Dear all,
I'm trying to work out about optimal weapon placement for a heavier weight 'Mech
Should I place the lighter/shorter ranged weapons (eg medium lasers) in the arms or torso versus placing heavier weapons (eg PPCs or Gauss Rifles)?
The thinking being that the lighter weapons benefit from the additional reach of arm mounts when someone tries to backstab or is it better to have the heavy weapons there so the shorter ranged ones can be used from the torso as the arms land punches?
I'm sort of debating the Warhammer versus Pillager examples
Role dictates more than weight class, and 'trooper' can be anything from a long-range in the arms with short range in the torso, to long range in the torso with short range arms, depending on how you're going to be using it.
in general, with TSM, I tend to put as many things in the torso as possible, with some secondary weapons in the arms for that initial 'Heat' to kick it off, but then, most of MY designs tend to run in the 50-65 ton ranges, with a strong bias for 55 ton Shadowhawk clones (for that lovely headcapper punch or leg-removing kick.)
non-TSM, I still tend to fill torsoes first, with an arrangement so that I have as few "Roll again" slots as possible. (I prefer 'xombie' builds,even when heat-balancing), though there's something to be said for the old Warhammer's layout, and it's something good, since by the time you're in punching distance, you can't hit with the arm-mounted PPC anyhow, though I like the Thug's hands.
come to think of it, now, I'd say the Thug (THG-xx) would be a good model for a 'trooper' 'mech, but maybe with TSM and swapping energy weapons for the SRM packs (or at least one of them) and CASE.