Part 1: Heir Apparent discussion thread
Part 2: Apparent Catastrophe discussion threadSooo...
Catastrophe Unlimited, the third part of Stackpole's HBS BattleTech game novella, is out.
And it has some intriguing worldbuilding going on on the sidelines:
- First time mention of "ComStar Data Tiers" - ComStar doesn't treat all messages equal. Instead, they're sorted into certain tiers according to relevance. Top Tier is ComStar news, news from various capitals, and premium advertising. Tier Two is regional news, Solaris VII stuff, etc., and each successive tier gets more regional and slower in data dissemination - to the point where news traveling via JumpShip may overtake lower-tier ComStar HPG messages.
This makes a lot of sense (assuming ComStar simply doesn't use bandwidth to full capacity on purpose, to make you pay for higher tiers) and explains why messages seem to travel at the speed of plot. Stackpole's Successor Lords can basically communicate two-way in real-time while Joe Average's mail to his family on another world will take months to arrive.
- According to ComStar, "No one cares what the Riff Lords are up to" and the yearly rate for expediting news from the Periphery is about as expensive as purchasing a new DropShip. From the context, that may be literally true, or at least ballpark (and not just hyperbole).
Also, keep in mind that the periphery border pretty much seems to be defined by the extent of the HPG grid. (As in, when you're in receiving range of a HPG you're in the near Periphery, with a few class B, C or D stations sprinkled in, and otherwise you're in the deep periphery.)
- Gray Noton was already well known as of 3001 (when he was 16 years old). He came with his own 'Mech, bought himself a place in a stable, and "capped" (headcapped?) a contender in his second fight.
We know from Noton's bio from canonical products that he arrived on Solaris VII as a stowaway and had a quick career in a class 1 (i.e. small-time local) circuit. What's surprising about the new info is that he's already so well known by the age of 16. Plus, headcapping an opponent in this environment. Did he enter life-or-death gladiatorial combat while under-age? I know Solaris can be bad, but that's... whoa.
- As far as our protagonists go, the lower-class 'Mech duels are fought with nerf guns and toy armor, i.e. vulcanized rubber bullets, smaller charges, colored flashbang missiles, powered-down "more light than heat" energy weapons, and cheap lightweight ceramic armor. Real enough for the games, but cheap enough to make the gladiatorial combat economically viable vis-a-vis the lostech struggle in this Succession Wars period.