BattleTech - The Board Game of Armored Combat

BattleTech Player Boards => Fan Designs and Rules => Combat Vehicles => Topic started by: Col Toda on 12 January 2017, 11:40:50

Title: Fuel Cell Engines for Combat Vehicles .
Post by: Col Toda on 12 January 2017, 11:40:50
When designing my own vehicles I like the idea of using a Fuel Cell Engine instead of ICE or Fusion .  It has the same motive power per ton than a light fusion engine . Some fusion Tanks do not use more than the 1 HS that a Fuel Cell Engine provides ( Patten ; Rommel ) for example .   Upgrade the weapon to advanced levels and you get a nice tank for not that more than the old Fusion on may be less . What stock vehicle do you think a Fuel Cell Conversion would be good ?
Title: Re: Fuel Cell Engines for Combat Vehicles .
Post by: tomaddamz on 12 January 2017, 12:33:26
Fuel cell engines make designing vehicles easy.   There is no compromise as far as Speed, Firepower and Protection; everything gets better.  The only issue is cost as far as BV balancing, from a more strategic perspective, you also have issues of supply ( P.O.L), manufacturing capacity, and sustainability issues in the field. 
Title: Re: Fuel Cell Engines for Combat Vehicles .
Post by: Dragon Cat on 12 January 2017, 13:27:50
Yup works a treat.  IMO makes perfect sense as well.

If BT were the future of today instead of the future of the 80s I think Fuel Cells would be the norm and ICE only found on backward periphery worlds
Title: Re: Fuel Cell Engines for Combat Vehicles .
Post by: maxcarrion on 17 January 2017, 09:41:55
FCE is a bit of a no brainer in many cases.  In general

ICE - low tech
FCE - best for no energy weapons
SFE - take advantage of free heatsinks or switch to FCE
LFE/XLFE - expensive, top of the line, free heatsinks

So upgrading a scorpion, LRM carrier or vedette is easily done with an FCE as it's a straight upgrade that frees up weight to improve performance at minimal cost but a Myrmidon would not see it as an upgrade as the 10 free heatsinks is hugely important