Author Topic: Taurian Concordat Marine Armor  (Read 2518 times)

Snake Eyes

  • Lieutenant
  • *
  • Posts: 1239
  • I am here to keep the peace
Taurian Concordat Marine Armor
« on: 05 April 2011, 16:08:19 »
Ok, i designed two versions, which are identical except for the armor........

Type/Model:    Taurian Marine Armor (Standard)
Tech/Era:      Inner Sphere / 3067 / CBT Rules
Chassis Type:  Humanoid
Weight Class:  Light Battle Armor (401 - 750 kg)
Rules:         Level 2, Custom design

Ground Speed:  21.6 km/h
Jump Capacity: 90 meters
Armor Type:    Standard

------------------------------------------------------------------
Type/Model:    Taurian Marine Armor (Standard)
Equipment:                                          Slots    Mass
Chassis Type:  Light Class Humanoid                   0       100
Motive System: Ground Movement (2 MP)                 0        30
               Jump Jets       (3 MP)                 0        75
Armor Type:    6 Points Standard                      0       300

Manipulators:
  Left Arm:    Armored Glove                          0         0
  Right Arm:   Armored Glove                          0         0

Weapons and Equipment                Loc     Shots  Slots    Mass
------------------------------------------------------------------
Cutting Torch                        LA               1         5
Blazer Rifle                         Rt Hand          0         0
Improved Sensors                     Body             1        65
Power Pack                           Body             1        25
Mission Equipment (50kg Capy)        Body             1         0
Space Ops Adaptation*                Body             1       100
------------------------------------------------------------------
TOTALS:                                               5       700
Slots & Mass Left:                                    3        50

Calculated Factors:
Total Cost:     529,190 C-Bills, Including Trooper
                Training Costs of 150,000 C-bills
Battle Value:   18 (72 for 4)  Weapon Value: 5 (Ratio=.28)
Cost per BV:    21,066.11 (w/o Trooper Training costs)
Damage Factors: SRDmg = 0   MRDmg = 0   LRDmg = 0
Mechanized:     Can travel on OmniMechs and OmniVehicles
Attacks:        Can perform Swarm and Leg attacks
BattleForce2:   Class: IB   MP: 3J   Armor/Structure: 2 / 0
                Damage PB/M/L: -/-/-   Overheat: 0
                Point Value: 1    Specials: mec, srs, car4

CBT:RPG Data:   Armor Value (M/B/E/X): 8/7/6/6    Coverage: Full
                IR: 0,  ECM: 0,  Camo: 0
                Melee AP: 0,  Target Size Modifier: 0
                Movement Modifiers:
                  Walking: +1,  Running: +2,  Sprinting: +3
                Jump:  90 m/turn
                Attribute Modifiers:  STR: +2,  DEX: 0,  RFL: 0
                Equipment Rating:  E/E/E

                Created by HeavyMetal Battle Armor




Type/Model:    Taurian Marine Armor (Stealth)
Tech/Era:      Inner Sphere / 3067 / CBT Rules
Chassis Type:  Humanoid
Weight Class:  Light Battle Armor (401 - 750 kg)
Rules:         Level 2, Custom design

Ground Speed:  21.6 km/h
Jump Capacity: 90 meters
Armor Type:    Basic Stealth

------------------------------------------------------------------
Type/Model:    Taurian Marine Armor (Stealth)
Equipment:                                          Slots    Mass
Chassis Type:  Light Class Humanoid                   0       100
Motive System: Ground Movement (2 MP)                 0        30
               Jump Jets       (3 MP)                 0        75
Armor Type:    6 Points Basic Stealth                 3       330

Manipulators:
  Left Arm:    Armored Glove                          0         0
  Right Arm:   Armored Glove                          0         0

Weapons and Equipment                Loc     Shots  Slots    Mass
------------------------------------------------------------------
Cutting Torch                        LA               1         5
Blazer Rifle                         Rt Hand          0         0
Improved Sensors                     Body             1        65
Power Pack                           Body             1        25
Mission Equipment (20kg Capy)        Body             1         0
Space Ops Adaptation*                Body             1       100
------------------------------------------------------------------
TOTALS:                                               8       730
Slots & Mass Left:                                    0        20

Calculated Factors:
Total Cost:     541,190 C-Bills, Including Trooper
                Training Costs of 150,000 C-bills
Battle Value:   20 (80 for 4)  Weapon Value: 5 (Ratio=.25)
Cost per BV:    19,559.5 (w/o Trooper Training costs)
Damage Factors: SRDmg = 0   MRDmg = 0   LRDmg = 0
Mechanized:     Can travel on OmniMechs and OmniVehicles
Attacks:        Can perform Swarm and Leg attacks
BattleForce2:   Class: IB   MP: 3J   Armor/Structure: 2 / 0
                Damage PB/M/L: -/-/-   Overheat: 0
                Point Value: 1    Specials: mec, srs, car4

CBT:RPG Data:   Armor Value (M/B/E/X): 8/7/6/6    Coverage: Full
                IR: +6,  ECM: +6,  Camo: 0
                Melee AP: 0,  Target Size Modifier: 0
                Movement Modifiers:
                  Walking: +1,  Running: +2,  Sprinting: +3
                Jump:  90 m/turn
                Attribute Modifiers:  STR: +2,  DEX: 0,  RFL: 0
                Equipment Rating:  E/E/E

                Created by HeavyMetal Battle Armor

truetanker

  • Lieutenant Colonel
  • *
  • Posts: 9960
  • Clan Hells Horses 666th Mech. Assualt Cluster
Re: Taurian Concordat Marine Armor
« Reply #1 on: 05 April 2011, 17:09:08 »
I like both, Standard I can see as an assualt with a Vibro-Axe, while the Stealth version carries a Vibro-Sword ala Katana style.

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

Snake Eyes

  • Lieutenant
  • *
  • Posts: 1239
  • I am here to keep the peace
Re: Taurian Concordat Marine Armor
« Reply #2 on: 05 April 2011, 19:05:06 »
Glad you like :)
The old version (before my pc crash) had a shoulder-mount small laser in place of the Space Ops Adaption.

EDIT: Ok, found the version with the small laser...

Type/Model:    Taurian Marine Armor (Laser)
Tech/Era:      Inner Sphere / 3067 / CBT Rules
Chassis Type:  Humanoid
Weight Class:  Light Battle Armor (401 - 750 kg)
Rules:         Level 2, Custom design

Ground Speed:  10.8 km/h
Jump Capacity: 90 meters
Armor Type:    Standard

------------------------------------------------------------------
Type/Model:    Taurian Marine Armor (Laser)
Equipment:                                          Slots    Mass
Chassis Type:  Light Class Humanoid                   0       100
Motive System: Ground Movement (1 MP)                 0         0
               Jump Jets       (3 MP)                 0        75
Armor Type:    5 Points Standard                      0       250

Manipulators:
  Left Arm:    Armored Glove                          0         0
  Right Arm:   Armored Glove                          0         0

Weapons and Equipment                Loc     Shots  Slots    Mass
------------------------------------------------------------------
Cutting Torch                        LA               1         5
Blazer Rifle                         Rt Hand          0         0
Small Laser                          Body      30     1       200
Improved Sensors                     Body             1        65
Power Pack                           Body             1        25
Mission Equipment (30kg Capy)        Body             1         0
------------------------------------------------------------------
TOTALS:                                               5       720
Slots & Mass Left:                                    3        30

Calculated Factors:
Total Cost:     455,440 C-Bills, Including Trooper
                Training Costs of 150,000 C-bills
Battle Value:   28 (112 for 4)  Weapon Value: 11 (Ratio=.39)
Cost per BV:    10,908.57 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1   MRDmg = 0   LRDmg = 0
Mechanized:     Can travel on OmniMechs and OmniVehicles
Attacks:        Can perform Swarm and Leg attacks
BattleForce2:   Class: IB   MP: 3J   Armor/Structure: 2 / 0
                Damage PB/M/L: 1/-/-   Overheat: 0
                Point Value: 1    Specials: mec, srs, car4

CBT:RPG Data:   Armor Value (M/B/E/X): 7/7/6/6    Coverage: Full
                IR: 0,  ECM: 0,  Camo: 0
                Melee AP: 0,  Target Size Modifier: 0
                Movement Modifiers:
                  Walking: -1,  Running: -2,  Sprinting: -3
                Jump:  90 m/turn
                Attribute Modifiers:  STR: +2,  DEX: 0,  RFL: 0
                Equipment Rating:  E/E/E

                Created by HeavyMetal Battle Armor
« Last Edit: 05 April 2011, 19:21:05 by Snake Eyes »

 

Register