Author Topic: ’Mech of the Week: AS7-D-H* Atlas II  (Read 60728 times)

gyedid

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Re: ’Mech of the Week: AS7-D-H* Atlas II
« Reply #180 on: 09 June 2020, 22:54:36 »

But we all seem to have lost sight of the most important point: This thread isn't about the Atlas at all, it's about the Atlas II.

Form AS7-Ds and -D-H*s into mixed companies.  Let the -Ds charge at the enemy to bring their AC/20s into play while the D-H*s lay down covering fire with their greater variety of ranged weapons.

That is all.

cheers,

Gabe
So, now I'm imagining people boxing up Overlords for loading as cargo.  "Nope, totally not a DropShip.  Everyone knows you can't fit a DropShip in a WarShip!  It's...a ten thousand ton box of marshmallows!  Yeah.  For the Heavy Guards big annual smores party."
--Arkansas Warrior, on the possibility of carrying Dropships as cargo in Warship cargo bays.

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Hellraiser

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Re: ’Mech of the Week: AS7-D-H* Atlas II
« Reply #181 on: 10 June 2020, 10:44:32 »
Interesting idea, that one is.

4x 7D-H2
4x 7D-H
4x 7D


240 LRMs,  4 Gauss, 4 ERPPC, 4/8 ERLL, 4 LB10X.  (Gotta rotate the ERLLs)

That should make anyone a bit leery of being in the open.

And if you get in close...  It might actually be worse.
72 SRMs,  4x AC20,  8 ML,  16 MPL,  4 Gauss, 4 LB10X,  4 ERLL,  12 Kicks-20

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Elmoth

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Re: ’Mech of the Week: AS7-D-H* Atlas II
« Reply #182 on: 10 June 2020, 12:30:03 »
If I am facing 1200 tons of a gyreek god I know I will be fleeing and calling support to smack the unit with artillery and bombs, not frontal combat.

GreekFire

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Re: ’Mech of the Week: AS7-D-H* Atlas II
« Reply #183 on: 10 June 2020, 12:32:09 »
If I am facing 1200 tons of a geek god I know I am smacking the unit with artillery and bombs, not frontal combat.

Now I know some people feel like the Kickstarter Atlas looks like it has braces, but calling it a geek god might be a bit much.  ;)
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UnLimiTeD

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Re: ’Mech of the Week: AS7-D-H* Atlas II
« Reply #184 on: 10 June 2020, 13:22:50 »
It's in the eye of the Beholder, GeekFire.  ^-^

On a more serious note, Elmoth has a point - a company of assault mechs will always bring significant firepower.
More so an SLDF company. That's really not saying all too much about the Atlas II. It is true, though, that both designs not only work well together, but also with plenty of other designs. They will find their niche.
And if not, I'm sure FASA thought of one.  ;)
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Sjhernan3060

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Re: ’Mech of the Week: AS7-D-H* Atlas II
« Reply #185 on: 12 June 2020, 11:00:43 »
  The Atlas II is not a very powerful mech. It is odd to have it as one of the best assault units in the SLDF. The Pillager was almost 100 years old, and there were prototypes of the Thunder Hawk and Devastator. Even the Nightstar (a prototype, too) would have eaten it alive.

  It has 4 long range weapons but only one that can deal 10 points of damage. The weapons are somewhat lackluster, the twin ER Large are good weapons but not the most efficient. Compare it with the Awesome 8Q, a common unit 20 tons lighter, and you can see that something is amiss. It is better than the original Atlas (which was clearly not the best assault mech, even the non-royal Highlander was better) but it is not the "king of the Battlefield".

 
  Oddly enough is a good complement to the Pillager. Moonsword is right about it. However, the doctrine behind SLDF was against mixing units and I don't think that mixed Atlas II/Pillager units were what the designer was thinking about. The Highlander would have been a better complement due to its jump jets, armor and weapons.

  Finally, the mini is horrid and it needs a lot of loving from a jeweller's saw in order to make it look better.

http://www.camospecs.com/MiniList.asp?Action=Detail&ID=1200


Agree on all points esp on the mini design. It’s lacking in the bulk I would expect from such a design. Maybe swapping the Highlander IIc Gauss arm would help?

UnLimiTeD

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Re: ’Mech of the Week: AS7-D-H* Atlas II
« Reply #186 on: 12 June 2020, 11:50:20 »
Just took a look at the HT again, and it really looks more like an SLDF upgrade kit for the original atlas to me.
Save weight with FF and DHS, upgrade all the lasers. Done.
Sure, it has an H in the name, and the weapons suite makes it look like a halfway step between an Atlas and an Atlas II, and maybe it was, but it's still closer, to me, to an actual Atlas.
And, in comparison, it really isn't so bad.
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SteelRaven

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Re: ’Mech of the Week: AS7-D-H* Atlas II
« Reply #187 on: 12 June 2020, 14:36:36 »
Just took a look at the HT again, and it really looks more like an SLDF upgrade kit for the original atlas to me.
Save weight with FF and DHS, upgrade all the lasers. Done.
Sure, it has an H in the name, and the weapons suite makes it look like a halfway step between an Atlas and an Atlas II, and maybe it was, but it's still closer, to me, to an actual Atlas.
And, in comparison, it really isn't so bad.

Makes the most sense considering it came about so they could reuse the standard Atlas model.
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gyedid

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Re: ’Mech of the Week: AS7-D-H* Atlas II
« Reply #188 on: 13 June 2020, 20:30:05 »
Makes the most sense considering it came about so they could reuse the standard Atlas model.

I would tend to agree with that as well, if only because, IMO, the main thing that distinguishes the Atlas II from the original is the placement of big ballistic guns in the arms as opposed to the torsos.

(Well, that and the lack of rear-facing defenses.)

cheers,

Gabe
So, now I'm imagining people boxing up Overlords for loading as cargo.  "Nope, totally not a DropShip.  Everyone knows you can't fit a DropShip in a WarShip!  It's...a ten thousand ton box of marshmallows!  Yeah.  For the Heavy Guards big annual smores party."
--Arkansas Warrior, on the possibility of carrying Dropships as cargo in Warship cargo bays.

TERRAN SUPREMACY DEFENSE FORCE.  For when you want to send the SLDF, but couldn't afford the whole kit and kaboodle.

Hellraiser

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Re: ’Mech of the Week: AS7-D-H* Atlas II
« Reply #189 on: 15 June 2020, 18:23:15 »
(Well, that and the lack of rear-facing defenses.)

And really, who needs those once you've stuck those big guns in the arms?
  No one wants to face Twin ERLL, ERPPC, LB10X, or GR when they are in a speedy little no-armor backstabber
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gyedid

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Re: ’Mech of the Week: AS7-D-H* Atlas II
« Reply #190 on: 16 June 2020, 00:09:41 »
And really, who needs those once you've stuck those big guns in the arms?
  No one wants to face Twin ERLL, ERPPC, LB10X, or GR when they are in a speedy little no-armor backstabber

Speaking for myself, I rather like the idea of a pair of rear-facing MPLs to give some pause to that speedy little no-armor backstabber who happens to get around the Atlas (II) in the heat of battle.  That way, the big guns in the arms can continue to be pointed at things like, you know, other assault Mechs.

cheers,

Gabe
So, now I'm imagining people boxing up Overlords for loading as cargo.  "Nope, totally not a DropShip.  Everyone knows you can't fit a DropShip in a WarShip!  It's...a ten thousand ton box of marshmallows!  Yeah.  For the Heavy Guards big annual smores party."
--Arkansas Warrior, on the possibility of carrying Dropships as cargo in Warship cargo bays.

TERRAN SUPREMACY DEFENSE FORCE.  For when you want to send the SLDF, but couldn't afford the whole kit and kaboodle.

SteelRaven

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Re: ’Mech of the Week: AS7-D-H* Atlas II
« Reply #191 on: 16 June 2020, 07:51:21 »
I myself have never found rear facing weapons to be worth while. I rather have those guns facing forward when I need them.
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Elmoth

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Re: ’Mech of the Week: AS7-D-H* Atlas II
« Reply #192 on: 16 June 2020, 08:38:09 »
When you read fiction they are all and great, but then in real gaming they are not so effective unless you PLAN to be flanked

grimlock1

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Re: ’Mech of the Week: AS7-D-H* Atlas II
« Reply #193 on: 16 June 2020, 09:03:17 »
Speaking for myself, I rather like the idea of a pair of rear-facing MPLs to give some pause to that speedy little no-armor backstabber who happens to get around the Atlas (II) in the heat of battle.  That way, the big guns in the arms can continue to be pointed at things like, you know, other assault Mechs.

cheers,

Gabe
I agree, in principle, but I would rather have those 4 tons given over to something I'll use more often, rather than just a deterrent. Either forward, as they are now, or more armor, heat sinks, ammo, etc. Putting the "rear arc" lasers into a turret has some appeal. Downgrading the SRM6 to SRM4 frees the space and tonnage, and you can even throw that SRM4 into the turret too. 

When you read fiction they are all and great, but then in real gaming they are not so effective unless you PLAN to be flanked
It doesn't really matter if you plan to be flanked or not.  No plan survives first contact with the enemy.  :)
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Re: ’Mech of the Week: AS7-D-H* Atlas II
« Reply #194 on: 16 June 2020, 09:22:11 »
If there's a chance the other guy will bring light mechs, and you're planning on using assaults, you've already planned to be flanked.
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Elmoth

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Re: ’Mech of the Week: AS7-D-H* Atlas II
« Reply #195 on: 16 June 2020, 11:05:11 »
If you plan on using only assaults, yes.

UnLimiTeD

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Re: ’Mech of the Week: AS7-D-H* Atlas II
« Reply #196 on: 16 June 2020, 11:09:41 »
So, in essence, a very Lyran mech.
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Re: ’Mech of the Week: AS7-D-H* Atlas II
« Reply #197 on: 21 June 2020, 18:34:51 »
I kinda like the -D-HT. It's easily my favorite of the bunch. It's got more of the Atlas feel that I remember and it works well in WYSIWYG games. Still, the best feature for me is the big short-range boomstick that's really been missing from the other -D-Hx family. Also, I'm OCD for the symmetry.

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Re: ’Mech of the Week: AS7-D-H* Atlas II
« Reply #198 on: 21 June 2020, 22:14:26 »
I feel a Gauss fits the big boom stick option just fine on the H2 at least, but I do agree that the symmetry on the visuals has always turned me off a little with the Atlas-II.

I never understood why we had to get away from the cannon/RT & missiles/LT look of the 7D.

Especially with the way the H has twin ERLL, it really should have been set up like the HT but w/ LB10X.

Not sure how they would have done the H2 with its single ERPPC.
   Maybe the first Atlas w/o arm guns?  Have it be an over/under in the RT?

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Re: ’Mech of the Week: AS7-D-H* Atlas II
« Reply #199 on: 21 June 2020, 22:39:54 »
I never understood why we had to get away from the cannon/RT & missiles/LT look of the 7D.

As mentioned earlier in the topic, WK dropped the new Atlas for Age of Destruction (what would become the Atlas III) and CGL was trying to close the design gap as that was the largest departure at the time. The Atlas II has a similar weapon load out and placement as the Atlas III but much closer to the original AS7-D in proportions. 
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Re: ’Mech of the Week: AS7-D-H* Atlas II
« Reply #200 on: 22 June 2020, 00:53:06 »
I usually run the -D-HT nowadays. I ended up modifying one for campaign play. The performance changes slightly, although you can argue it loses more of the range punch. It Swaps out the ER large lasers with ER PPCs, medium pulse lasers with mediums, and drops the LRM 20 for an SRM 6 and more heat sinks. I like the punch that the PPCs carry. Also the medium lasers and the SRM 6 match the range of the AC/20 better.

It's not unlike the AS7-S3. I think of that as my second favorite variant because the PPCs and Gauss rifle go pretty well together in that combo. And of course the LRM 15 complements the ranged firepower nicely too.

SteelRaven

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Re: ’Mech of the Week: AS7-D-H* Atlas II
« Reply #201 on: 22 June 2020, 11:36:49 »
I'm honestly surprised we never saw a Atlas II with a RAC/5.

The MechAssault model also gives me ideas but I'll save that for the fan design section. 
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MoneyLovinOgre4Hire

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Re: ’Mech of the Week: AS7-D-H* Atlas II
« Reply #202 on: 22 June 2020, 11:49:51 »
That's probably because there's no modern variants of the mech.
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SteelRaven

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Re: ’Mech of the Week: AS7-D-H* Atlas II
« Reply #203 on: 22 June 2020, 12:27:07 »
That's probably because there's no modern variants of the mech.

Considering the Atlas II has been deployed with the Lyran Commonwealth and the Republic from 3075 until now, there is no reason we shouldn't see more variants.
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MoneyLovinOgre4Hire

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Re: ’Mech of the Week: AS7-D-H* Atlas II
« Reply #204 on: 22 June 2020, 14:59:01 »
Given that they're already building the Dark Age Atlas, they probably didn't feel like there was a huge need.
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SteelRaven

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Re: ’Mech of the Week: AS7-D-H* Atlas II
« Reply #205 on: 22 June 2020, 15:19:43 »
I was thinking more in terms of when it was introduced from a game perspective. 2 variants from the SLDF, 2 costume builds and nothing between it's introduction and the Atlas 3 until HBS introduces a new one for their game. It just seems the standard AS7-D gets more love, which I'm fine with but I can't help feeling 1 more modern variant after it's reintroduction to the IS would have been nice.

That said, it would be kinda fitting that the Atlas II dies with Stone. Both the mech and the character have come to represent a particular era of the game, in universe and IRL. 

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MoneyLovinOgre4Hire

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Re: ’Mech of the Week: AS7-D-H* Atlas II
« Reply #206 on: 22 June 2020, 15:38:50 »
That would be fitting, all right.
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Colt Ward

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Re: ’Mech of the Week: AS7-D-H* Atlas II
« Reply #207 on: 22 June 2020, 16:17:25 »
But will Alaric kill him . . . or just defeat him?
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Re: ’Mech of the Week: AS7-D-H* Atlas II
« Reply #208 on: 22 June 2020, 16:39:08 »
Just saying I doubt we will see the Atlas II on many book covers post Il Clan.
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Hellraiser

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Re: ’Mech of the Week: AS7-D-H* Atlas II
« Reply #209 on: 26 June 2020, 12:07:28 »
That's probably because there's no modern variants of the mech.

Technically the Stone model is a modern variant.

But who knows maybe we will get something from Defiance in the 3100's in some future product.
« Last Edit: 26 June 2020, 13:37:42 by Hellraiser »
3041: General Lance Hawkins: The Equalizers
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