Designed to be almost indestructible the Zombie lives up to its name. Utilising technology from the Word of Blake, the Zombie, is based off the Celestial Archangel Omnimech.
In this case, it utilises clan spec weapons, electronics and heat sink technology as well as clan spec ferro fibrous armour.
TSM is also employed to make the mech nasty in close combat.
3 Jump jets also let it maneuver in difficult terrain.
When first encountered by clan forces, it held up an entire star of assault class mechs, ripping each apart in turn, even when they tried to take it down together, it just activated its TSM and punched and kicked its way out of combat.
Its slightly under armoured for a mech of its size, however, it also appears that this mech has the infamous chameleon light polarisation system and null signature system. Making it effectively invisible unless some one is very close to it.
Packing a reinforced chassis makes it especially tough to kill. The only real weakness of this mech is the fact the pilots basically need to have installed buffered VDNI into themselves, so they can operate the interface cockpit. And since we have only seen one of these mechs we can only assume there is one ghost knight out there with this technology.
Its a scary, scary mech, and one that looks similar to its origin mech, the Archangel, which was also very hard to kill.
Zombie C-ARC-X
Mass: 100 tons
Tech Base: Mixed
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: X/X-X-X-A
Production Year: 3132
Cost: 22,249,000 C-Bills
Battle Value: 4,417
Chassis: Unknown Reinforced
Power Plant: Unknown 300 Compact Fusion Engine
Walking Speed: 32.4 km/h (43.2 km/h)
Maximum Speed: 54.0 km/h (64.8 km/h)
Jump Jets: Unknown
Jump Capacity: 90 meters
Armor: Unknown Ferro-Fibrous
Armament:
1 (CL) Large Pulse Laser
1 (CL) ER Large Laser
3 (CL) Medium Pulse Lasers
2 (IS) Medium Lasers
4 (CL) ER Small Lasers
2 (IS) Small Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Reinforced 152 points 20.00
Engine: Compact Fusion Engine 300 28.50
Walking MP: 3 (4)
Running MP: 5 (6)
Jumping MP: 3 Standard
Jump Jet Locations: 1 CT, 1 LT, 1 RT 6.00
Heat Sinks: (CL) Double Heat Sink 16(32) 6.00
Heat Sink Locations: 2 LT, 2 RT
Gyro: 0.00
Cockpit: Interface 4.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
TSM Locations: 3 LA, 3 RA
Armor: Ferro-Fibrous AV - 278 14.50
Armor Locations: 1 CT, 3 LA, 3 RA
Internal Armor
Structure Factor
Head 3 9
Center Torso 31 39
Center Torso (rear) 10
L/R Torso 21 30
L/R Torso (rear) 10
L/R Arm 17 30
L/R Leg 21 40
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
(CL) Medium Pulse Laser RT 4 1 2.00
2 (CL) ER Small Lasers RT 4 2 1.00
(IS) Small Laser RT 1 1 0.50
(IS) Medium Laser RT 3 1 1.00
2 (CL) ER Small Lasers LT 4 2 1.00
(IS) Small Laser LT 1 1 0.50
(IS) Medium Laser LT 3 1 1.00
(CL) Large Pulse Laser CT 10 2 6.00
2 (CL) Medium Pulse Lasers CT 8 2 4.00
(CL) ER Large Laser CT 12 1 4.00
Null Signature System * 10 7 0.00
Chameleon LPS * 6 6 0.00
Free Critical Slots: 2
* The Null Signature System occupies 1 slot in every location except the HD.
* The Chameleon LPS occupies 1 slot in every location except the HD and CT.
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 9 Points: 44
3j 6 5 2 0 4 3 Structure: 20
Special Abilities: TSM, ECM, STL, ENE, SRCH, ES, SEAL, SOA