and returning the twin LPL with Gauss variant as the new K.

I'm updating the OP, and some of the math changed in the lower part of said post.

While I'm getting closer to calling the 'Mech locked in, I do want to type that as usual, I do tend to overdo most of my custom 'Mech builds with many different, yet not always different enough loadouts.

Edit: Math fixed. No as great now, but still pretty decent.

Edit 2: Math updated, as after some very hard internal debate, I have chosen to make the Halberd a duelist Assault Omnimech. Because of this, and its need to go up against the Dire Wolf and hopefully win, I feel I must choose the higher damage output of the current B, with twin Ultra AC-10's, six Medium Pulse Lasers, and an ER Small Laser, because this design is meant to be the faster but still hard hitting hunter of, and replacement for, the Dire Wolf.

Thank you all who aided me in this endeavor. I personally consider the 'mech done now. I am sorry to The_Caveman. After going over the various configurations of the Clan Assault Omnimechs, there's not enough other LRM missile boats to go with the B as it was, with six LRM 15's and a Large Pulse Laser.
« Last Edit: 22 November 2018, 11:56:10 by Karack Blackstone »

Karack Blackstone

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Re: Clan 90 Ton Omni: "Halberd" - 'Mech Locked - Duelist Role Assault
« Reply #20 on: 22 November 2018, 16:13:56 »
‘Mech locked, should be decent to use. Not too shabby.

Edit:

'Mech unlocked, one final change, relocked, final variants now in place. I expect no further changes, at this time.
« Last Edit: 24 November 2018, 15:14:26 by Karack Blackstone »

Karack Blackstone

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Re: Clan 90 Ton Omni: "Halberd" - 'Mech Done, Math Wrong. Fixed.
« Reply #21 on: 26 November 2018, 20:01:31 »
Sorry all, I should be done finding my own mistakes now.

No promises...

Meh.

Edit:

Tweak, tweak, tweak... It just never ends... I guess that's the strength of an Omnimech?
« Last Edit: 28 November 2018, 19:03:17 by Karack Blackstone »

Karack Blackstone

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Re: Clan 90 Ton Omni: "Halberd" - Omnis, Never Truly Done...
« Reply #22 on: 29 November 2018, 12:45:01 »
I hope I'm done now.

Sorry, the Turkina D is a really scary machine, and I think something to face it would make sense.

Thank you all for those that keep reading this wonky thread.

I now ask for constructive criticism and useful critiques to see how, if at all, this 'Mech can be safely improved.

Karack Blackstone

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Re: Clan 90 Ton Omni: "Halberd" - Omnis, Never Truly Done...
« Reply #23 on: 16 December 2018, 18:01:24 »
Have one Halberd E built.

Trying to get a Prime and D built.

Any interest in pictures? If not, that’s fine.

If so, please let me know. Still pretty sure Clan mechs are considered a dime a dozen at this rate. Ah well.

Karack Blackstone

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Re: Clan 90 Ton Omni: "Halberd" - Omnis, Never Truly Done...
« Reply #24 on: 15 February 2019, 20:59:47 »
Halberd E, as built by a friend.

https://imgur.com/a/nD6O96x

marauder648

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Re: Clan 90 Ton Omni: "Halberd" - Omnis, Never Truly Done...
« Reply #25 on: 18 February 2019, 02:29:22 »
This is a really nice design!
Ghost Bears: Cute and cuddly. Until you remember its a BLOODY BEAR!

Project Zhukov Fan AU TRO's and PDFs - https://thezhukovau.wordpress.com/

Karack Blackstone

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Re: Clan 90 Ton Omni: "Halberd" - Omnis, Never Truly Done...
« Reply #26 on: 18 February 2019, 15:42:50 »
This is a really nice design!

Thank you!

Do you have any ideas, or further recommendations for tweaks?

I'm trying to reduce the redundancy of some designs, but the subtle differences can make a big difference if used under the right conditions. Or at least, that's what I tell myself.

As far as the Halberd goes, I need to get the Prime and D built still, there's been a bit of a delay, due to parts needs, as well as the skills needed to safely dremel said parts and provide the correct positioning of the components and arm spacing to prevent arms catching up on legs.

Thanks again!

Karack Blackstone

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Re: Clan 90 Ton Omni: "Halberd" - Omnis, Never Truly Done...
« Reply #27 on: 14 March 2019, 11:56:12 »
OP Updated.

G, F, B, C, T config's redone.

Prime, A, D, E, H, S, I, R not changed much.
« Last Edit: 14 March 2019, 12:27:22 by Karack Blackstone »

Karack Blackstone

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Re: Clan 90 Ton Omni: "Halberd" - Omnis, Never Truly Done...
« Reply #28 on: 03 June 2019, 21:15:54 »
I reworked the S.

I think I've functionally made it a better 'Mech overall.

Changes:

-1 Jump Jet
+1 DHS
+1 Ton U-AC 20 Ammo
Swap the ER Small for twin ER Micro Lasers.

I think this thing is better, and I figured out the better layout to be:

RA: U-AC 20
RT: ER PPC
RT: ER Micro Laser
LT: ER Micro Laser
LA: Gauss Rifle

It can now run, double tap the more ammo bins load for the U-AC 20, fire the ER PPC, and fire the Gauss Rifle all at once. Jumping is +3 Heat, Normal fire in the first sentence plus run and adding both ER Micros is +2 Heat.

Not bad.

Now to figure out how to build one; I just need to check parts and get better at parts and kit bashing in BT mini's. The problem is my computer that does my normal SSW building is in the shop right now, so wait for the PDF and file.

Karack Blackstone

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Re: Clan 90 Ton Omni: "Halberd" - OmniMech *Should* Be Done!
« Reply #29 on: 06 June 2019, 14:31:13 »
OP updated.

Mech Should be done; here's the new link for the new PDF's:

https://drive.google.com/drive/folders/1agSQhbbgh5eKdFZohWa-CuVrW8YfA47K?usp=sharing
« Last Edit: 10 June 2019, 14:12:27 by Karack Blackstone »