Another doomed effort by the Smoke Jaguars, only a few points of Knobs had been constructed before the clan met its end. This battlearmor was essentially a Corona variant redesigned to use multiple diverse weapons instead of one big laser, and was just beginning to undergo preproduction testing. Although capable of mechanized-battlearmor tactics, this suit is generally regarded as being too slow and underarmored for its speed. It tries to make up for those shortcomings by carrying 800kg of weaponry.
1500
-400 humanoid 3-6-3
1100
-300 12 pts standard armor
800
-0 2 basic manipulators
800
The main weapon of this armor is an Advanced SRM 4 with 4 reloads. This new missile launcher allows it to far outperform the missile system on the old elemental suit. A pair of arm mounted support ppcs as secondary weapons have decent damage and range, but the suit lacks anti-infantry firepower.
v1
800
-150 ASRM 4 b
-160 ammo ASRM 4 (4) b
-240 support ppc ra
-240 support ppc la
The second suit carries a LRM 4 with 12 reloads, giving this armor almost unprecedented long range power. The medium recoilless rifle carried as a backup weapon provides a good mix of firepower, range, and anti-infantry capability.
v2
800
-140 LRM 4 b
-402 ammo LRM 4 (12) b
-250 medium recoilless rifle ra
The third prototype uses a pair of er-small lasers to excell at direct attacks, with each battlearmor capable of doing 10 points of damage. Efforts were made to increase its mobility, but can only be partially sucessfull on suits this heavy. A pair of arm mounted modular AP mounts let the suit attach up to 10kg of infanty weapons.
v3
800
-350 er small laser b
-350 er small laser b
-80 +1 ground mp (2)
-20 2 modular ap weapon mounts with 10 kg capacity ra/la
Twin small pulse lasers give this suit very good anti-infantry capability, but it is hampered by poor mobility.
v4
800
-400 small pulse laser ra
-400 small pulse laser la