Author Topic: ATOW: Area-Effect (Blast) Weapons  (Read 2030 times)

Grand_dm

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ATOW: Area-Effect (Blast) Weapons
« on: 07 September 2023, 07:09:25 »
Page 172 states:

Area-Effect (Blast) Weapons
Area-effect weapons (also known as blast weapons) are a special class of weapon that includes rocket launchers, grenades and mortars. These weapons—identifed by an “A” in their Base Damage (BD) codes—deliver their damage by spreading it out over a wider area than standard ranged weaponry. The attack roll for these weapons refects where the center of the blast will occur, and may be directed against a character or a target area (the latter is considered an immobile target, with no size modifer). Because of the area-effect weapon’s wider “footprint,” it receives a +2 attack roll modifer when resolving fre.

Does this mean I can just target a hex with my direct fire grenade launcher at +6 to hit? +2 for AE and +4 for Immobile target?

Seems way overpowered and could use errata.
« Last Edit: 03 December 2023, 12:06:37 by Grand_dm »
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Grand_dm

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Re: ATOW: Area-Effect (Blast) Weapons
« Reply #1 on: 20 September 2023, 03:06:17 »
Almost two-weeks. I guess this is where questions go to die?
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Paul

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Re: ATOW: Area-Effect (Blast) Weapons
« Reply #2 on: 20 September 2023, 07:08:25 »
No, this is where unpaid volunteers answer questions, and where the rules expect people to bump every month, not every 2 weeks. Other clues that questions don't just 'die' here is the fact that there's answered threads.

https://bg.battletech.com/forums/index.php/topic,22485.0.html
The solution is just ignore Paul.

Grand_dm

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Re: ATOW: Area-Effect (Blast) Weapons
« Reply #3 on: 20 September 2023, 08:51:39 »
No, this is where unpaid volunteers answer questions, and where the rules expect people to bump every month, not every 2 weeks. Other clues that questions don't just 'die' here is the fact that there's answered threads.

https://bg.battletech.com/forums/index.php/topic,22485.0.html

Well thank you for the follow-up!
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Paul

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Re: ATOW: Area-Effect (Blast) Weapons
« Reply #4 on: 20 September 2023, 09:29:46 »
Yep, will try to get you an answer without making you wait another month.
The solution is just ignore Paul.

Grand_dm

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Re: ATOW: Area-Effect (Blast) Weapons
« Reply #5 on: 20 September 2023, 09:58:30 »
Yep, will try to get you an answer without making you wait another month.

It's much appreciated. If anything, I hope to point out to the developers something that is possibly broken and could use errata.
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Grand_dm

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Re: ATOW: Area-Effect (Blast) Weapons
« Reply #6 on: 19 October 2023, 13:39:57 »
Just checking back in.
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Grand_dm

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Re: ATOW: Area-Effect (Blast) Weapons
« Reply #7 on: 22 November 2023, 22:57:50 »
Checking back in and Happy Thanksgiving!
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Grand_dm

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Re: ATOW: Area-Effect (Blast) Weapons
« Reply #8 on: 17 December 2023, 17:05:47 »
Just checking back in as I originally asked the question in September.

Should I be trying to get my answer somewhere else?

Thank you and best wishes for a happy holiday!
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Grand_dm

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Re: ATOW: Area-Effect (Blast) Weapons
« Reply #9 on: 15 January 2024, 12:38:47 »
2024 check in.

Is there somewhere else I should be asking this question?
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Grand_dm

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Re: ATOW: Area-Effect (Blast) Weapons
« Reply #10 on: 06 February 2024, 14:20:46 »
Another 2024 check in...

Hey at least I'm up to 1630 Views!

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Grand_dm

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Re: ATOW: Area-Effect (Blast) Weapons
« Reply #11 on: 05 March 2024, 22:14:25 »
Checking back in.

6-months now.
Big ideas and gaming outside the box. #Gametavern proprietor. Plus Ultra.

Grand_dm

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Re: ATOW: Area-Effect (Blast) Weapons
« Reply #12 on: 08 April 2024, 18:07:48 »
Checking back in.

It's very disappointing that my original post was moved to this area all those months ago, only to just collect dust.

Is ATOW so maligned that no one will ever answer?

Thank you in advance for any feedback.

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