Author Topic: Coming Soon to MegaMek  (Read 262366 times)

Hammer

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Re: Coming Soon to MegaMek
« Reply #270 on: 11 March 2020, 11:20:13 »
Still VERY much a work in progress and still a ways off but things coming together.





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Kentares

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Re: Coming Soon to MegaMek
« Reply #271 on: 11 March 2020, 12:46:46 »
 ::) :thumbsup:
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Kojak

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Re: Coming Soon to MegaMek
« Reply #272 on: 11 March 2020, 14:50:27 »
Perhaps I'm just a big ol' dummy, but I don't understand what I'm looking at here. Unless it's just showing off night mode in MekHQ?


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monbvol

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Re: Coming Soon to MegaMek
« Reply #273 on: 11 March 2020, 14:55:16 »
It's also showing off the potential of internet connected instances of MekHQ.

Hammer

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Re: Coming Soon to MegaMek
« Reply #274 on: 18 March 2020, 09:51:03 »
A word from Princess -

"I'm getting really tired of getting massed off board arty fire with no way to hit back. I've enrolled in Artillery School. I'm still learning but I'll eventually get this sorted."



Coming soon'ish. 

Also anyone with some art skillz
We need someone to draw an "off-board target" icon? Should fit into a 60x40 pixel rectangle and be readable facing in all four cardinal directions.
« Last Edit: 18 March 2020, 10:32:42 by Hammer »
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Simon Landmine

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Re: Coming Soon to MegaMek
« Reply #275 on: 18 March 2020, 11:43:02 »
Nice!
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Things that I have learnt through clicking too fast on 'Move Done' on MegaMek: Double-check the CF of the building before jumping onto it, check artillery arrival times before standing in the neighbouring hex, and don't run across your own minefield.

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PuppyLikesLaserPointers

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Re: Coming Soon to MegaMek
« Reply #276 on: 18 March 2020, 13:07:21 »
Counter-battery fire, you said? A REAL counter-battery fire? It seems AWESOME!

Iceweb

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Re: Coming Soon to MegaMek
« Reply #277 on: 18 March 2020, 15:57:12 »
What does princess need to do counter battery fire? 
Art on the field?  Art held off board?  Something else?

Kojak

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Re: Coming Soon to MegaMek
« Reply #278 on: 18 March 2020, 16:58:34 »
Yet another one of the things I've always wanted. ****** awesome.


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SLDF_Gunslinger

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Re: Coming Soon to MegaMek
« Reply #279 on: 18 March 2020, 17:07:24 »
Still VERY much a work in progress and still a ways off but things coming together.




I cannot wait for this! Thank you for all of the hard work!

Hammer

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Re: Coming Soon to MegaMek
« Reply #280 on: 18 March 2020, 17:49:21 »
What does princess need to do counter battery fire? 
Art on the field?  Art held off board?  Something else?
She's learning to do off board counter battery. She's a little tired of being on the receiving end of 20 Thumpers off board with no way to hit them back  ^-^
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PuppyLikesLaserPointers

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Re: Coming Soon to MegaMek
« Reply #281 on: 18 March 2020, 18:10:49 »
By the way, is it also means that it would be also possible to make counter battery fire in MegaMek if it is available?

krazzyharry

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Re: Coming Soon to MegaMek
« Reply #282 on: 18 March 2020, 18:42:50 »
Looks great!  Is there any plans for "off-board" infantry support operations?

Hammer

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Re: Coming Soon to MegaMek
« Reply #283 on: 18 March 2020, 20:20:41 »
By the way, is it also means that it would be also possible to make counter battery fire in MegaMek if it is available?

That’s the plan.
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PuppyLikesLaserPointers

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Re: Coming Soon to MegaMek
« Reply #284 on: 19 March 2020, 04:39:50 »
Great! By the way, is it also possible to move howitzers to avoid counter battery fire as well, as self-propelled gun in our real world does? If so then how it does? On TO counter battery fire strikes the hex the enemy artillery is, so can they avoid it if they move out enough distance? If it is also allowed then it makes a great advantage to SPGs over towed ones.
« Last Edit: 19 March 2020, 04:41:28 by PuppyLikesLaserPointers »

Hammer

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Re: Coming Soon to MegaMek
« Reply #285 on: 19 March 2020, 11:23:39 »
Great! By the way, is it also possible to move howitzers to avoid counter battery fire as well, as self-propelled gun in our real world does? If so then how it does? On TO counter battery fire strikes the hex the enemy artillery is, so can they avoid it if they move out enough distance? If it is also allowed then it makes a great advantage to SPGs over towed ones.

It will follow the rules as outline in TO pg 186

No way to move off-board units around, but you have to roll every time you take a counter-battery shot
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PuppyLikesLaserPointers

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Re: Coming Soon to MegaMek
« Reply #286 on: 19 March 2020, 11:47:47 »
That's sorry to hear....

Hammer

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Re: Coming Soon to MegaMek
« Reply #287 on: 12 April 2020, 12:19:56 »
New look for Landed Spheroid. Courtesy of Saxarba (if you haven't give his tileset a look see in - view-client settings-graphic settings)

« Last Edit: 13 April 2020, 12:59:46 by Hammer »
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mikecj

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Re: Coming Soon to MegaMek
« Reply #288 on: 13 April 2020, 12:46:39 »
Nice!
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Hammer

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Re: Coming Soon to MegaMek
« Reply #289 on: 23 April 2020, 12:16:30 »
Coming soon'ish to Megamek/MekHQ. The official Megamek Pilot pack. We used a company that use generated faces technology to generate a pack of around 1200 faces.  The artist that made the Saxarba tile set is converting these into images like you see below. 

Sample #1                                                  Sample #2
 

This will likely be a separate download as in total the size of the images will be around 300 mb.
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Drewbacca

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Re: Coming Soon to MegaMek
« Reply #290 on: 23 April 2020, 12:24:02 »
Can't wait

CDAT

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Re: Coming Soon to MegaMek
« Reply #291 on: 23 April 2020, 13:26:08 »
I know that faces are really a minor thing as far as game play goes, but at least for me it just adds so much to the game. I am so looking forward to them.

elf25s

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Re: Coming Soon to MegaMek
« Reply #292 on: 23 April 2020, 14:46:09 »
Another new fun feature for the adventurous.
ohhh i so want that...now...i did not know that i wanted it but i but now i do!
you sure cannot out run death...but sure as hell you can make that bastard work for it!

Windchild

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Re: Coming Soon to MegaMek
« Reply #293 on: 23 April 2020, 15:06:52 »
ohhh i so want that...now...i did not know that i wanted it but i but now i do!

Good news, that one is in our current releases :)
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Colt Ward

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Re: Coming Soon to MegaMek
« Reply #294 on: 23 April 2020, 16:52:11 »
Coming soon'ish to Megamek/MekHQ. The official Megamek Pilot pack. We used a company that use generated faces technology to generate a pack of around 1200 faces.  The artist that made the Saxarba tile set is converting these into images like you see below. 

Sample #1                                                  Sample #2
 

This will likely be a separate download as in total the size of the images will be around 300 mb.

Lol, need to grab the sound files from MW3, MW4, MCG and MC2 . . . 'Rooster here!'
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plutonick

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Re: Coming Soon to MegaMek
« Reply #295 on: 24 April 2020, 00:33:20 »
Can you also make the background/template available so we can make our own portraits conform to those?
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Dr. Banzai

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Re: Coming Soon to MegaMek
« Reply #296 on: 24 April 2020, 07:32:04 »
Are they going to be available in different sizes as well? I prefer the portraits in 100 x 150 format.

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Hammer

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Re: Coming Soon to MegaMek
« Reply #297 on: 24 April 2020, 09:22:31 »
Can you also make the background/template available so we can make our own portraits conform to those?
Undetermined at this time. Saxarba is doing this for us so he might not want to share that with us.

Are they going to be available in different sizes as well? I prefer the portraits in 100 x 150 format.
Currently they will be 256x256 and we'll only offer in one size. We don't want to to have multiple packs to manage.
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Saxarba

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Re: Coming Soon to MegaMek
« Reply #298 on: 24 April 2020, 10:09:17 »
No problem from my part  :). Once they are done, I was going to send Hammer the faces without the backgrounds, the backgrounds, and the outfits as separated files. Just in case people want to add their own things or we want to do a separate thing with them in the future.

MoleMan

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Re: Coming Soon to MegaMek
« Reply #299 on: 24 April 2020, 11:13:15 »
Oh wow those faces are fantastic! Thanks, I didn't even realize I wanted them!