The latest iteration of Locust rolling out of the many Locust factories that dot ilKhan Ward's Empire, it is a return to form of sort as a modestly affordable and easy enough to produce garrison Scout/Infantry-killer. Harkening back to the ancient LCT-1V, the -8VC uses a Clan-grade ER Medium Laser for a decent punch and an AP Gauss Rifle in each arm stub, fed by a single ton of ammo.
Powered by an LTV 180 SFE (an upscaled version of the LT 160 most common amongst Locusts), the -8VC can reach up to 151/kph on flat ground within moments. The use of a Standard type Engine was to keep costs and maintenance down. Keeping the -8VC stable at speed is a 1-ton XL Gyro as a weight saving measure. The -8VC is clad in 5-tons of Ferro Lamellor Plating, which gives it an above average durability for a 20-tonner 'Mech, it also adds the benefit of making the -8VC immune to infantry small arms fire which are it's main prey. Keeping the 'mech cool are 10 Clan-Grade Freezers, which is regarded as overkill in the majority of cases it will find itself in, but was chosen to not have Mech Techs needing to be trained for 'Mech-mounted Singles in addition to Freezers given how rare those are in the mid-32nd century.
Locust LCT-8VC
Mass: 20 tons
Chassis: Endo Steel Biped
Power Plant: 180 Fusion
Cruising Speed: 97.2 kph
Maximum Speed: 151.2 kph
Jump Jets: None
Jump Capacity: 0 meters
Armor: Ferro-Lamellor
Armament:
2 AP Gauss Rifle
1 ER Medium Laser
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-E
Cost: 2,667,600 C-bills
Type: Locust
Technology Base: Mixed (Advanced)
Tonnage: 20
Battle Value: 747
Equipment Mass
Internal Structure Endo Steel 1
Engine 180 Fusion 7
Walking MP: 9
Running MP: 14
Jumping MP: 0
Double Heat Sink 10 [20] 0
XL Gyro 1
Cockpit 3
Armor Factor (Ferro-Lamellor) 69 5
Internal Armor
Structure Value
Head 3 9
Center Torso 6 9
Center Torso (rear) 3
R/L Torso 5 8
R/L Torso (rear) 2
R/L Arm 3 6
R/L Leg 4 8
Right Arm Actuators: Shoulder, Upper Arm
Left Arm Actuators: Shoulder, Upper Arm
Weapons
and Ammo Location Critical Heat Tonnage
2 Double Heat Sink RT 4 - 2.0
CASE LA 0 - 0.0
AP Gauss Rifle LA 1 1 0.5
Anti-Personnel Gauss Rifle Ammo (40) LT 1 - 1.0
Double Heat Sink LT 2 - 1.0
ER Medium Laser HD 1 5 1.0
CASE RA 0 - 0.0
AP Gauss Rifle RA 1 1 0.5
Features the following design quirks: Compact Mek, Narrow/Low Profile, Cramped Cockpit, No/Minimal Arms, Weak Legs