Hello again. I don't actually know which forum this would go in, but since it's for an A Time of War game I want to set up for friends back home (and later recruit more players online), as I won't be able to run for them in RL.
Anyway, couple of lore questions, and a book integration question.
Lore Questions (should this have been in Ask the Writers?):
1. Is there honestly a way for an inhabited planet located in a Clan Occupation Zone to have been so good at hiding in plain sight that somehow the Clans, and for 80 years afterward the invasion, just avoided it or went around it? Either they deemed it insignificant, or perhaps the few inhabitants of this planet were around a really long time, deleted their existence from pre-Exodus Star League records, and have been throwing up "chaff" or something that makes their presence undetectable?
2. Are there instances of stuff surviving from the 20th Century, such as old computers, and even more, software from that time period? 1,000 years is a long time, and software preservation efforts can be challenging, I'm sure.
I'm picturing a planet that kind of was like Niops, but founded by a bunch of loner software engineers and nerdy preservationists.
Book question:
Which book is best for a long-term campaign that balances the RP aspect with an operation that sees the players defend this hypothetical planet when their existence starts becoming known, especially among periphery pirates and sniffing seekers? Campaign Ops?
Thanks in advance!