So all of the Chaos campaign tracks I’ve found seem written from the point of view that one player is the GM and guiding the experience of the other players. Are there any that are written where both sides have equal agency?
The free Chaos campaign PDF is even written this way. Looking at the first fight in that PDF, it’s written from the point of view that the defender is a GM. The attacker decides if they want to face minefields, the defender just has to accept whichever way it goes.
Also, am I reading this wrong? If I’m just missing something, the please correct me. I’ve read plenty of rules wrong over the years