Yes. Generally speaking, you're right, except for one fact: infernos don't kill mechs.
It's that simple. You get me hot for a turn with your infernos. I cool down for a turn. In the meantime, you've wasted all that fire without doing me any damage. Or, put anther way, I fire 2 out of 3 turns and damage you 2 out of 3 turns. Where as you fire every turn - and do me no damage. That's the key. Throw in the fact that you have to hit with your inferno's and the situation is even worse (YEs, I know I have to hit, too, but whenmy streaks hit, they are pure crit-seeking damage.
You have to lock-on with Streaks as well...and heat is defense, not offense.
Case in point- I had a
Whitworth-S facing off against a
Thug (yes, uneven as heck).
I waded in, spraying it with Infernos on the first salvo and heating it up badly enough to throw off it's movement and weapons fire. From then on in, I just mixed it up with standard shots and he had to play the guessing game.
If I fired inferno loads, he had better have not opened up with a full boat or else I'd get a free turn to pepper him with whatever while he dealt with the overload. If I fired standard rounds, he better have guessed correctly and used his normal loadout. If I fired standards and he didn't open up for fear of being broiled...advantage me. If I fired infernos and he full boated...advantage me again. And of course, sometimes I'd fire one of each, just to keep him honest.
And if he ignored the infernoes and kept fighting normally...well, I'd have enjoyed the BBQ while he pushed the poor thing to shutdown/explosion range on the second round of full-on brawling. I -have- seen DHS 'Mechs blow themselves sky-high like that, but this guy wasn't gonna let it happen.
A match where my little 40-tonner would have been crushed normally lasted far longer, with the
Thug being tangled up the entire game trying to finish off the
Whitworth- he did manage to blow an arm off and chew up the rest of the armor, but a dozen turns later of fighting at close range, I was still standing and that
Thug looked like it'd been gnawed on by 'Mech-sized rats. If I'd gone straight damage, that
Thug would have curbstomped me.
And besides, most people have something BESIDES the inferno rounds to throw at the opponent.
(The heat mind-screw game is even more fun with plasma rifles, but those give you the best of both worlds, damage AND heat.)