What a lot of people forget when calculating forces with C3, is that often the other side will have more units. BV has a system for calculating a BV offset when dealing with differing number of units, and this actually makes the other side's BV jump as well. But most players don't do this step, so they run 12 C3 units against 18 standard units (roughly), when with the adjustments it would be against 16.
Apollo's Law- if it needs Clan tech to make it useable, It doesn't deserve those resources in the first place.
Sure it isn't the most practical 'mech ever designed, but it's a hundred ton axe-murderer. If loving that is wrong I don't wanna be right.